Player Matchup

Danzaburou
Danzaburou
Gold III
NuElement
Danzaburou
Gold III
Level 128
God Stats
1W - 2L
1,502 SR
Queue Stats
113W - 114L
1,666 MMR
Party 1
Merlin
Merlin
Gold V
Sega General
Merlin
Gold V
Level 125
God Stats
5W - 8L
1,368 SR
Queue Stats
67W - 66L
1,432 MMR
Party 1
Atlas
Atlas
Gold III
faceeblue
Atlas
Gold III
Level 87
God Stats
1W - 1L
1,678 SR
Queue Stats
76W - 73L
1,496 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,516 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,430 SR
1,480 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
TyrellTheWise1
Neith
Gold III
Level 160
God Stats
73W - 64L
1,596 SR
Queue Stats
857W - 928L
1,376 MMR
Party 2
Eset
Eset
Gold II
mattthetall3308
Eset
Gold II
Level 125
God Stats
22W - 13L
1,193 SR
Queue Stats
141W - 141L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NuElement
Danzaburou
12
2 / 4 / 3
8,233
686
8,830
9,794
6,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
1 / 5 / 3
8,172
681
5,698
5,623
2,439
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
faceeblue
Atlas
11
2 / 7 / 1
8,312
693
3,439
14,386
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BacchusBastetMedusaGilgameshAphrodite

VS

Bans
Ah Muzen CabKumbhakarnaScyllaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 8
10,231
853
6,526
10,651
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 10
9,583
799
10,885
10,297
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 11
9,160
763
8,195
5,870
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
16
16
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
8
5.5
L
Danzaburou
NuElement
Danzaburou
2
4
3
0.88
L
Merlin
1
5
3
0.5
W
6
1
10
11
L
Atlas
faceeblue
Atlas
2
7
1
0.36
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
25,606
29,803
Taken
26,818
19,373
Mitigated
13,809
2,124
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,526
1,722
374
1,968
10,651
6,485
965
3,251
7,400
0
28,931
L
Danzaburou
NuElement
Danzaburou
8,830
4,182
0
1,076
9,794
6,812
0
3,116
6,356
0
26,978
L
Merlin
5,698
78
0
0
5,623
2,439
0
118
5,317
24,309
0
W
10,885
4,610
0
3,232
10,297
5,451
1,009
4,059
6,238
0
35,968
L
Atlas
faceeblue
Atlas
3,439
673
0
1,048
14,386
10,122
0
5,143
9,008
10,130
0
W
8,195
407
1,554
875
5,870
1,873
736
2,425
3,445
36,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
28,974
92
Minions Killed
164
2
Camps Cleared
10
518,719
Distance Traveled
665,085
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,231
853
40
3
4
235,146
4
L
Danzaburou
8,233
686
33
3
1
186,121
0
L
Merlin
8,172
681
46
4
1
192,141
1
W
Neith
9,583
799
64
5
2
191,997
0
L
Atlas
8,312
693
13
1
0
140,457
0
W
Eset
9,160
763
60
5
4
237,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role