Player Matchup

Danzaburou
Danzaburou
CubixMaximus
Danzaburou
Level 158
God Stats
9W - 10L
1,569 SR
Queue Stats
229W - 210L
1,523 Elo+
Party 1
Shiva
Shiva
Mad Pak 45
Shiva
Level 27
God Stats
1W - 2L
1,453 SR
Queue Stats
17W - 22L
1,544 Elo+
Party 1
Ymir
Ymir
Reiz_Ziya-A
Ymir
Level 29
God Stats
2W - 2L
1,412 SR
Queue Stats
30W - 51L
1,310 Elo+
Party 2
Bastet
Bastet
kaanoner09
Bastet
Level 68
God Stats
41W - 37L
1,523 SR
Queue Stats
209W - 198L
1,494 Elo+
Party 2
The Morrigan
The Morrigan
lvntu10
The Morrigan
Level 64
God Stats
72W - 58L
1,543 SR
Queue Stats
306W - 327L
1,444 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,463 Elo+

VS

Team Averages
Level 96
1,655 SR
1,513 Elo+
Chiron
Chiron
CyanUSer007
Chiron
Level 74
God Stats
3W - 4L
1,734 SR
Queue Stats
325W - 334L
1,460 Elo+
Solo
Mulan
Mulan
Ghost-Xtremee-
Mulan
Level 104
God Stats
3W - 2L
1,771 SR
Queue Stats
147W - 123L
1,558 Elo+
Party 3
Ah Puch
Ah Puch
ThE-KiN6_KillER
Ah Puch
Level 110
God Stats
9W - 11L
1,635 SR
Queue Stats
176W - 162L
1,553 Elo+
Party 3
Nike
Nike
The-Best_Avenge
Nike
Level 42
God Stats
7W - 2L
1,732 SR
Queue Stats
115W - 108L
1,557 Elo+
Party 3
Yemoja
Yemoja
jesterswar
Yemoja
Level 148
God Stats
104W - 136L
1,403 SR
Queue Stats
352W - 371L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CubixMaximus
Danzaburou
13
3 / 3 / 1
7,667
511
8,394
9,653
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
14
1 / 2 / 1
7,999
533
7,129
16,595
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 5
7,453
497
3,469
7,665
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
kaanoner09
Bastet
15
10 / 2 / 2
9,183
612
11,515
14,350
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
lvntu10
The Morrigan
14
4 / 1 / 6
8,011
534
7,913
5,706
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 6 / 1
7,847
523
8,274
12,033
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 1
8,966
598
11,465
10,374
12,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 9 / 0
6,155
410
3,799
10,808
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 3
6,851
457
4,535
13,463
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
jesterswar
Yemoja
13
1 / 1 / 2
7,841
523
4,768
9,976
3,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
8
9
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CubixMaximus
Danzaburou
3
3
1
1.17
L
Chiron
5
6
1
0.92
L
2
1
1
2.5
W
Shiva
1
2
1
0.75
W
1
1
5
3.5
L
0
9
0
0
L
0
2
3
0.75
L
Yemoja
jesterswar
Yemoja
1
1
2
2
W
Bastet
kaanoner09
Bastet
10
2
2
5.5
W
The Morrigan
lvntu10
The Morrigan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
32,841
53,969
Taken
56,654
29,478
Mitigated
29,666
21,686
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CubixMaximus
Danzaburou
8,394
4,025
0
3,071
9,653
2,784
2,234
948
8,705
0
53,743
L
Chiron
8,274
2,854
714
2,623
12,033
3,071
389
2,139
9,825
0
36,352
L
11,465
2,418
0
5,649
10,374
12,075
0
276
9,433
0
63,189
W
Shiva
7,129
2,004
65
8,075
16,595
13,689
0
1,424
15,171
0
52,409
W
3,469
330
435
1,848
7,665
5,320
260
777
6,888
15,573
0
L
3,799
126
0
1,627
10,808
2,835
38
1,949
8,821
30,801
0
L
4,535
461
405
3,060
13,463
8,032
86
2,105
11,358
0
25,083
L
Yemoja
jesterswar
Yemoja
4,768
534
569
4,272
9,976
3,653
1,039
1,869
8,018
49,755
0
W
Bastet
kaanoner09
Bastet
11,515
3,380
0
7,192
14,350
5,556
24
3,018
11,332
0
57,556
W
The Morrigan
lvntu10
The Morrigan
7,913
1,164
0
1,000
5,706
2,129
0
2,286
3,306
44,353
4,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
37,660
405
Minions Killed
385
0
Camps Cleared
0
1,510,778
Distance Traveled
1,370,947
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,667
511
80
5
0
260,458
5
L
Chiron
7,847
523
72
5
0
259,387
2
L
Mulan
8,966
598
136
9
0
291,245
2
W
Shiva
7,999
533
108
7
0
293,304
2
W
Ymir
7,453
497
30
2
0
321,814
3
L
Ah Puch
6,155
410
55
4
0
255,528
2
L
Nike
6,851
457
44
3
0
302,166
0
L
Yemoja
7,841
523
78
5
0
262,621
1
W
Bastet
9,183
612
96
6
0
350,900
3
W
The Morrigan
8,011
534
91
6
0
284,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role