Player Matchup

Chaac
Chaac
Cannon257
Chaac
Level 147
God Stats
9W - 3L
1,311 SR
Queue Stats
164W - 76L
1,523 Elo+
Party 2
Sobek
Sobek
Dragonitefb
Sobek
Level 16
God Stats
47W - 20L
1,676 SR
Queue Stats
170W - 75L
1,589 Elo+
Party 2
Zeus
Zeus
Orangulas
Zeus
Level 122
God Stats
8W - 3L
1,547 SR
Queue Stats
206W - 102L
1,523 Elo+
Party 2
Team Averages
Level 95
1,512 SR
1,545 Elo+

VS

Team Averages
Level 53
1,490 SR
1,365 Elo+
Shiva
Shiva
Bearholdinsnake
Shiva
Level 58
God Stats
15W - 26L
1,494 SR
Queue Stats
147W - 213L
1,406 Elo+
Party 1
Pele
Pele
GoCrazy DG27
Pele
Level 48
God Stats
2W - 3L
1,691 SR
Queue Stats
19W - 53L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
IFN x Sky
Baron Samedi
Level 52
God Stats
4W - 6L
1,286 SR
Queue Stats
25W - 65L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cannon257
Chaac
16
7 / 3 / 7
10,871
777
11,491
13,897
9,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 13
10,944
782
4,985
11,307
9,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
8 / 4 / 8
11,411
815
15,656
7,393
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 2
9,419
673
17,288
15,265
6,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 8 / 4
8,890
635
4,970
13,761
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
IFN x Sky
Baron Samedi
14
0 / 5 / 5
8,762
626
4,449
13,451
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
8
8
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Chaac
Cannon257
Chaac
7
3
7
3.5
W
3
1
13
9.5
L
2
8
4
0.5
L
Baron Samedi
IFN x Sky
Baron Samedi
0
5
5
0.5
W
Zeus
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
26,707
32,597
Taken
42,477
21,067
Mitigated
19,392
11,951
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,288
1,729
0
407
15,265
6,907
0
9,488
5,777
0
35,803
W
Chaac
Cannon257
Chaac
11,491
969
652
5,489
13,897
9,568
1,682
2,067
11,830
0
37,639
W
4,985
172
0
4,754
11,307
9,651
108
1,907
9,400
13,284
0
L
4,970
894
0
482
13,761
4,816
0
6,652
7,109
0
26,486
L
Baron Samedi
IFN x Sky
Baron Samedi
4,449
134
593
1,530
13,451
7,669
0
5,089
8,362
25,789
0
W
Zeus
15,656
1,595
0
1,056
7,393
1,848
765
737
6,656
49,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
27,071
145
Minions Killed
123
7
Camps Cleared
5
808,120
Distance Traveled
682,978
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,419
673
34
2
4
249,410
5
W
Chaac
10,871
777
70
5
4
276,948
4
W
Sobek
10,944
782
13
1
0
288,302
0
L
Pele
8,890
635
46
3
1
219,767
1
L
Baron Samedi
8,762
626
43
3
0
213,801
1
W
Zeus
11,411
815
62
4
3
242,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role