Player Matchup

Apollo
Apollo
KL4L_Kush
Apollo
Level 46
God Stats
16W - 33L
1,331 SR
Queue Stats
30W - 62L
1,272 Elo+
Party 2
Tiamat
Tiamat
LSOxKrypton
Tiamat
Level 38
God Stats
2W - 6L
1,226 SR
Queue Stats
87W - 242L
1,143 Elo+
Party 2
Geb
Geb
RoleplayLegend
Geb
Level 69
God Stats
1W - 3L
1,333 SR
Queue Stats
48W - 93L
1,252 Elo+
Party 2
Team Averages
Level 51
1,297 SR
1,223 Elo+

VS

Team Averages
Level 89
1,500 SR
1,389 Elo+
Sol
Sol
BloodyKitty88
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 77L
1,431 Elo+
Party 1
Freya
Freya
SunDemon666
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 100L
1,449 Elo+
Party 1
Neith
Neith
xafira002
Neith
Level 35
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 75L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KL4L_Kush
Apollo
14
1 / 4 / 3
9,094
700
4,608
9,865
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
13
3 / 4 / 0
9,246
711
6,746
13,065
6,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
8,459
651
5,748
21,163
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,772
752
7,663
5,051
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 2 / 5
10,833
833
14,050
10,180
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
xafira002
Neith
15
3 / 1 / 10
9,994
769
11,547
8,095
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Apollo
KL4L_Kush
Apollo
1
4
3
0.63
L
Tiamat
3
4
0
0.75
L
0
6
3
0.25
W
9
2
5
5.75
W
Neith
xafira002
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
33,260
44,093
Taken
23,326
29,026
Mitigated
9,349
9,639
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,663
1,291
351
1,390
5,051
2,047
1,351
2,824
2,227
36,777
1,547
L
Apollo
KL4L_Kush
Apollo
4,608
1,686
278
1,220
9,865
3,596
877
6,223
3,642
0
30,223
L
Tiamat
6,746
272
404
2,682
13,065
6,171
322
4,960
8,105
29,512
0
L
5,748
497
977
4,078
21,163
19,259
325
10,497
10,666
19,039
0
W
14,050
4,089
467
4,943
10,180
4,372
129
4,969
5,211
34,493
4,331
W
Neith
xafira002
Neith
11,547
3,381
0
3,885
8,095
2,930
1,944
5,237
2,858
0
36,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
30,599
119
Minions Killed
172
1
Camps Cleared
9
672,919
Distance Traveled
696,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,772
752
56
4
1
259,030
0
L
Apollo
9,094
700
70
5
0
213,372
0
L
Tiamat
9,246
711
36
3
0
229,201
2
L
Geb
8,459
651
13
1
1
230,346
0
W
Freya
10,833
833
50
4
8
220,188
2
W
Neith
9,994
769
66
5
0
217,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role