Player Matchup

Apollo
Apollo
DruDragon11
Apollo
Level 48
God Stats
15W - 8L
1,463 SR
Queue Stats
149W - 136L
1,572 Elo+
Party 3
Nike
Nike
DylanWehausen
Nike
Level 121
God Stats
5W - 4L
1,438 SR
Queue Stats
365W - 350L
1,547 Elo+
Solo
Thanatos
Thanatos
Negativespace201
Thanatos
Level 28
God Stats
1W - 4L
1,365 SR
Queue Stats
123W - 107L
1,582 Elo+
Party 3
Cerberus
Cerberus
roamer2306
Cerberus
Level 17
God Stats
1W - 2L
1,571 SR
Queue Stats
4W - 7L
1,516 Elo+
Party 3
Poseidon
Poseidon
scrillex1332
Poseidon
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 69L
1,599 Elo+
Solo
Team Averages
Level 52
1,467 SR
1,563 Elo+

VS

Team Averages
Level 67
1,617 SR
1,619 Elo+
Neith
Neith
Pinecone69
Neith
Level 101
God Stats
5W - 2L
1,703 SR
Queue Stats
145W - 104L
1,717 Elo+
Party 2
Shiva
Shiva
TanglingCart24
Shiva
Level 29
God Stats
4W - 5L
1,352 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 1
Chronos
Chronos
curtis39
Chronos
Level 84
God Stats
3W - 0L
1,659 SR
Queue Stats
54W - 62L
1,476 Elo+
Party 1
Freya
Freya
doubleshead99
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 103L
1,692 Elo+
Party 2
Cerberus
Cerberus
lawndestructor
Cerberus
Level 73
God Stats
8W - 2L
1,871 SR
Queue Stats
105W - 76L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 6 / 4
7,094
507
6,566
9,825
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 2 / 0
8,326
595
4,075
8,812
6,266
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 5 / 4
6,429
459
5,283
7,806
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
roamer2306
Cerberus
11
0 / 4 / 6
6,505
465
2,124
9,096
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
scrillex1332
Poseidon
15
8 / 6 / 2
9,362
669
7,881
9,603
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 1 / 4
9,583
685
10,282
6,085
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 5 / 7
8,598
614
6,809
14,092
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
curtis39
Chronos
14
2 / 4 / 7
8,279
591
3,178
8,765
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 6
7,369
526
5,101
6,412
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
15
2 / 0 / 2
8,630
616
5,158
7,993
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
13
Kills
22
23
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
6
4
0.83
L
0
2
0
0
L
2
5
4
0.8
W
Neith
9
1
4
11
W
5
5
7
1.7
W
Chronos
curtis39
Chronos
2
4
7
1.38
W
4
3
6
2.33
W
Cerberus
2
0
2
3
L
Cerberus
roamer2306
Cerberus
0
4
6
0.75
L
Poseidon
scrillex1332
Poseidon
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
30,528
45,142
Taken
43,347
18,430
Mitigated
26,069
11,013
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,566
4,409
0
1,376
9,825
2,558
0
1,281
8,544
0
48,986
L
4,075
1,548
0
1,653
8,812
6,266
0
4,774
4,038
0
65,782
L
5,283
2,401
0
5,186
7,806
2,261
0
1,722
6,084
0
29,142
W
Neith
10,282
3,243
0
2,209
6,085
2,559
263
1,314
4,771
0
60,722
W
6,809
1,104
580
3,740
14,092
10,446
146
4,375
9,367
0
35,196
W
Chronos
curtis39
Chronos
3,178
1,586
0
2,529
8,765
1,984
800
2,716
6,049
45,896
0
W
5,101
1,681
0
2,163
6,412
2,165
225
1,600
4,691
28,631
4,954
W
Cerberus
5,158
975
0
2,460
7,993
8,915
0
0
7,993
64,437
0
L
Cerberus
roamer2306
Cerberus
2,124
358
0
1,656
9,096
5,102
0
3,405
5,691
13,664
0
L
Poseidon
scrillex1332
Poseidon
7,881
915
0
1,142
9,603
2,243
0
1,652
7,951
57,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
42,459
443
Minions Killed
510
0
Camps Cleared
0
1,257,735
Distance Traveled
1,309,429
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,094
507
92
7
0
256,922
1
L
Nike
8,326
595
144
10
0
271,241
3
L
Thanatos
6,429
459
58
4
0
228,103
2
W
Neith
9,583
685
112
8
0
275,100
3
W
Shiva
8,598
614
59
4
0
271,277
1
W
Chronos
8,279
591
91
7
0
280,704
1
W
Freya
7,369
526
67
5
0
221,767
1
W
Cerberus
8,630
616
181
13
0
260,581
2
L
Cerberus
6,505
465
38
3
0
243,858
1
L
Poseidon
9,362
669
111
8
0
257,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role