Player Matchup

Cthulhu
Cthulhu
DuckSquad97
Cthulhu
Level 89
God Stats
8W - 7L
1,552 SR
Queue Stats
366W - 395L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Mcnuttts
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alR1ght_L1ght
Ah Muzen Cab
Level 119
God Stats
5W - 2L
1,782 SR
Queue Stats
87W - 76L
1,551 Elo+
Solo
Jing Wei
Jing Wei
fubb181
Jing Wei
Level 87
God Stats
47W - 40L
1,443 SR
Queue Stats
507W - 534L
1,405 Elo+
Solo
Kukulkan
Kukulkan
strikerjames_msg
Kukulkan
Level 92
God Stats
39W - 20L
1,446 SR
Queue Stats
183W - 196L
1,428 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,464 Elo+

VS

Team Averages
Level 80
1,527 SR
1,458 Elo+
King Arthur
King Arthur
ACiDSP1T
King Arthur
Level 63
God Stats
5W - 3L
1,309 SR
Queue Stats
63W - 54L
1,491 Elo+
Solo
Cabrakan
Cabrakan
Djboonana
Cabrakan
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 68L
1,426 Elo+
Solo
Vulcan
Vulcan
MareMar0011
Vulcan
Level 120
God Stats
250W - 259L
1,457 SR
Queue Stats
471W - 519L
1,389 Elo+
Solo
Artemis
Artemis
mrsEx3cvtii
Artemis
Level 105
God Stats
58W - 40L
1,828 SR
Queue Stats
237W - 228L
1,520 Elo+
Solo
Fenrir
Fenrir
ramin138
Fenrir
Level 44
God Stats
290W - 315L
1,540 SR
Queue Stats
389W - 444L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuckSquad97
Cthulhu
19
0 / 3 / 4
14,018
1,001
15,070
32,716
30,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Mcnuttts
Baron Samedi
18
1 / 10 / 3
13,081
934
6,611
28,827
12,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
alR1ght_L1ght
Ah Muzen Cab
18
1 / 2 / 0
12,584
899
2,873
4,415
1,394
Jing Wei
fubb181
Jing Wei
18
1 / 10 / 2
13,424
959
12,433
32,305
13,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
1 / 4 / 3
13,867
991
18,755
16,699
6,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACiDSP1T
King Arthur
20
6 / 0 / 10
15,191
1,085
18,411
16,344
25,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Djboonana
Cabrakan
20
4 / 0 / 16
16,390
1,171
16,414
19,215
31,506
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
20
3 / 0 / 11
14,744
1,053
22,931
3,142
1,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
mrsEx3cvtii
Artemis
20
8 / 0 / 14
16,273
1,162
38,310
8,946
4,410
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
ramin138
Fenrir
20
8 / 4 / 9
15,004
1,072
15,017
17,105
12,316
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
4
Kills
29
29
Deaths
4
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACiDSP1T
King Arthur
6
0
10
11
W
Cabrakan
Djboonana
Cabrakan
4
0
16
12
L
Cthulhu
DuckSquad97
Cthulhu
0
3
4
0.67
W
Vulcan
3
0
11
8.5
L
Baron Samedi
Mcnuttts
Baron Samedi
1
10
3
0.25
L
Ah Muzen Cab
alR1ght_L1ght
Ah Muzen Cab
1
2
0
0.5
L
Jing Wei
fubb181
Jing Wei
1
10
2
0.2
W
Artemis
mrsEx3cvtii
Artemis
8
0
14
15
W
Fenrir
ramin138
Fenrir
8
4
9
3.13
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
111,083
114,962
Taken
64,752
64,069
Mitigated
74,672
9,035
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACiDSP1T
King Arthur
18,411
576
0
0
16,344
25,133
0
8,694
7,650
1,365
48,495
W
Cabrakan
Djboonana
Cabrakan
16,414
1,225
2,259
2,028
19,215
31,506
0
13,379
5,836
38,745
0
L
Cthulhu
DuckSquad97
Cthulhu
15,070
248
2,445
1,678
32,716
30,700
0
9,057
23,659
38,782
0
W
Vulcan
22,931
6,611
0
0
3,142
1,307
0
2,837
305
54,030
0
L
Baron Samedi
Mcnuttts
Baron Samedi
6,611
2,740
693
1,626
28,827
12,002
0
11,289
17,538
12,182
0
L
Ah Muzen Cab
alR1ght_L1ght
Ah Muzen Cab
2,873
799
0
519
4,415
1,394
0
1,081
3,334
0
10,347
L
Jing Wei
fubb181
Jing Wei
12,433
10,563
0
432
32,305
13,093
0
13,388
18,917
0
37,395
W
Artemis
mrsEx3cvtii
Artemis
38,310
14,282
0
0
8,946
4,410
0
6,508
2,438
0
68,075
W
Fenrir
ramin138
Fenrir
15,017
4,823
799
2,606
17,105
12,316
0
9,018
8,087
503
23,266
L
18,755
643
282
1,360
16,699
6,880
0
5,488
11,211
68,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,974
Gold Earned
77,602
247
Minions Killed
301
3
Camps Cleared
13
1,075,787
Distance Traveled
1,410,600
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,191
1,085
68
5
2
305,523
0
W
Cabrakan
16,390
1,171
44
3
1
255,792
1
L
Cthulhu
14,018
1,001
47
3
0
282,761
1
W
Vulcan
14,744
1,053
107
8
0
312,412
0
L
Baron Samedi
13,081
934
12
1
0
232,990
0
L
Ah Muzen Cab
12,584
899
13
1
2
76,410
1
L
Jing Wei
13,424
959
50
4
0
216,578
0
W
Artemis
16,273
1,162
71
5
4
282,364
1
W
Fenrir
15,004
1,072
11
1
6
254,509
1
L
Kukulkan
13,867
991
125
9
1
267,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role