Player Matchup

Sylvanus
Sylvanus
Finn-E-B
Sylvanus
Level 107
God Stats
8W - 9L
1,603 SR
Queue Stats
90W - 91L
1,506 Elo+
Party 3
Janus
Janus
Kurdisch pro
Janus
Level 41
God Stats
3W - 2L
1,725 SR
Queue Stats
191W - 77L
1,667 Elo+
Solo
Hou Yi
Hou Yi
arrow1324
Hou Yi
Level 21
God Stats
4W - 3L
1,713 SR
Queue Stats
308W - 360L
1,516 Elo+
Party 3
Achilles
Achilles
coolking094
Achilles
Level 47
God Stats
5W - 7L
1,645 SR
Queue Stats
137W - 153L
1,509 Elo+
Party 2
Thanatos
Thanatos
snakeatrex
Thanatos
Level 61
God Stats
33W - 34L
1,647 SR
Queue Stats
489W - 517L
1,484 Elo+
Party 2
Team Averages
Level 55
1,667 SR
1,536 Elo+

VS

Team Averages
Level 116
1,541 SR
1,506 Elo+
Nox
Nox
AngryCat-28
Nox
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
381W - 364L
1,501 Elo+
Party 1
Olorun
Olorun
Hs_Ob1
Olorun
Level 158
God Stats
7W - 10L
1,506 SR
Queue Stats
300W - 285L
1,518 Elo+
Party 1
Khepri
Khepri
LithiumJuice
Khepri
Level 121
God Stats
9W - 9L
1,539 SR
Queue Stats
520W - 454L
1,519 Elo+
Solo
Bastet
Bastet
Sparkschongsbif
Bastet
Level 69
God Stats
15W - 8L
1,705 SR
Queue Stats
161W - 172L
1,547 Elo+
Solo
Shiva
Shiva
rawrjesusraptor
Shiva
Level 102
God Stats
37W - 45L
1,453 SR
Queue Stats
305W - 305L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Finn-E-B
Sylvanus
8
0 / 0 / 1
4,927
448
2,710
6,467
3,252
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 2
5,547
504
3,108
6,543
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
arrow1324
Hou Yi
7
1 / 4 / 0
4,833
439
1,923
7,216
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
coolking094
Achilles
9
0 / 2 / 1
5,346
486
3,599
7,322
3,940
Thanatos
snakeatrex
Thanatos
9
2 / 6 / 0
5,757
523
1,785
8,435
2,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,063
642
3,547
2,900
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Hs_Ob1
Olorun
12
1 / 1 / 3
6,835
621
5,069
4,969
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
10
2 / 0 / 3
6,405
582
2,825
5,445
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 0 / 2
7,485
680
5,934
5,390
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
6,061
551
4,056
6,940
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Sylvanus
Finn-E-B
Sylvanus
0
0
1
0.5
W
Olorun
Hs_Ob1
Olorun
1
1
3
2.5
L
0
5
2
0.2
W
Khepri
2
0
3
3.5
W
9
0
2
10
L
Hou Yi
arrow1324
Hou Yi
1
4
0
0.25
L
Achilles
coolking094
Achilles
0
2
1
0.25
W
1
1
3
2.5
L
Thanatos
snakeatrex
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,125
Damage
21,431
35,983
Taken
25,644
13,668
Mitigated
11,365
10,199
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,547
254
0
500
2,900
1,063
0
883
1,869
38,707
0
L
Sylvanus
Finn-E-B
Sylvanus
2,710
845
696
2,772
6,467
3,252
0
2,062
4,405
17,950
0
W
Olorun
Hs_Ob1
Olorun
5,069
1,579
126
2,831
4,969
1,734
1,092
1,873
3,056
49,640
4,856
L
3,108
108
0
375
6,543
1,593
0
1,849
4,574
35,636
0
W
Khepri
2,825
151
125
2,568
5,445
4,280
156
1,205
4,172
10,890
0
W
5,934
1,831
0
3,433
5,390
1,677
112
932
4,362
0
42,558
L
Hou Yi
arrow1324
Hou Yi
1,923
865
0
957
7,216
2,127
0
3,978
3,238
0
15,615
L
Achilles
coolking094
Achilles
3,599
943
0
1,378
7,322
3,940
216
1,358
5,882
0
19,965
W
4,056
1,086
0
3,180
6,940
2,611
140
526
6,367
0
25,941
L
Thanatos
snakeatrex
Thanatos
1,785
286
0
4,021
8,435
2,756
0
1,565
6,828
0
25,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
33,849
235
Minions Killed
329
0
Camps Cleared
0
1,029,055
Distance Traveled
1,183,383
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,063
642
86
8
0
230,619
4
L
Sylvanus
4,927
448
33
3
0
188,367
0
W
Olorun
6,835
621
100
9
0
206,934
3
L
Janus
5,547
504
76
7
0
216,051
3
W
Khepri
6,405
582
18
2
0
237,008
6
W
Bastet
7,485
680
80
7
0
266,561
4
L
Hou Yi
4,833
439
36
3
0
181,597
0
L
Achilles
5,346
486
38
3
0
204,592
2
W
Shiva
6,061
551
45
4
0
242,261
5
L
Thanatos
5,757
523
52
5
0
238,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role