Player Matchup

Thoth
Thoth
Platinum V
Coomer44
Thoth
Platinum V
Level 104
God Stats
6W - 4L
1,662 SR
Queue Stats
112W - 89L
1,745 MMR
Solo
Thor
Thor
Gold I
King Loafer
Thor
Gold I
Level 109
God Stats
21W - 20L
1,571 SR
Queue Stats
65W - 64L
1,670 MMR
Solo
Vamana
Vamana
Gold I
Liriodendron
Vamana
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 109L
1,663 MMR
Solo
Danzaburou
Danzaburou
Platinum V
MoraIOfStory
Danzaburou
Platinum V
Level 148
God Stats
6W - 3L
1,684 SR
Queue Stats
84W - 76L
1,682 MMR
Solo
Ymir
Ymir
Gold II
iStudyBiology
Ymir
Gold II
Level 103
God Stats
2W - 3L
1,477 SR
Queue Stats
69W - 62L
1,663 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,579 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,659 SR
1,685 MMR
Set
Set
Gold I
Fr33Sm0k3
Set
Gold I
Level 158
God Stats
12W - 19L
1,663 SR
Queue Stats
583W - 580L
1,660 MMR
Solo
Nike
Nike
Gold IV
J0n4t0r_DG_16
Nike
Gold IV
Level 156
God Stats
0W - 1L
1,837 SR
Queue Stats
26W - 23L
1,661 MMR
Solo
Scylla
Scylla
Gold III
JukesMcGukes
Scylla
Gold III
Level 128
God Stats
6W - 8L
1,624 SR
Queue Stats
50W - 44L
1,705 MMR
Solo
Cabrakan
Cabrakan
Gold I
Luqasgutierrez
Cabrakan
Gold I
Level 105
God Stats
9W - 7L
1,566 SR
Queue Stats
46W - 43L
1,741 MMR
Solo
Mercury
Mercury
Gold IV
XRapterrX
Mercury
Gold IV
Level 143
God Stats
3W - 3L
1,607 SR
Queue Stats
20W - 15L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Coomer44
Thoth
20
5 / 1 / 7
13,707
527
15,732
8,751
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 5 / 9
13,005
500
6,723
20,524
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
20
3 / 1 / 4
15,176
584
19,266
27,717
38,085
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MoraIOfStory
Danzaburou
20
13 / 4 / 7
16,763
645
20,428
25,472
11,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 2 / 12
13,536
521
8,411
23,914
31,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebAtlasLokiCliodhna

VS

Bans
ArachneZeusArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 4
13,178
507
15,585
21,347
13,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
1 / 3 / 3
12,801
492
15,560
25,791
27,989
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
2 / 4 / 5
13,189
507
17,283
12,852
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
16
1 / 6 / 6
10,657
410
4,650
18,084
24,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
XRapterrX
Mercury
20
4 / 5 / 3
13,004
500
15,332
18,655
6,483
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
24
Kills
13
13
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
Coomer44
Thoth
5
1
7
8.5
L
5
6
4
1.17
L
1
3
3
0.83
L
Scylla
2
4
5
1.13
W
1
5
9
1.1
W
Vamana
3
1
4
5
L
Cabrakan
1
6
6
0.67
W
Danzaburou
MoraIOfStory
Danzaburou
13
4
7
4.13
L
Mercury
XRapterrX
Mercury
4
5
3
1.1
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,560
Damage
68,410
106,378
Taken
96,729
91,580
Mitigated
77,255
43,306
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Coomer44
Thoth
15,732
398
0
1,648
8,751
3,165
2,019
2,054
6,697
104,311
0
L
15,585
7,153
0
3,762
21,347
13,640
0
5,189
16,158
0
116,598
L
15,560
2,576
0
4,498
25,791
27,989
0
6,939
18,852
0
102,691
L
Scylla
17,283
980
0
1,940
12,852
4,363
0
5,468
7,384
137,205
0
W
6,723
979
0
8,422
20,524
7,457
2,557
4,538
15,532
0
88,107
W
Vamana
19,266
6,374
0
12,541
27,717
38,085
693
5,923
21,794
0
131,303
L
Cabrakan
4,650
885
0
1,368
18,084
24,780
0
4,266
13,818
19,498
0
W
Danzaburou
MoraIOfStory
Danzaburou
20,428
11,720
0
14,938
25,472
11,482
5,280
3,074
22,398
0
132,217
L
Mercury
XRapterrX
Mercury
15,332
5,360
0
1,974
18,655
6,483
0
2,226
16,429
0
112,562
W
8,411
1,607
508
5,249
23,914
31,391
890
7,443
16,471
48,478
2,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,187
Gold Earned
62,829
754
Minions Killed
762
0
Camps Cleared
0
2,592,499
Distance Traveled
2,549,387
41
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,707
527
166
6
0
541,721
7
L
Set
13,178
507
153
6
0
486,793
7
L
Nike
12,801
492
195
8
0
518,848
2
L
Scylla
13,189
507
224
9
0
475,907
6
W
Thor
13,005
500
133
5
0
522,963
8
W
Vamana
15,176
584
218
8
0
553,773
12
L
Cabrakan
10,657
410
25
1
0
479,649
12
W
Danzaburou
16,763
645
166
6
0
457,634
4
L
Mercury
13,004
500
165
6
0
588,190
6
W
Ymir
13,536
521
71
3
0
516,408
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role