Player Matchup

Hercules
Hercules
Genophobia
Hercules
Level 109
God Stats
63W - 80L
1,478 SR
Queue Stats
172W - 222L
1,486 Elo+
Solo
Bakasura
Bakasura
Zinqa
Bakasura
Level 109
God Stats
0W - 1L
1,723 SR
Queue Stats
25W - 15L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
smohkr
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,323 Elo+
Party 2
Team Averages
Level 95
1,567 SR
1,469 Elo+

VS

Team Averages
Level 93
1,451 SR
1,413 Elo+
Xing Tian
Xing Tian
KingKj74
Xing Tian
Level 82
God Stats
5W - 2L
1,510 SR
Queue Stats
64W - 98L
1,359 Elo+
Party 1
Thor
Thor
Yargho
Thor
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
43W - 73L
1,349 Elo+
Party 1
Anubis
Anubis
joeledu97
Anubis
Level 88
God Stats
4W - 4L
1,524 SR
Queue Stats
30W - 31L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Genophobia
Hercules
16
5 / 5 / 4
12,453
692
14,011
28,380
27,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Zinqa
Bakasura
16
4 / 8 / 5
12,212
678
8,283
17,806
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
smohkr
Nu Wa
14
0 / 10 / 8
10,434
580
13,218
14,451
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingKj74
Xing Tian
17
6 / 3 / 15
13,391
744
15,100
23,055
23,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
Yargho
Thor
18
8 / 5 / 10
13,159
731
18,399
18,095
6,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
joeledu97
Anubis
20
9 / 1 / 12
13,854
770
20,480
15,216
7,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
9
Kills
23
23
Deaths
9
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Genophobia
Hercules
5
5
4
1.4
W
Xing Tian
KingKj74
Xing Tian
6
3
15
4.5
W
Thor
Yargho
Thor
8
5
10
2.6
L
Bakasura
Zinqa
Bakasura
4
8
5
0.81
W
Anubis
joeledu97
Anubis
9
1
12
15
L
Nu Wa
smohkr
Nu Wa
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
53,979
60,637
Taken
56,366
37,307
Mitigated
37,929
11,168
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Genophobia
Hercules
14,011
3,297
0
9,530
28,380
27,966
0
18,839
9,541
0
31,382
W
Xing Tian
KingKj74
Xing Tian
15,100
1,722
1,273
3,319
23,055
23,676
324
3,643
18,930
38,184
0
W
Thor
Yargho
Thor
18,399
2,968
0
2,892
18,095
6,783
1,261
4,784
13,106
0
50,422
L
Bakasura
Zinqa
Bakasura
8,283
4,105
0
1,017
17,806
5,668
108
10,157
7,649
0
29,508
W
Anubis
joeledu97
Anubis
20,480
645
0
10,389
15,216
7,470
1,079
5,739
9,414
100,840
0
L
Nu Wa
smohkr
Nu Wa
13,218
1,537
0
621
14,451
3,673
90
6,896
7,555
40,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
40,404
156
Minions Killed
239
4
Camps Cleared
11
934,275
Distance Traveled
1,000,822
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,453
692
24
1
0
326,939
3
W
Xing Tian
13,391
744
44
2
1
353,105
4
W
Thor
13,159
731
45
3
2
336,167
1
L
Bakasura
12,212
678
62
3
3
327,625
2
W
Anubis
13,854
770
150
8
8
311,550
0
L
Nu Wa
10,434
580
70
4
1
279,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role