Player Matchup

Tiamat
Tiamat
RavenousOutsider
Tiamat
Level 106
God Stats
10W - 9L
1,540 SR
Queue Stats
531W - 478L
1,607 Elo+
Solo
Skadi
Skadi
Reus17
Skadi
Level 160
God Stats
7W - 4L
1,813 SR
Queue Stats
501W - 482L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Shroom sst
Ah Puch
Level 148
God Stats
5W - 1L
1,779 SR
Queue Stats
168W - 184L
1,515 Elo+
Party 1
He Bo
He Bo
Willsst
He Bo
Level 127
God Stats
3W - 4L
1,661 SR
Queue Stats
198W - 209L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
timeforwowXD
Cernunnos
Level 145
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 16L
1,473 Elo+
Solo
Team Averages
Level 137
1,611 SR
1,523 Elo+

VS

Team Averages
Level 117
1,569 SR
1,594 Elo+
Apollo
Apollo
DÖÑG
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 63L
1,598 Elo+
Party 2
Zhong Kui
Zhong Kui
ELDIOBLO69
Zhong Kui
Level 115
God Stats
7W - 6L
1,498 SR
Queue Stats
587W - 611L
1,595 Elo+
Solo
Tiamat
Tiamat
EbonyPanther
Tiamat
Level 126
God Stats
4W - 3L
1,779 SR
Queue Stats
119W - 87L
1,613 Elo+
Party 2
Fenrir
Fenrir
GuiltyGrave
Fenrir
Level 157
God Stats
1W - 3L
1,569 SR
Queue Stats
305W - 299L
1,561 Elo+
Solo
Persephone
Persephone
hggdrfdhtrfhbr
Persephone
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 138L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 21
10,429
948
3,372
10,085
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Reus17
Skadi
17
10 / 4 / 12
10,673
970
14,819
9,560
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Shroom sst
Ah Puch
16
9 / 4 / 15
10,107
919
11,160
9,049
3,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Willsst
He Bo
16
6 / 3 / 22
9,893
899
12,990
9,041
4,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
timeforwowXD
Cernunnos
16
2 / 3 / 20
9,776
889
10,399
16,003
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DÖÑG
Apollo
13
4 / 6 / 4
8,129
739
7,716
9,436
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ELDIOBLO69
Zhong Kui
14
3 / 8 / 3
8,407
764
8,336
15,365
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
15
3 / 6 / 5
8,722
793
10,904
9,587
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
5 / 7 / 4
8,937
812
4,791
14,097
13,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
hggdrfdhtrfhbr
Persephone
15
1 / 3 / 11
8,679
789
10,756
9,358
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
31
Kills
16
16
Deaths
30
90
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
DÖÑG
Apollo
4
6
4
1
L
Zhong Kui
ELDIOBLO69
Zhong Kui
3
8
3
0.56
L
Tiamat
3
6
5
0.92
L
Fenrir
5
7
4
1
W
4
2
21
7.25
W
Skadi
Reus17
Skadi
10
4
12
4
W
Ah Puch
Shroom sst
Ah Puch
9
4
15
4.13
W
He Bo
Willsst
He Bo
6
3
22
5.67
L
Persephone
hggdrfdhtrfhbr
Persephone
1
3
11
2.17
W
Cernunnos
timeforwowXD
Cernunnos
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
42,503
53,738
Taken
57,843
34,466
Mitigated
29,816
19,479
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DÖÑG
Apollo
7,716
2,865
18
578
9,436
2,911
616
5,630
3,806
0
15,786
L
Zhong Kui
ELDIOBLO69
Zhong Kui
8,336
431
0
1,881
15,365
6,440
154
7,565
7,800
15,539
0
L
Tiamat
10,904
457
660
1,281
9,587
4,840
0
4,069
5,518
25,517
0
L
Fenrir
4,791
340
932
1,344
14,097
13,137
0
6,253
7,844
0
7,188
W
3,372
373
1,496
5,770
10,085
14,594
607
4,511
5,574
12,064
0
W
Skadi
Reus17
Skadi
14,819
3,979
0
960
9,560
3,629
192
6,445
3,115
0
29,473
W
Ah Puch
Shroom sst
Ah Puch
11,160
236
683
1,843
9,049
3,989
1,704
6,007
3,042
25,855
0
W
He Bo
Willsst
He Bo
12,990
1,152
1,110
3,115
9,041
4,008
1,038
5,283
3,758
24,156
0
L
Persephone
hggdrfdhtrfhbr
Persephone
10,756
196
486
2,623
9,358
2,488
0
4,004
5,351
25,019
0
W
Cernunnos
timeforwowXD
Cernunnos
10,399
3,931
0
4,502
16,003
8,246
1,198
7,750
8,253
0
18,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
42,874
113
Minions Killed
97
0
Camps Cleared
0
947,668
Distance Traveled
948,557
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,129
739
21
2
0
182,559
0
L
Zhong Kui
8,407
764
20
2
0
150,751
2
L
Tiamat
8,722
793
18
2
0
205,998
1
L
Fenrir
8,937
812
3
0
0
186,808
1
W
Tiamat
10,429
948
11
1
0
209,432
2
W
Skadi
10,673
970
31
3
0
163,454
0
W
Ah Puch
10,107
919
39
4
0
169,484
0
W
He Bo
9,893
899
21
2
0
203,556
0
L
Persephone
8,679
789
35
3
0
222,441
1
W
Cernunnos
9,776
889
11
1
0
201,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role