Player Matchup

Hou Yi
Hou Yi
FourRaid
Hou Yi
Level 124
God Stats
2W - 2L
1,700 SR
Queue Stats
12W - 15L
1,487 Elo+
Party 1
Thanatos
Thanatos
GoopySpaff
Thanatos
Level 89
God Stats
2W - 1L
1,313 SR
Queue Stats
8W - 12L
1,381 Elo+
Party 1
Poseidon
Poseidon
Mariko17
Poseidon
Level 67
God Stats
2W - 0L
1,764 SR
Queue Stats
37W - 48L
1,450 Elo+
Solo
Artemis
Artemis
YourWAIFUsuck5
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
hanrahan21
Danzaburou
Level 93
God Stats
17W - 7L
1,627 SR
Queue Stats
87W - 80L
1,505 Elo+
Solo
Team Averages
Level 106
1,581 SR
1,470 Elo+

VS

Team Averages
Level 57
1,338 SR
1,337 Elo+
Ah Puch
Ah Puch
EX_Formy
Ah Puch
Level 89
God Stats
1W - 11L
1,123 SR
Queue Stats
255W - 436L
1,270 Elo+
Party 2
Ra
Ra
Greenhouss
Ra
Level 19
God Stats
5W - 6L
1,501 SR
Queue Stats
5W - 8L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
MadamTrouble
Kuzenbo
Level 142
God Stats
4W - 6L
1,367 SR
Queue Stats
281W - 312L
1,409 Elo+
Solo
Izanami
Izanami
Siren_Lularyn
Izanami
Level 5
God Stats
31W - 50L
1,158 SR
Queue Stats
242W - 418L
1,093 Elo+
Party 2
Thor
Thor
eYeZZina
Thor
Level 28
God Stats
5W - 5L
1,540 SR
Queue Stats
131W - 144L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FourRaid
Hou Yi
20
9 / 3 / 10
14,705
817
17,158
15,019
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
GoopySpaff
Thanatos
20
7 / 7 / 7
14,096
783
6,879
13,519
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mariko17
Poseidon
20
2 / 7 / 10
12,956
720
10,866
16,666
6,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 16
14,529
807
27,548
16,673
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
hanrahan21
Danzaburou
20
9 / 9 / 10
14,286
794
17,881
20,286
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EX_Formy
Ah Puch
20
12 / 7 / 7
14,048
780
20,397
17,162
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 6
11,368
632
5,147
9,954
3,171
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
MadamTrouble
Kuzenbo
19
4 / 7 / 8
12,634
702
13,507
27,735
47,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
18
1 / 9 / 7
11,568
643
4,091
17,579
5,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
20
9 / 6 / 13
14,622
812
19,711
25,073
21,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
34
Kills
27
27
Deaths
34
53
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EX_Formy
Ah Puch
12
7
7
2.21
W
Hou Yi
FourRaid
Hou Yi
9
3
10
4.67
W
Thanatos
GoopySpaff
Thanatos
7
7
7
1.5
L
1
5
6
0.8
L
Kuzenbo
MadamTrouble
Kuzenbo
4
7
8
1.14
W
Poseidon
Mariko17
Poseidon
2
7
10
1
L
Izanami
1
9
7
0.5
W
7
1
16
15
L
Thor
9
6
13
2.58
W
Danzaburou
hanrahan21
Danzaburou
9
9
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,332
Damage
62,853
82,163
Taken
97,503
35,111
Mitigated
85,084
28,173
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EX_Formy
Ah Puch
20,397
380
411
2,599
17,162
6,543
475
1,842
15,250
39,005
0
W
Hou Yi
FourRaid
Hou Yi
17,158
6,524
0
4,667
15,019
6,196
875
7,767
7,106
112
59,583
W
Thanatos
GoopySpaff
Thanatos
6,879
1,221
0
5,498
13,519
6,314
1,864
4,831
8,380
0
27,772
L
5,147
0
449
1,142
9,954
3,171
51
656
9,234
22,340
0
L
Kuzenbo
MadamTrouble
Kuzenbo
13,507
3,327
0
2,696
27,735
47,816
82
4,869
22,751
41,086
0
W
Poseidon
Mariko17
Poseidon
10,866
1,165
2,189
4,102
16,666
6,807
722
7,664
8,707
49,809
0
L
Izanami
4,091
2,992
168
468
17,579
5,999
2,003
1,274
16,206
0
34,149
W
27,548
10,385
0
8,898
16,673
7,190
2,849
9,954
6,628
0
75,496
L
Thor
19,711
3,655
255
2,465
25,073
21,555
0
2,337
22,464
0
67,248
W
Danzaburou
hanrahan21
Danzaburou
17,881
8,559
326
2,493
20,286
8,604
2,400
8,835
11,142
0
47,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,572
Gold Earned
64,240
361
Minions Killed
305
0
Camps Cleared
0
1,721,886
Distance Traveled
1,411,970
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,048
780
45
3
0
298,829
1
W
Hou Yi
14,705
817
86
5
0
348,404
0
W
Thanatos
14,096
783
41
2
0
409,586
1
L
Ra
11,368
632
42
2
0
173,634
0
L
Kuzenbo
12,634
702
51
3
0
320,759
1
W
Poseidon
12,956
720
88
5
0
315,973
2
L
Izanami
11,568
643
62
3
0
278,175
0
W
Artemis
14,529
807
96
5
0
340,845
0
L
Thor
14,622
812
105
6
0
340,573
2
W
Danzaburou
14,286
794
50
3
0
307,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role