Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BrexitHelpline
Bakasura
Level 88
God Stats
5W - 9L
1,717 SR
Queue Stats
119W - 111L
1,587 Elo+
Solo
Xbalanque
Xbalanque
Herzhammer1
Xbalanque
Level 160
God Stats
12W - 17L
1,335 SR
Queue Stats
292W - 306L
1,450 Elo+
Solo
Sylvanus
Sylvanus
M24Chaffee
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Poppolo
Chang'e
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
335W - 327L
1,526 Elo+
Solo
Team Averages
Level 118
1,510 SR
1,513 Elo+

VS

Team Averages
Level 69
1,506 SR
1,361 Elo+
Vamana
Vamana
BigMedi
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,301 Elo+
Solo
Sobek
Sobek
KatPro
Sobek
Level 11
God Stats
0W - 9L
1,095 SR
Queue Stats
3W - 13L
1,175 Elo+
Party 1
Rama
Rama
Motepillo
Rama
Level 63
God Stats
1W - 1L
1,708 SR
Queue Stats
66W - 74L
1,556 Elo+
Solo
Loki
Loki
RsdSpekkie
Loki
Level 44
God Stats
32W - 49L
1,406 SR
Queue Stats
60W - 90L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
SkalterTheGod
Kukulkan
Level 117
God Stats
1W - 2L
1,823 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 1 / 7
14,030
610
14,363
20,915
19,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
20
7 / 2 / 9
13,053
568
16,449
23,672
12,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Herzhammer1
Xbalanque
19
5 / 2 / 8
12,501
544
11,554
13,951
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
M24Chaffee
Sylvanus
15
2 / 2 / 10
10,764
468
5,480
14,433
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Poppolo
Chang'e
20
5 / 3 / 5
12,859
559
10,904
19,483
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigMedi
Vamana
18
1 / 7 / 3
11,057
481
10,322
20,941
20,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
KatPro
Sobek
15
0 / 5 / 3
9,475
412
3,044
17,234
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
18
3 / 3 / 0
10,803
470
4,922
13,161
5,106
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 9 / 0
11,627
506
12,591
19,136
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SkalterTheGod
Kukulkan
17
0 / 3 / 4
10,623
462
14,211
13,006
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
27
Kills
9
10
Deaths
27
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
7
11.5
L
Vamana
BigMedi
Vamana
1
7
3
0.36
W
Bakasura
7
2
9
5.75
W
Xbalanque
Herzhammer1
Xbalanque
5
2
8
4.5
L
Sobek
KatPro
Sobek
0
5
3
0.3
W
Sylvanus
M24Chaffee
Sylvanus
2
2
10
3.5
L
Rama
3
3
0
1
W
Chang'e
Poppolo
Chang'e
5
3
5
2.5
L
5
9
0
0.56
L
Kukulkan
SkalterTheGod
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,750
Damage
45,090
92,454
Taken
83,478
60,581
Mitigated
52,831
51,109
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,363
3,307
0
11,827
20,915
19,024
1,448
3,370
16,749
0
83,852
L
Vamana
BigMedi
Vamana
10,322
3,961
0
5,311
20,941
20,118
694
828
19,552
0
73,806
W
Bakasura
16,449
11,697
0
11,241
23,672
12,250
2,252
4,309
19,287
0
81,110
W
Xbalanque
Herzhammer1
Xbalanque
11,554
5,415
0
5,040
13,951
5,596
3,276
2,884
11,023
0
105,058
L
Sobek
KatPro
Sobek
3,044
411
0
1,327
17,234
16,963
290
4,288
11,870
10,887
0
W
Sylvanus
M24Chaffee
Sylvanus
5,480
1,346
4,902
5,641
14,433
15,118
471
6,260
7,818
19,775
0
L
Rama
4,922
4,174
0
4,678
13,161
5,106
0
1,919
10,892
0
91,970
W
Chang'e
Poppolo
Chang'e
10,904
561
3,396
9,062
19,483
8,593
2,438
7,233
11,658
92,295
0
L
12,591
2,911
0
4,747
19,136
6,109
0
4,799
13,435
0
77,329
L
Kukulkan
SkalterTheGod
Kukulkan
14,211
775
0
730
13,006
4,535
456
4,550
7,723
94,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,207
Gold Earned
53,585
633
Minions Killed
612
0
Camps Cleared
0
2,045,250
Distance Traveled
2,058,980
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,030
610
150
7
0
411,092
0
L
Vamana
11,057
481
117
5
0
372,962
5
W
Bakasura
13,053
568
146
6
0
492,748
5
W
Xbalanque
12,501
544
163
7
0
375,891
2
L
Sobek
9,475
412
19
1
0
443,390
1
W
Sylvanus
10,764
468
22
1
0
327,205
3
L
Rama
10,803
470
190
8
0
364,569
3
W
Chang'e
12,859
559
152
7
0
438,314
8
L
Loki
11,627
506
124
5
0
441,405
2
L
Kukulkan
10,623
462
162
7
0
436,654
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role