Player Matchup

Danzaburou
Danzaburou
BlindEagle101
Danzaburou
Level 40
God Stats
0W - 3L
1,658 SR
Queue Stats
7W - 10L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
DarkaelAtae
Xbalanque
Level 46
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 4L
1,669 Elo+
Party 1
Shiva
Shiva
Rython2704
Shiva
Level 106
God Stats
2W - 3L
1,412 SR
Queue Stats
6W - 9L
1,684 Elo+
Party 1
Team Averages
Level 64
1,593 SR
1,646 Elo+

VS

Team Averages
Level 56
1,331 SR
1,336 Elo+
Hel
Hel
FH Apocalypse
Hel
Level 59
God Stats
2W - 13L
1,026 SR
Queue Stats
78W - 115L
1,302 Elo+
Party 2
Hun Batz
Hun Batz
FH Knowledge
Hun Batz
Level 48
God Stats
2W - 1L
1,518 SR
Queue Stats
169W - 254L
1,422 Elo+
Party 2
Ymir
Ymir
Silen88
Ymir
Level 62
God Stats
13W - 9L
1,451 SR
Queue Stats
25W - 37L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlindEagle101
Danzaburou
20
6 / 3 / 15
16,075
765
20,037
17,886
6,603
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
DarkaelAtae
Xbalanque
17
5 / 11 / 8
14,658
698
12,865
17,318
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
18
12 / 11 / 10
16,146
769
30,682
28,338
19,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 14
14,602
695
11,141
18,755
12,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
FH Knowledge
Hun Batz
20
15 / 11 / 8
17,090
814
23,775
24,044
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Silen88
Ymir
20
8 / 7 / 14
17,208
819
16,288
34,646
57,445
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
23
Kills
25
25
Deaths
23
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlindEagle101
Danzaburou
6
3
15
4.5
L
Xbalanque
DarkaelAtae
Xbalanque
5
11
8
0.82
W
2
5
14
1.8
W
Hun Batz
FH Knowledge
Hun Batz
15
11
8
1.73
L
Shiva
12
11
10
1.55
W
Ymir
Silen88
Ymir
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,584
Damage
51,204
63,542
Taken
77,445
31,519
Mitigated
82,656
8,553
Healing
32,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlindEagle101
Danzaburou
20,037
9,049
0
3,763
17,886
6,603
1,114
6,731
11,155
0
56,551
L
Xbalanque
DarkaelAtae
Xbalanque
12,865
5,655
0
1,172
17,318
5,626
649
6,175
11,143
0
40,952
W
11,141
0
12,390
10,290
18,755
12,971
150
1,011
17,744
48,690
0
W
Hun Batz
FH Knowledge
Hun Batz
23,775
7,210
537
1,916
24,044
12,240
1,559
987
23,057
0
87,360
L
Shiva
30,682
6,872
675
2,943
28,338
19,290
65
14,574
13,764
1,811
50,061
W
Ymir
Silen88
Ymir
16,288
3,094
853
6,041
34,646
57,445
246
630
34,016
46,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
48,900
191
Minions Killed
216
6
Camps Cleared
11
889,759
Distance Traveled
1,119,245
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,075
765
81
4
3
357,179
3
L
Xbalanque
14,658
698
61
3
1
273,142
1
W
Hel
14,602
695
74
4
2
400,024
0
W
Hun Batz
17,090
814
89
4
7
370,426
1
L
Shiva
16,146
769
49
2
2
259,438
3
W
Ymir
17,208
819
53
3
2
348,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role