Player Matchup

Geb
Geb
ChristmasAuri
Geb
Level 114
God Stats
9W - 4L
1,766 SR
Queue Stats
50W - 51L
1,536 Elo+
Party 1
Bastet
Bastet
Katakuri47
Bastet
Level 139
God Stats
3W - 1L
1,743 SR
Queue Stats
17W - 18L
1,527 Elo+
Solo
Chaac
Chaac
MarkisPrime
Chaac
Level 86
God Stats
30W - 25L
1,463 SR
Queue Stats
96W - 131L
1,433 Elo+
Party 1
Ullr
Ullr
YoungThugVEVO
Ullr
Level 128
God Stats
7W - 4L
1,891 SR
Queue Stats
72W - 31L
1,977 Elo+
Party 2
Baron Samedi
Baron Samedi
dogshÏt
Baron Samedi
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 105L
1,670 Elo+
Party 2
Team Averages
Level 121
1,673 SR
1,629 Elo+

VS

Team Averages
Level 107
1,524 SR
1,519 Elo+
Chronos
Chronos
ArchangelRemiel
Chronos
Level 109
God Stats
7W - 6L
1,646 SR
Queue Stats
97W - 72L
1,674 Elo+
Solo
Guan Yu
Guan Yu
Elmonobeto
Guan Yu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Godtenks
Hou Yi
Level 69
God Stats
2W - 4L
1,475 SR
Queue Stats
20W - 26L
1,422 Elo+
Solo
Scylla
Scylla
Mikanichan
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,538 Elo+
Solo
Bacchus
Bacchus
damUmad
Bacchus
Level 104
God Stats
19W - 26L
1,501 SR
Queue Stats
86W - 118L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 10
9,958
711
5,587
9,993
11,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Katakuri47
Bastet
16
2 / 2 / 6
9,521
680
6,158
11,166
3,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 3
10,282
734
5,532
14,764
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 4
11,292
807
11,810
8,305
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
dogshÏt
Baron Samedi
18
4 / 1 / 9
11,026
788
17,211
7,723
4,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,138
724
8,570
10,300
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Elmonobeto
Guan Yu
15
1 / 7 / 3
8,842
632
7,424
16,529
17,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Godtenks
Hou Yi
16
1 / 1 / 3
9,283
663
5,576
9,471
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Mikanichan
Scylla
17
4 / 2 / 1
9,861
704
7,163
9,644
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
damUmad
Bacchus
15
1 / 3 / 6
8,863
633
4,545
9,206
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
15
Kills
9
9
Deaths
15
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
3
0
10
8
L
Guan Yu
Elmonobeto
Guan Yu
1
7
3
0.36
L
Hou Yi
Godtenks
Hou Yi
1
1
3
2.5
W
Bastet
Katakuri47
Bastet
2
2
6
2.5
W
3
4
3
1.13
L
Scylla
Mikanichan
Scylla
4
2
1
2.25
W
3
2
4
2.5
L
Bacchus
damUmad
Bacchus
1
3
6
1.33
W
Baron Samedi
dogshÏt
Baron Samedi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,298
Damage
33,278
51,951
Taken
55,150
29,296
Mitigated
33,865
13,728
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,570
2,833
66
2,316
10,300
3,128
498
4,063
6,237
45,072
0
W
5,587
556
456
1,596
9,993
11,191
428
2,892
6,973
19,215
0
L
Guan Yu
Elmonobeto
Guan Yu
7,424
691
1,732
3,271
16,529
17,890
26
6,500
10,029
0
20,841
L
Hou Yi
Godtenks
Hou Yi
5,576
1,261
0
1,052
9,471
2,730
454
4,007
5,464
0
28,147
W
Bastet
Katakuri47
Bastet
6,158
1,421
0
1,414
11,166
3,878
598
3,518
7,380
0
24,698
W
5,532
1,263
174
2,840
14,764
6,682
1,349
5,892
8,602
0
34,747
L
Scylla
Mikanichan
Scylla
7,163
136
0
957
9,644
2,825
385
5,128
4,516
40,099
0
W
11,810
3,239
0
904
8,305
3,088
4,297
4,287
3,851
0
56,933
L
Bacchus
damUmad
Bacchus
4,545
429
403
1,098
9,206
7,292
64
3,100
6,106
15,278
0
W
Baron Samedi
dogshÏt
Baron Samedi
17,211
1,801
2,458
3,886
7,723
4,457
1,201
2,780
4,867
56,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
46,987
301
Minions Killed
266
0
Camps Cleared
0
1,437,011
Distance Traveled
1,328,579
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,138
724
92
7
0
289,443
2
W
Geb
9,958
711
15
1
0
280,349
2
L
Guan Yu
8,842
632
33
2
0
280,963
4
L
Hou Yi
9,283
663
55
4
0
270,604
0
W
Bastet
9,521
680
40
3
0
315,227
2
W
Chaac
10,282
734
62
4
0
276,139
0
L
Scylla
9,861
704
65
5
0
264,990
4
W
Ullr
11,292
807
90
6
0
274,075
3
L
Bacchus
8,863
633
21
2
0
222,579
1
W
Baron Samedi
11,026
788
94
7
0
291,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role