Player Matchup

Bastet
Bastet
BOTS B GONE
Bastet
Level 44
God Stats
7W - 5L
1,641 SR
Queue Stats
250W - 185L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
Gone Mystic
Nu Wa
Level 148
God Stats
14W - 7L
1,492 SR
Queue Stats
186W - 133L
1,616 Elo+
Party 2
Jormungandr
Jormungandr
RapidCalf238507
Jormungandr
Level 84
God Stats
66W - 20L
1,733 SR
Queue Stats
168W - 96L
1,576 Elo+
Party 2
Team Averages
Level 92
1,622 SR
1,590 Elo+

VS

Team Averages
Level 68
1,542 SR
1,527 Elo+
Baron Samedi
Baron Samedi
BatmanWitDaPump
Baron Samedi
Level 38
God Stats
9W - 20L
1,578 SR
Queue Stats
47W - 67L
1,423 Elo+
Solo
Hou Yi
Hou Yi
Rawdog29
Hou Yi
Level 46
God Stats
7W - 9L
1,549 SR
Queue Stats
42W - 54L
1,525 Elo+
Party 1
Horus
Horus
SitDown6565
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 4 / 4
10,751
717
12,236
13,072
5,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 1 / 9
11,273
752
16,486
7,195
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RapidCalf238507
Jormungandr
16
5 / 0 / 6
12,127
808
15,844
17,742
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatmanWitDaPump
Baron Samedi
12
1 / 7 / 3
8,955
597
7,316
15,054
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Rawdog29
Hou Yi
15
0 / 3 / 3
9,193
613
8,347
15,001
3,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 1
9,979
665
9,554
20,310
13,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
4
4
1.5
L
Baron Samedi
BatmanWitDaPump
Baron Samedi
1
7
3
0.36
W
4
1
9
8.5
W
Jormungandr
RapidCalf238507
Jormungandr
5
0
6
8
L
Hou Yi
Rawdog29
Hou Yi
0
3
3
0.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
25,217
38,009
Taken
50,365
28,487
Mitigated
22,918
8,024
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,236
2,377
0
2,536
13,072
5,263
276
2,254
10,818
0
52,385
L
Baron Samedi
BatmanWitDaPump
Baron Samedi
7,316
713
1,321
3,646
15,054
6,083
0
10,851
4,203
29,041
0
W
16,486
7,271
132
1,921
7,195
2,739
1,489
1,230
5,965
56,271
0
W
Jormungandr
RapidCalf238507
Jormungandr
15,844
3,673
453
2,982
17,742
20,485
393
4,921
12,821
37,352
0
L
Hou Yi
Rawdog29
Hou Yi
8,347
2,663
0
3,105
15,001
3,518
0
9,297
5,704
0
51,826
L
9,554
3,855
1,142
4,133
20,310
13,317
0
12,716
7,594
668
33,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
28,127
196
Minions Killed
177
10
Camps Cleared
5
839,688
Distance Traveled
739,116
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,751
717
75
5
6
305,026
2
L
Baron Samedi
8,955
597
47
3
1
192,241
2
W
Nu Wa
11,273
752
87
6
4
257,438
3
W
Jormungandr
12,127
808
34
2
0
277,224
1
L
Hou Yi
9,193
613
81
5
3
275,080
3
L
Horus
9,979
665
49
3
1
271,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role