Player Matchup

Nemesis
Nemesis
EvilKaijun
Nemesis
Level 40
God Stats
6W - 8L
1,507 SR
Queue Stats
107W - 131L
1,424 Elo+
Solo
King Arthur
King Arthur
NosyBoyYT
King Arthur
Level 128
God Stats
3W - 3L
1,358 SR
Queue Stats
179W - 176L
1,420 Elo+
Party 1
Ra
Ra
Teriy4ki
Ra
Level 23
God Stats
2W - 0L
1,797 SR
Queue Stats
7W - 10L
1,059 Elo+
Party 1
Sol
Sol
charizard155
Sol
Level 133
God Stats
1W - 1L
1,694 SR
Queue Stats
347W - 339L
1,540 Elo+
Party 3
Bacchus
Bacchus
whiteflex2
Bacchus
Level 49
God Stats
5W - 3L
1,667 SR
Queue Stats
65W - 49L
1,497 Elo+
Party 3
Team Averages
Level 75
1,605 SR
1,388 Elo+

VS

Team Averages
Level 59
1,526 SR
1,416 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Phoenix2453
Xbalanque
Level 37
God Stats
6W - 7L
1,552 SR
Queue Stats
69W - 107L
1,450 Elo+
Party 2
Ymir
Ymir
Struters09
Ymir
Level 25
God Stats
2W - 4L
1,308 SR
Queue Stats
2W - 8L
1,163 Elo+
Party 4
Shiva
Shiva
Tht_RicanKidd
Shiva
Level 38
God Stats
1W - 3L
1,769 SR
Queue Stats
66W - 100L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
o3owaspo3o
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvilKaijun
Nemesis
16
1 / 2 / 6
9,058
566
7,978
12,375
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NosyBoyYT
King Arthur
15
6 / 3 / 1
9,318
582
10,053
15,683
15,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 1 / 1
9,561
598
4,886
7,676
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 3
9,453
591
9,884
9,807
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
whiteflex2
Bacchus
14
3 / 0 / 6
8,934
558
8,128
8,709
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 5 / 2
8,027
502
12,195
16,370
15,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Phoenix2453
Xbalanque
13
0 / 5 / 1
7,540
471
7,200
12,243
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
6,291
393
2,128
12,598
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 1
7,894
493
5,698
11,645
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
15
2 / 2 / 0
8,664
542
8,142
7,295
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
21
Kills
6
6
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
2
0.8
W
Nemesis
EvilKaijun
Nemesis
1
2
6
2
W
King Arthur
NosyBoyYT
King Arthur
6
3
1
2.17
L
Xbalanque
Phoenix2453
Xbalanque
0
5
1
0.1
L
0
6
0
0
W
3
1
1
3.5
L
1
3
1
0.5
W
8
0
3
9.5
L
Nu Wa
2
2
0
1
W
Bacchus
whiteflex2
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
35,363
54,250
Taken
60,151
41,072
Mitigated
35,769
19,646
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,195
5,800
0
5,816
16,370
15,112
0
1,716
14,654
0
47,625
W
Nemesis
EvilKaijun
Nemesis
7,978
3,763
0
2,510
12,375
6,319
0
870
11,505
0
69,532
W
King Arthur
NosyBoyYT
King Arthur
10,053
859
0
3,378
15,683
15,182
28
1,513
14,170
0
55,171
L
Xbalanque
Phoenix2453
Xbalanque
7,200
3,411
0
3,417
12,243
3,964
0
6,903
5,340
0
58,936
L
2,128
368
113
1,896
12,598
10,250
0
7,823
4,775
8,448
0
W
4,886
536
896
3,910
7,676
2,897
0
4,683
2,993
75,348
0
L
5,698
1,352
486
4,347
11,645
4,492
0
2,611
9,034
0
51,672
W
9,884
2,822
0
6,197
9,807
3,481
693
1,383
8,424
56,559
8,827
L
Nu Wa
8,142
1,497
0
542
7,295
1,951
660
3,056
4,239
66,951
0
W
Bacchus
whiteflex2
Bacchus
8,128
941
315
2,440
8,709
13,193
0
1,821
6,888
30,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
38,416
520
Minions Killed
446
0
Camps Cleared
0
1,619,237
Distance Traveled
1,496,078
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,027
502
87
5
0
261,352
1
W
Nemesis
9,058
566
97
6
0
333,719
6
W
King Arthur
9,318
582
107
7
0
319,667
0
L
Xbalanque
7,540
471
120
8
0
253,072
2
L
Ymir
6,291
393
7
0
0
313,650
2
W
Ra
9,561
598
157
10
0
332,855
3
L
Shiva
7,894
493
105
7
0
361,602
8
W
Sol
9,453
591
119
7
0
305,680
1
L
Nu Wa
8,664
542
127
8
0
306,402
5
W
Bacchus
8,934
558
40
3
0
327,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role