Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ATR JAY 4L
He Bo
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
295W - 298L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
Foococheita
Sun Wukong
Level 105
God Stats
5W - 6L
1,412 SR
Queue Stats
457W - 477L
1,344 Elo+
Solo
Sobek
Sobek
ForceBlast
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
x1zoldyck1x
Zhong Kui
Level 116
God Stats
21W - 16L
1,569 SR
Queue Stats
132W - 127L
1,420 Elo+
Solo
Team Averages
Level 72
1,496 SR
1,399 Elo+

VS

Team Averages
Level 89
1,463 SR
1,407 Elo+
Kukulkan
Kukulkan
Alba_Draconis
Kukulkan
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
102W - 97L
1,382 Elo+
Party 1
Bastet
Bastet
Dame_Fuego_Mami
Bastet
Level 85
God Stats
3W - 0L
1,358 SR
Queue Stats
126W - 135L
1,352 Elo+
Party 1
Rama
Rama
OB1JACOBI
Rama
Level 65
God Stats
8W - 7L
1,488 SR
Queue Stats
61W - 66L
1,402 Elo+
Solo
Odin
Odin
dfeet67
Odin
Level 105
God Stats
13W - 5L
1,492 SR
Queue Stats
535W - 572L
1,311 Elo+
Solo
Ganesha
Ganesha
matheus13br3576
Ganesha
Level 101
God Stats
2W - 1L
1,474 SR
Queue Stats
5W - 1L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 2 / 0
5,002
455
2,198
5,855
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
9
2 / 4 / 0
5,758
523
2,704
6,087
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Foococheita
Sun Wukong
6
0 / 4 / 0
4,729
430
1,820
6,379
2,390
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
8
0 / 1 / 0
4,825
439
1,513
6,254
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
x1zoldyck1x
Zhong Kui
11
5 / 2 / 1
6,783
617
5,865
6,607
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alba_Draconis
Kukulkan
13
6 / 2 / 2
7,539
685
5,946
4,837
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 2
6,061
551
2,887
5,454
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
10
2 / 0 / 0
5,724
520
3,435
4,683
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
dfeet67
Odin
8
2 / 5 / 2
5,505
500
3,144
6,896
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 2
5,737
522
2,914
7,182
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
8
Kills
13
13
Deaths
8
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
He Bo
2
4
0
0.5
W
Kukulkan
Alba_Draconis
Kukulkan
6
2
2
3.5
W
3
0
2
4
L
Sun Wukong
Foococheita
Sun Wukong
0
4
0
0
L
Sobek
0
1
0
0
W
Rama
2
0
0
2
W
Odin
dfeet67
Odin
2
5
2
0.6
W
0
1
2
1
L
Zhong Kui
x1zoldyck1x
Zhong Kui
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
18,326
31,182
Taken
29,052
14,234
Mitigated
10,639
7,741
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,198
892
16
1,185
5,855
2,510
0
1,429
4,426
0
22,608
L
He Bo
2,704
74
0
1,473
6,087
1,610
0
1,378
4,591
24,682
0
W
Kukulkan
Alba_Draconis
Kukulkan
5,946
1,162
58
808
4,837
1,483
1,475
2,079
2,758
43,539
0
W
2,887
908
0
715
5,454
1,403
254
1,102
4,182
0
26,633
L
Sun Wukong
Foococheita
Sun Wukong
1,820
457
0
786
6,379
2,390
0
2,671
3,428
0
17,482
L
Sobek
1,513
122
0
2,113
6,254
3,191
0
1,485
4,769
8,931
0
W
Rama
3,435
2,577
0
2,595
4,683
1,352
517
630
4,053
0
32,819
W
Odin
dfeet67
Odin
3,144
1,017
0
358
6,896
2,197
257
4,400
2,496
0
13,999
W
2,914
538
207
2,479
7,182
4,204
63
1,332
5,850
11,541
0
L
Zhong Kui
x1zoldyck1x
Zhong Kui
5,865
1,229
22
2,146
6,607
4,533
812
1,441
5,035
30,441
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
30,566
218
Minions Killed
273
0
Camps Cleared
0
940,511
Distance Traveled
1,029,809
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,002
455
45
4
0
192,694
1
L
He Bo
5,758
523
53
5
0
197,982
0
W
Kukulkan
7,539
685
106
10
0
201,385
3
W
Bastet
6,061
551
55
5
0
227,465
0
L
Sun Wukong
4,729
430
36
3
0
158,502
0
L
Sobek
4,825
439
15
1
0
206,490
3
W
Rama
5,724
520
76
7
0
179,790
1
W
Odin
5,505
500
31
3
0
190,971
3
W
Ganesha
5,737
522
5
0
0
230,198
5
L
Zhong Kui
6,783
617
69
6
0
184,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role