Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Kurdisch pro
Artemis
Level 41
God Stats
47W - 14L
1,839 SR
Queue Stats
191W - 77L
1,661 Elo+
Solo
Izanami
Izanami
cYb3R_ddj23
Izanami
Level 108
God Stats
21W - 21L
1,557 SR
Queue Stats
489W - 514L
1,477 Elo+
Party 2
Nox
Nox
emptyreckless
Nox
Level 118
God Stats
25W - 38L
1,485 SR
Queue Stats
746W - 767L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
xCarlitos
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,450 Elo+
Party 2
Team Averages
Level 89
1,576 SR
1,514 Elo+

VS

Team Averages
Level 55
1,568 SR
1,446 Elo+
Sylvanus
Sylvanus
Finn-E-B
Sylvanus
Level 107
God Stats
8W - 9L
1,719 SR
Queue Stats
90W - 91L
1,531 Elo+
Party 1
Medusa
Medusa
Kevinthegoalie
Medusa
Level 58
God Stats
4W - 4L
1,645 SR
Queue Stats
90W - 94L
1,449 Elo+
Party 3
Artemis
Artemis
LejlaNikolasz
Artemis
Level 41
God Stats
2W - 3L
1,359 SR
Queue Stats
67W - 100L
1,225 Elo+
Solo
Sol
Sol
XxBarnsey10xX
Sol
Level 46
God Stats
6W - 9L
1,720 SR
Queue Stats
207W - 226L
1,480 Elo+
Party 3
Pele
Pele
arrow1324
Pele
Level 21
God Stats
5W - 3L
1,398 SR
Queue Stats
308W - 360L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 2 / 6
10,946
576
11,151
13,551
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Kurdisch pro
Artemis
17
6 / 2 / 4
10,366
546
14,910
12,425
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
cYb3R_ddj23
Izanami
17
7 / 2 / 3
10,993
579
10,295
13,801
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 3
10,870
572
7,384
11,435
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
xCarlitos
Cthulhu
17
6 / 1 / 6
10,418
548
14,699
17,647
21,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Finn-E-B
Sylvanus
14
1 / 2 / 3
8,460
445
7,527
13,073
10,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 5 / 0
11,051
582
16,304
16,297
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
13
2 / 10 / 3
8,094
426
6,888
17,667
5,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 3
9,430
496
11,411
15,419
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
11
1 / 4 / 0
7,711
406
1,960
13,448
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
27
Kills
9
10
Deaths
27
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
6
4
L
Sylvanus
Finn-E-B
Sylvanus
1
2
3
1.25
L
4
5
0
0.8
W
Artemis
Kurdisch pro
Artemis
6
2
4
4
L
Artemis
2
10
3
0.35
L
1
6
3
0.42
L
Pele
1
4
0
0.25
W
Izanami
cYb3R_ddj23
Izanami
7
2
3
4.25
W
3
3
3
1.5
W
Cthulhu
xCarlitos
Cthulhu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,439
Damage
44,090
68,859
Taken
75,904
40,146
Mitigated
29,179
15,173
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,151
4,935
0
1,633
13,551
5,329
582
2,816
10,735
0
84,742
L
Sylvanus
Finn-E-B
Sylvanus
7,527
1,562
1,373
4,401
13,073
10,413
0
541
12,526
43,344
0
L
16,304
7,062
0
4,580
16,297
5,364
0
7,704
7,786
0
70,078
W
Artemis
Kurdisch pro
Artemis
14,910
5,919
0
500
12,425
4,646
37
3,594
8,584
0
65,312
L
Artemis
6,888
2,938
230
3,984
17,667
5,309
0
2,117
15,504
0
31,759
L
11,411
3,239
0
5,037
15,419
4,901
1,285
6,501
8,429
61,502
0
L
Pele
1,960
285
0
978
13,448
3,192
0
3,677
9,576
0
36,129
W
Izanami
cYb3R_ddj23
Izanami
10,295
5,447
0
5,360
13,801
4,531
1,253
4,665
9,136
0
94,833
W
7,384
137
0
2,741
11,435
4,564
423
4,220
7,215
85,900
0
W
Cthulhu
xCarlitos
Cthulhu
14,699
1,324
460
4,479
17,647
21,076
135
3,643
14,004
51,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
44,746
644
Minions Killed
414
0
Camps Cleared
0
1,862,162
Distance Traveled
1,624,134
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,946
576
147
8
0
399,446
0
L
Sylvanus
8,460
445
75
4
0
300,088
5
L
Medusa
11,051
582
114
6
0
321,473
3
W
Artemis
10,366
546
100
5
0
345,850
1
L
Artemis
8,094
426
48
3
0
283,938
1
L
Sol
9,430
496
111
6
0
324,890
5
L
Pele
7,711
406
66
3
0
393,745
2
W
Izanami
10,993
579
153
8
0
355,667
0
W
Nox
10,870
572
155
8
0
368,256
9
W
Cthulhu
10,418
548
89
5
0
392,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role