Player Matchup

Xbalanque
Xbalanque
ApeXx11Predat0r
Xbalanque
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 184L
1,440 Elo+
Party 2
Izanami
Izanami
Bedivere009
Izanami
Level 29
God Stats
3W - 7L
1,398 SR
Queue Stats
240W - 334L
1,180 Elo+
Party 1
Arachne
Arachne
JeJeMarie2020
Arachne
Level 45
God Stats
33W - 48L
1,355 SR
Queue Stats
96W - 148L
1,214 Elo+
Party 1
Tyr
Tyr
Southside037
Tyr
Level 87
God Stats
4W - 8L
1,357 SR
Queue Stats
17W - 37L
1,183 Elo+
Solo
Yemoja
Yemoja
Toasty96
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,324 Elo+
Party 2
Team Averages
Level 65
1,422 SR
1,268 Elo+

VS

Team Averages
Level 86
1,416 SR
1,273 Elo+
Cupid
Cupid
FSUHUD
Cupid
Level 54
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 60L
1,245 Elo+
Solo
Bellona
Bellona
KR0N0Xx978
Bellona
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,147 Elo+
Solo
Kuzenbo
Kuzenbo
NaturedCell9461
Kuzenbo
Level 124
God Stats
21W - 26L
1,436 SR
Queue Stats
1,107W - 1,154L
1,315 Elo+
Solo
The Morrigan
The Morrigan
daenydracarys
The Morrigan
Level 88
God Stats
11W - 17L
1,142 SR
Queue Stats
243W - 304L
1,326 Elo+
Solo
Susano
Susano
kanaburi
Susano
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 275L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApeXx11Predat0r
Xbalanque
8
0 / 2 / 2
4,898
490
4,412
5,208
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Bedivere009
Izanami
8
0 / 4 / 0
4,901
490
1,188
8,172
1,913
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
8
0 / 5 / 0
4,635
464
2,206
6,653
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
4,963
496
1,356
4,937
1,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Toasty96
Yemoja
7
2 / 1 / 0
4,975
498
1,708
7,101
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FSUHUD
Cupid
9
2 / 0 / 0
5,671
567
4,305
4,216
1,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
KR0N0Xx978
Bellona
9
1 / 0 / 4
5,579
558
3,617
4,004
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 2
5,442
544
3,430
7,392
7,519
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
daenydracarys
The Morrigan
11
5 / 0 / 0
6,764
676
3,461
3,991
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
kanaburi
Susano
11
4 / 0 / 3
6,601
660
2,863
5,996
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
15
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ApeXx11Predat0r
Xbalanque
0
2
2
0.5
L
Izanami
Bedivere009
Izanami
0
4
0
0
W
Cupid
FSUHUD
Cupid
2
0
0
2
L
Arachne
0
5
0
0
W
Bellona
KR0N0Xx978
Bellona
1
0
4
3
W
1
2
2
1
L
0
3
0
0
L
Yemoja
Toasty96
Yemoja
2
1
0
2
W
The Morrigan
daenydracarys
The Morrigan
5
0
0
5
W
Susano
kanaburi
Susano
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
17,676
32,071
Taken
25,599
10,986
Mitigated
15,218
6,878
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ApeXx11Predat0r
Xbalanque
4,412
2,049
76
446
5,208
1,484
0
2,413
2,795
0
26,725
L
Izanami
Bedivere009
Izanami
1,188
584
0
2,135
8,172
1,913
0
854
7,220
0
27,771
W
Cupid
FSUHUD
Cupid
4,305
1,961
310
1,194
4,216
1,161
0
531
3,685
0
27,316
L
Arachne
2,206
1,373
0
657
6,653
2,421
0
1,912
4,577
0
18,043
W
Bellona
KR0N0Xx978
Bellona
3,617
1,490
0
321
4,004
3,375
927
28
3,976
0
21,312
W
3,430
1,583
888
1,112
7,392
7,519
0
1,149
6,243
14,278
0
L
1,356
693
0
592
4,937
1,744
325
285
4,504
0
18,595
L
Yemoja
Toasty96
Yemoja
1,708
641
558
2,414
7,101
3,424
0
1,017
6,084
10,225
0
W
The Morrigan
daenydracarys
The Morrigan
3,461
780
0
1,088
3,991
1,332
662
0
3,991
32,400
0
W
Susano
kanaburi
Susano
2,863
603
0
4,017
5,996
1,831
0
0
5,996
0
33,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
30,057
220
Minions Killed
259
0
Camps Cleared
0
880,783
Distance Traveled
1,021,977
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,898
490
58
6
0
178,186
0
L
Izanami
4,901
490
59
6
0
194,018
1
W
Cupid
5,671
567
59
6
0
193,214
0
L
Arachne
4,635
464
40
4
0
181,840
0
W
Bellona
5,579
558
34
3
0
192,674
0
W
Kuzenbo
5,442
544
19
2
0
213,425
0
L
Tyr
4,963
496
48
5
0
179,756
0
L
Yemoja
4,975
498
15
2
0
146,983
1
W
The Morrigan
6,764
676
73
7
0
189,201
2
W
Susano
6,601
660
74
7
0
233,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role