Player Matchup

Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bloche88
Agni
Level 150
God Stats
56W - 50L
1,570 SR
Queue Stats
268W - 301L
1,546 Elo+
Solo
Bacchus
Bacchus
Natsu2_Dragneel
Bacchus
Level 120
God Stats
3W - 1L
1,854 SR
Queue Stats
99W - 79L
1,605 Elo+
Party 2
Charybdis
Charybdis
iDxlan4745
Charybdis
Level 122
God Stats
3W - 3L
1,544 SR
Queue Stats
24W - 14L
1,712 Elo+
Solo
Jormungandr
Jormungandr
yamichaosss
Jormungandr
Level 125
God Stats
3W - 0L
1,348 SR
Queue Stats
217W - 197L
1,550 Elo+
Party 2
Team Averages
Level 125
1,563 SR
1,583 Elo+

VS

Team Averages
Level 111
1,516 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Blue__Ravengirl
Nemesis
Level 149
God Stats
5W - 9L
1,578 SR
Queue Stats
189W - 212L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Ferroceed
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Tuffmuffin_
Gilgamesh
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 111L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 1 / 8
8,174
629
5,458
8,876
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
5 / 4 / 3
8,133
626
5,120
6,675
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 6
7,883
606
7,946
9,416
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
iDxlan4745
Charybdis
13
5 / 2 / 2
8,170
628
6,131
8,374
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
yamichaosss
Jormungandr
13
4 / 2 / 3
8,183
629
10,193
10,915
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 3 / 0
7,262
559
4,533
7,392
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
10
2 / 6 / 3
6,521
502
5,641
10,108
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 5 / 2
7,218
555
4,067
10,341
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ferroceed
Cthulhu
8
1 / 4 / 1
5,530
425
5,283
10,642
5,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Tuffmuffin_
Gilgamesh
10
0 / 5 / 3
6,078
468
4,896
10,792
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
9
9
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
8
6
L
Medusa
 
Medusa
1
3
0
0.33
L
Anubis
 
Anubis
2
6
3
0.58
W
Agni
5
4
3
1.63
L
5
5
2
1.2
L
Cthulhu
Ferroceed
Cthulhu
1
4
1
0.38
W
6
0
6
9
L
Gilgamesh
Tuffmuffin_
Gilgamesh
0
5
3
0.3
W
Charybdis
iDxlan4745
Charybdis
5
2
2
3
W
Jormungandr
yamichaosss
Jormungandr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
24,420
44,256
Taken
49,275
23,649
Mitigated
22,378
14,364
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,458
1,942
0
5,105
8,876
4,507
1,245
1,638
7,238
0
59,775
L
Medusa
 
Medusa
4,533
1,908
0
1,274
7,392
2,278
0
1,700
5,692
0
53,740
L
Anubis
 
Anubis
5,641
485
80
2,575
10,108
3,978
185
4,188
5,920
31,737
0
W
Agni
5,120
379
0
1,487
6,675
2,063
953
2,077
4,598
45,868
0
L
4,067
1,737
0
2,806
10,341
3,391
26
4,319
6,022
0
29,479
L
Cthulhu
Ferroceed
Cthulhu
5,283
1,282
330
1,487
10,642
5,726
0
5,578
5,064
15,557
0
W
7,946
1,314
0
2,020
9,416
9,132
2
3,647
5,769
17,790
6,506
L
Gilgamesh
Tuffmuffin_
Gilgamesh
4,896
1,615
0
2,585
10,792
7,005
0
6,534
4,258
0
30,485
W
Charybdis
iDxlan4745
Charybdis
6,131
3,326
0
3,374
8,374
2,487
490
950
7,424
0
53,271
W
Jormungandr
yamichaosss
Jormungandr
10,193
3,862
0
2,378
10,915
5,460
0
2,612
8,303
50,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
32,609
429
Minions Killed
301
0
Camps Cleared
0
1,232,858
Distance Traveled
1,223,825
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,174
629
101
8
0
296,470
6
L
Medusa
7,262
559
112
9
0
252,510
3
L
Anubis
6,521
502
70
5
0
214,996
1
W
Agni
8,133
626
91
7
0
215,041
2
L
Nemesis
7,218
555
58
4
0
248,550
1
L
Cthulhu
5,530
425
14
1
0
250,282
2
W
Bacchus
7,883
606
35
3
0
261,210
2
L
Gilgamesh
6,078
468
47
4
0
257,487
3
W
Charybdis
8,170
628
100
8
0
244,559
1
W
Jormungandr
8,183
629
102
8
0
215,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role