Player Matchup

Kuzenbo
Kuzenbo
DECRZ
Kuzenbo
Level 124
God Stats
1W - 2L
1,202 SR
Queue Stats
72W - 56L
1,581 Elo+
Party 1
Charybdis
Charybdis
Jawshua6201
Charybdis
Level 113
God Stats
14W - 8L
1,609 SR
Queue Stats
57W - 44L
1,600 Elo+
Party 1
Raijin
Raijin
OnkelFruchtzwerg
Raijin
Level 124
God Stats
3W - 0L
1,840 SR
Queue Stats
164W - 147L
1,592 Elo+
Party 3
Loki
Loki
Rippified
Loki
Level 158
God Stats
12W - 3L
1,835 SR
Queue Stats
297W - 269L
1,622 Elo+
Party 3
Fenrir
Fenrir
xwvqr
Fenrir
Level 109
God Stats
3W - 0L
1,916 SR
Queue Stats
72W - 53L
1,599 Elo+
Party 1
Team Averages
Level 126
1,680 SR
1,599 Elo+

VS

Team Averages
Level 130
1,633 SR
1,597 Elo+
Shiva
Shiva
Chloe-Misaki
Shiva
Level 145
God Stats
6W - 3L
1,736 SR
Queue Stats
638W - 559L
1,605 Elo+
Party 4
Hercules
Hercules
HARRATRON61
Hercules
Level 116
God Stats
1W - 2L
1,715 SR
Queue Stats
181W - 133L
1,706 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hazbox420
Ah Muzen Cab
Level 107
God Stats
10W - 8L
1,492 SR
Queue Stats
128W - 106L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
Violette-Misaki
Cabrakan
Level 160
God Stats
17W - 8L
1,702 SR
Queue Stats
411W - 302L
1,578 Elo+
Party 4
Olorun
Olorun
Zubaking
Olorun
Level 123
God Stats
0W - 2L
1,517 SR
Queue Stats
291W - 294L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DECRZ
Kuzenbo
9
1 / 0 / 6
5,774
577
2,517
5,232
2,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Jawshua6201
Charybdis
9
0 / 2 / 2
5,412
541
2,292
5,419
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 0 / 3
6,393
639
2,299
3,816
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
5 / 0 / 2
7,489
749
5,346
5,521
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
xwvqr
Fenrir
11
6 / 0 / 3
6,627
663
6,843
6,184
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,442
544
2,818
7,835
4,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
HARRATRON61
Hercules
7
1 / 2 / 1
5,079
508
2,172
6,114
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Hazbox420
Ah Muzen Cab
9
0 / 2 / 0
5,169
517
2,240
4,299
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
8
0 / 4 / 0
4,957
496
2,785
7,861
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Zubaking
Olorun
11
1 / 1 / 1
6,286
629
5,219
4,528
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Kuzenbo
DECRZ
Kuzenbo
1
0
6
4
L
Hercules
HARRATRON61
Hercules
1
2
1
0.75
L
Ah Muzen Cab
Hazbox420
Ah Muzen Cab
0
2
0
0
W
Charybdis
Jawshua6201
Charybdis
0
2
2
0.5
W
1
0
3
2.5
W
Loki
5
0
2
6
L
Cabrakan
0
4
0
0
L
Olorun
Zubaking
Olorun
1
1
1
1.5
W
Fenrir
xwvqr
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
15,234
26,172
Taken
30,637
9,543
Mitigated
15,622
10,565
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
444
384
1,515
7,835
4,105
0
411
7,389
0
32,326
W
Kuzenbo
DECRZ
Kuzenbo
2,517
1,208
1,323
2,639
5,232
2,390
0
2,147
3,085
8,692
0
L
Hercules
HARRATRON61
Hercules
2,172
398
42
1,659
6,114
3,680
0
1,524
4,590
0
9,801
L
Ah Muzen Cab
Hazbox420
Ah Muzen Cab
2,240
464
0
582
4,299
1,286
108
1,362
2,937
0
32,955
W
Charybdis
Jawshua6201
Charybdis
2,292
844
0
2,374
5,419
1,378
0
3,230
2,189
0
27,349
W
2,299
171
0
977
3,816
1,119
576
508
3,308
42,748
0
W
Loki
5,346
1,680
0
1,680
5,521
1,935
0
312
5,209
0
48,073
L
Cabrakan
2,785
598
0
2,783
7,861
3,910
0
1,031
6,807
29,107
0
L
Olorun
Zubaking
Olorun
5,219
2,814
0
1,370
4,528
2,641
450
430
4,098
43,780
0
W
Fenrir
xwvqr
Fenrir
6,843
2,269
0
1,572
6,184
2,721
0
1,807
4,053
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
26,933
365
Minions Killed
309
0
Camps Cleared
0
1,077,680
Distance Traveled
966,008
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,442
544
78
8
0
197,707
6
W
Kuzenbo
5,774
577
22
2
0
217,592
4
L
Hercules
5,079
508
11
1
0
190,368
2
L
Ah Muzen Cab
5,169
517
67
7
0
192,209
6
W
Charybdis
5,412
541
55
6
0
187,170
3
W
Raijin
6,393
639
101
10
0
197,127
2
W
Loki
7,489
749
102
10
0
241,930
5
L
Cabrakan
4,957
496
64
6
0
196,721
0
L
Olorun
6,286
629
89
9
0
189,003
3
W
Fenrir
6,627
663
85
9
0
233,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role