Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
HOSSstyle3
Persephone
Level 129
God Stats
4W - 4L
1,590 SR
Queue Stats
33W - 33L
1,461 Elo+
Party 2
Atlas
Atlas
LikeMrGoodBar
Atlas
Level 107
God Stats
2W - 5L
1,356 SR
Queue Stats
89W - 99L
1,489 Elo+
Party 1
Izanami
Izanami
Naringer420
Izanami
Level 86
God Stats
1W - 1L
1,880 SR
Queue Stats
38W - 26L
1,614 Elo+
Party 1
Achilles
Achilles
PapaCap420
Achilles
Level 103
God Stats
0W - 2L
1,300 SR
Queue Stats
281W - 246L
1,516 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,516 Elo+

VS

Team Averages
Level 72
1,449 SR
1,396 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BaseddGodd__
Hera
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,218 Elo+
Party 3
Fenrir
Fenrir
BrokenYokai
Fenrir
Level 69
God Stats
10W - 6L
1,602 SR
Queue Stats
309W - 305L
1,443 Elo+
Solo
Cliodhna
Cliodhna
DABABA4KT
Cliodhna
Level 43
God Stats
6W - 12L
1,142 SR
Queue Stats
224W - 295L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 1 / 2
5,916
455
3,310
8,652
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
HOSSstyle3
Persephone
11
2 / 2 / 0
6,718
517
3,949
7,376
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 1
6,286
484
3,811
10,298
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Naringer420
Izanami
10
1 / 2 / 1
6,114
470
2,894
7,372
2,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
PapaCap420
Achilles
9
0 / 5 / 0
5,595
430
4,497
10,198
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 1 / 5
7,445
573
8,206
6,213
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
10
0 / 1 / 8
6,489
499
3,899
6,075
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 3 / 4
7,289
561
7,277
6,290
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
3 / 0 / 4
7,814
601
5,975
10,168
6,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
DABABA4KT
Cliodhna
13
4 / 1 / 3
7,431
572
4,932
7,645
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
14
14
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
2
3
W
Xbalanque
 
Xbalanque
2
1
5
4.5
W
Khepri
 
Khepri
0
1
8
4
W
5
3
4
2.33
W
Fenrir
3
0
4
5
W
Cliodhna
DABABA4KT
Cliodhna
4
1
3
5.5
L
Persephone
HOSSstyle3
Persephone
2
2
0
1
L
1
4
1
0.38
L
Izanami
Naringer420
Izanami
1
2
1
0.75
L
Achilles
PapaCap420
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
30,289
43,896
Taken
36,391
17,091
Mitigated
16,578
11,824
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,310
981
0
3,440
8,652
2,495
0
3,286
5,078
0
20,344
W
Xbalanque
 
Xbalanque
8,206
1,984
0
2,823
6,213
1,912
2,533
1,039
5,174
0
51,292
W
Khepri
 
Khepri
3,899
114
252
1,845
6,075
3,666
123
2,739
3,336
14,560
0
W
7,277
1,609
63
1,202
6,290
1,837
612
2,151
4,139
40,028
0
W
Fenrir
5,975
1,075
109
4,219
10,168
6,548
594
266
9,487
0
34,602
W
Cliodhna
DABABA4KT
Cliodhna
4,932
117
0
916
7,645
2,615
0
1,565
6,048
0
43,674
L
Persephone
HOSSstyle3
Persephone
3,949
82
0
1,413
7,376
1,950
0
2,391
4,823
40,444
0
L
3,811
1,709
256
2,816
10,298
4,935
0
2,090
8,184
22,218
0
L
Izanami
Naringer420
Izanami
2,894
1,879
0
1,684
7,372
2,045
0
1,179
6,151
0
40,025
L
Achilles
PapaCap420
Achilles
4,497
1,257
43
2,172
10,198
5,666
0
1,708
8,482
0
25,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
36,468
288
Minions Killed
349
0
Camps Cleared
0
1,220,094
Distance Traveled
1,319,766
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,916
455
38
3
0
274,657
2
W
Xbalanque
7,445
573
95
7
0
234,004
4
W
Khepri
6,489
499
20
2
0
281,817
6
W
Hera
7,289
561
78
6
0
240,488
5
W
Fenrir
7,814
601
76
6
0
257,884
0
W
Cliodhna
7,431
572
80
6
0
305,573
4
L
Persephone
6,718
517
80
6
0
241,821
3
L
Atlas
6,286
484
34
3
0
232,525
1
L
Izanami
6,114
470
82
6
0
222,144
2
L
Achilles
5,595
430
54
4
0
248,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role