Player Matchup

Heimdallr
Heimdallr
CN Noodles
Heimdallr
Level 17
God Stats
3W - 8L
1,246 SR
Queue Stats
3W - 17L
1,285 Elo+
Party 1
Horus
Horus
ICE x Null
Horus
Level 87
God Stats
13W - 12L
1,223 SR
Queue Stats
263W - 249L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
ICE x Riot
Cthulhu
Level 29
God Stats
2W - 5L
1,688 SR
Queue Stats
183W - 193L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
ICE x Sinbad
Gilgamesh
Level 66
God Stats
1W - 3L
1,688 SR
Queue Stats
410W - 376L
1,461 Elo+
Party 1
Eset
Eset
SereneLight1111
Eset
Level 41
God Stats
10W - 12L
1,394 SR
Queue Stats
72W - 99L
1,417 Elo+
Solo
Team Averages
Level 48
1,448 SR
1,392 Elo+

VS

Team Averages
Level 98
1,710 SR
1,488 Elo+
Medusa
Medusa
Cup Of Toast
Medusa
Level 125
God Stats
5W - 1L
1,864 SR
Queue Stats
299W - 254L
1,500 Elo+
Party 2
Shiva
Shiva
Erk Grr
Shiva
Level 77
God Stats
5W - 1L
1,876 SR
Queue Stats
155W - 136L
1,615 Elo+
Party 2
Khepri
Khepri
KillianNagora
Khepri
Level 146
God Stats
16W - 25L
1,568 SR
Queue Stats
63W - 74L
1,375 Elo+
Solo
Nu Wa
Nu Wa
Lfgamer8
Nu Wa
Level 116
God Stats
15W - 8L
1,678 SR
Queue Stats
146W - 148L
1,440 Elo+
Solo
King Arthur
King Arthur
NubZzKnees
King Arthur
Level 27
God Stats
10W - 8L
1,563 SR
Queue Stats
331W - 287L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CN Noodles
Heimdallr
7
0 / 3 / 0
4,252
425
2,626
6,323
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
7
0 / 2 / 0
4,536
454
1,908
6,992
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
ICE x Riot
Cthulhu
8
0 / 3 / 0
4,550
455
1,606
5,431
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ICE x Sinbad
Gilgamesh
8
1 / 4 / 0
4,953
495
3,127
7,479
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,663
466
2,015
6,392
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 0 / 3
6,055
606
6,954
4,878
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Erk Grr
Shiva
12
7 / 0 / 2
6,987
699
5,407
6,858
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 6
5,477
548
2,729
4,907
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Lfgamer8
Nu Wa
11
5 / 1 / 6
7,013
701
6,078
4,621
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NubZzKnees
King Arthur
10
3 / 0 / 0
6,120
612
2,811
5,267
3,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CN Noodles
Heimdallr
0
3
0
0
W
Medusa
3
0
3
4.5
W
Shiva
Erk Grr
Shiva
7
0
2
8
L
Horus
0
2
0
0
L
Cthulhu
ICE x Riot
Cthulhu
0
3
0
0
L
Gilgamesh
ICE x Sinbad
Gilgamesh
1
4
0
0.25
W
0
0
6
3
W
Nu Wa
Lfgamer8
Nu Wa
5
1
6
8
W
King Arthur
NubZzKnees
King Arthur
3
0
0
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
23,979
32,617
Taken
26,531
13,766
Mitigated
11,906
8,593
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CN Noodles
Heimdallr
2,626
1,728
0
916
6,323
1,841
396
1,423
4,900
0
20,082
W
Medusa
6,954
2,776
0
2,606
4,878
1,268
0
0
4,878
0
42,607
W
Shiva
Erk Grr
Shiva
5,407
1,735
0
3,035
6,858
2,976
0
818
5,888
0
33,678
L
Horus
1,908
1,053
1,643
2,920
6,992
3,667
0
1,837
5,155
0
7,042
L
Cthulhu
ICE x Riot
Cthulhu
1,606
269
0
530
5,431
4,506
0
194
5,237
14,611
0
L
Gilgamesh
ICE x Sinbad
Gilgamesh
3,127
968
0
2,058
7,479
2,305
0
2,052
5,427
0
22,968
W
2,729
126
0
2,035
4,907
3,097
146
0
4,907
10,998
2,489
W
Nu Wa
Lfgamer8
Nu Wa
6,078
1,527
128
1,200
4,621
1,251
1,212
909
3,506
41,312
0
W
King Arthur
NubZzKnees
King Arthur
2,811
53
0
1,401
5,267
3,314
0
1,288
3,731
0
26,221
L
2,015
181
0
526
6,392
1,447
112
2,664
3,728
18,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
31,652
158
Minions Killed
299
0
Camps Cleared
0
910,369
Distance Traveled
977,446
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,252
425
44
4
0
149,413
0
W
Medusa
6,055
606
84
8
0
181,374
1
W
Shiva
6,987
699
74
7
0
227,163
3
L
Horus
4,536
454
6
1
0
177,032
3
L
Cthulhu
4,550
455
25
3
0
186,929
0
L
Gilgamesh
4,953
495
50
5
0
215,429
2
W
Khepri
5,477
548
11
1
0
211,509
1
W
Nu Wa
7,013
701
74
7
0
162,493
1
W
King Arthur
6,120
612
56
6
0
194,907
1
L
Eset
4,663
466
33
3
0
181,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role