Player Matchup

Achilles
Achilles
Gold III
Harzo
Achilles
Gold III
Level 129
God Stats
6W - 15L
1,493 SR
Queue Stats
330W - 322L
1,558 MMR
Solo
Geb
Geb
Gold I
Impurial1313
Geb
Gold I
Level 106
God Stats
5W - 2L
1,921 SR
Queue Stats
146W - 154L
1,574 MMR
Solo
Thanatos
Thanatos
Gold II
l Illyria l
Thanatos
Gold II
Level 145
God Stats
11W - 10L
1,577 SR
Queue Stats
525W - 518L
1,563 MMR
Solo
Merlin
Merlin
Gold III
toxic_echo_xd
Merlin
Gold III
Level 160
God Stats
5W - 6L
1,449 SR
Queue Stats
364W - 378L
1,555 MMR
Solo
Chronos
Chronos
Gold III
xindykrownx
Chronos
Gold III
Level 144
God Stats
8W - 10L
1,698 SR
Queue Stats
116W - 118L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,627 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,529 SR
1,562 MMR
Chiron
Chiron
Silver I
Geb-Jungle
Chiron
Silver I
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 34L
1,548 MMR
Solo
Sol
Sol
Gold I
Idobesuckintoes
Sol
Gold I
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
228W - 228L
1,575 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
N00DYMAGZ-
Kuzenbo
Gold II
Level 148
God Stats
5W - 8L
1,510 SR
Queue Stats
327W - 335L
1,550 MMR
Solo
Chaac
Chaac
Gold I
SirForgemaster
Chaac
Gold I
Level 154
God Stats
1W - 0L
1,769 SR
Queue Stats
132W - 127L
1,647 MMR
Party 1
Thor
Thor
Gold I
UltimateIncoming
Thor
Gold I
Level 125
God Stats
5W - 8L
1,364 SR
Queue Stats
258W - 254L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Harzo
Achilles
17
2 / 4 / 6
10,854
472
14,050
25,602
26,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 7 / 9
10,009
435
8,934
26,324
31,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
l Illyria l
Thanatos
19
6 / 8 / 4
12,390
539
16,805
20,569
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 4 / 7
10,418
453
13,578
12,322
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
xindykrownx
Chronos
18
0 / 6 / 2
10,987
478
9,452
18,571
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirThothCliodhnaBastet

VS

Bans
SusanoIzanamiAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Geb-Jungle
Chiron
20
12 / 1 / 5
15,094
656
18,803
15,676
7,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 10
12,940
563
17,982
19,654
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
N00DYMAGZ-
Kuzenbo
17
0 / 3 / 19
11,913
518
8,749
22,947
29,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 9
14,494
630
26,156
32,293
38,403
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 3 / 4
13,944
606
7,676
16,527
8,174
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
12
Kills
29
29
Deaths
13
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
Geb-Jungle
Chiron
12
1
5
14.5
L
Achilles
Harzo
Achilles
2
4
6
1.25
W
3
4
10
2
L
2
7
9
0.93
W
Kuzenbo
N00DYMAGZ-
Kuzenbo
0
3
19
3.17
W
6
2
9
5.25
W
8
3
4
3.33
L
Thanatos
l Illyria l
Thanatos
6
8
4
1
L
2
4
7
1.38
L
Chronos
xindykrownx
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
79,366
103,388
Taken
107,097
80,575
Mitigated
90,614
30,055
Healing
47,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Geb-Jungle
Chiron
18,803
9,926
2,220
6,594
15,676
7,029
3,608
4,842
10,834
0
124,546
L
Achilles
Harzo
Achilles
14,050
3,312
0
4,439
25,602
26,712
0
6,948
17,431
7,732
62,604
W
17,982
7,531
0
9,545
19,654
7,663
6,261
7,226
12,428
107,442
0
L
8,934
1,137
0
1,684
26,324
31,869
26
9,209
16,706
24,934
0
W
Kuzenbo
N00DYMAGZ-
Kuzenbo
8,749
2,751
0
5,674
22,947
29,345
238
11,129
11,818
26,160
0
W
26,156
5,728
0
20,223
32,293
38,403
3,292
6,892
25,401
7,695
95,124
W
7,676
2,364
0
3,682
16,527
8,174
2,043
4,653
11,874
0
100,483
L
Thanatos
l Illyria l
Thanatos
16,805
4,331
0
17,639
20,569
10,376
0
3,552
16,816
0
97,846
L
13,578
498
0
579
12,322
4,809
0
3,970
8,270
81,990
0
L
Chronos
xindykrownx
Chronos
9,452
2,661
0
5,714
18,571
6,809
2,011
5,385
13,010
101,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
68,385
630
Minions Killed
684
0
Camps Cleared
0
2,181,879
Distance Traveled
2,318,025
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,094
656
184
8
0
455,561
3
L
Achilles
10,854
472
135
6
0
463,652
4
W
Sol
12,940
563
164
7
0
415,741
2
L
Geb
10,009
435
24
1
0
419,829
5
W
Kuzenbo
11,913
518
19
1
0
484,711
8
W
Chaac
14,494
630
173
8
0
474,679
3
W
Thor
13,944
606
144
6
0
487,333
2
L
Thanatos
12,390
539
144
6
0
471,163
1
L
Merlin
10,418
453
136
6
0
419,090
2
L
Chronos
10,987
478
191
8
0
408,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role