Player Matchup

Horus
Horus
Majin Che
Horus
Level 106
God Stats
19W - 4L
1,541 SR
Queue Stats
69W - 53L
1,578 Elo+
Party 2
Jing Wei
Jing Wei
SirWiggleSacks
Jing Wei
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 149L
1,453 Elo+
Solo
Nox
Nox
Sorrybuddy8
Nox
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Team Averages
Level 81
1,514 SR
1,510 Elo+

VS

Team Averages
Level 43
1,500 SR
1,592 Elo+
Artemis
Artemis
ElderAcorn
Artemis
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
169W - 179L
1,740 Elo+
Solo
King Arthur
King Arthur
M6goP9jas
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
Chronos
Chronos
PanKheAbla
Chronos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Majin Che
Horus
13
1 / 0 / 13
9,806
700
4,590
14,633
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
14
4 / 2 / 9
9,505
679
7,862
10,836
3,820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 5
10,688
763
12,112
9,790
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElderAcorn
Artemis
13
3 / 5 / 0
9,632
688
13,902
8,800
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
M6goP9jas
King Arthur
13
0 / 6 / 3
8,172
584
2,835
11,267
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
PanKheAbla
Chronos
13
0 / 3 / 2
8,157
583
5,758
8,037
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElderAcorn
Artemis
3
5
0
0.6
L
King Arthur
M6goP9jas
King Arthur
0
6
3
0.25
W
Horus
Majin Che
Horus
1
0
13
7.5
L
Chronos
PanKheAbla
Chronos
0
3
2
0.33
W
Jing Wei
4
2
9
4.25
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
22,495
35,259
Taken
28,104
22,339
Mitigated
11,776
17,935
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElderAcorn
Artemis
13,902
4,254
393
1,087
8,800
2,981
75
3,878
4,922
0
32,568
L
King Arthur
M6goP9jas
King Arthur
2,835
323
0
960
11,267
6,056
98
5,479
5,788
0
10,317
W
Horus
Majin Che
Horus
4,590
1,939
5,040
7,780
14,633
14,391
207
2,362
12,125
0
13,582
L
Chronos
PanKheAbla
Chronos
5,758
1,820
0
959
8,037
2,739
370
2,859
5,178
30,715
1,710
W
Jing Wei
7,862
6,415
0
2,662
10,836
3,820
1,374
1,366
9,342
0
34,787
W
12,112
466
0
2,453
9,790
4,128
485
1,948
7,709
38,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
25,961
149
Minions Killed
133
7
Camps Cleared
3
766,474
Distance Traveled
728,462
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,632
688
44
3
1
235,603
3
L
King Arthur
8,172
584
24
2
0
254,604
2
W
Horus
9,806
700
18
1
2
278,219
3
L
Chronos
8,157
583
65
5
2
238,255
3
W
Jing Wei
9,505
679
64
5
3
245,779
6
W
Nox
10,688
763
67
5
2
242,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role