Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GrisLobo
Serqet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Shrike69
Sun Wukong
Level 158
God Stats
2W - 1L
1,457 SR
Queue Stats
50W - 40L
1,535 Elo+
Party 1
Athena
Athena
Skyniu
Athena
Level 140
God Stats
4W - 2L
1,703 SR
Queue Stats
46W - 43L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
spitfirelouis56
Cthulhu
Level 121
God Stats
1W - 0L
1,804 SR
Queue Stats
45W - 31L
1,497 Elo+
Solo
Team Averages
Level 124
1,593 SR
1,513 Elo+

VS

Team Averages
Level 105
1,502 SR
1,603 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Chriket
Raijin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 227L
1,492 Elo+
Solo
Fenrir
Fenrir
GARFIUS
Fenrir
Level 122
God Stats
4W - 6L
1,291 SR
Queue Stats
96W - 107L
1,540 Elo+
Solo
Chiron
Chiron
Hxrt
Chiron
Level 114
God Stats
9W - 5L
1,720 SR
Queue Stats
379W - 395L
1,576 Elo+
Solo
Thanatos
Thanatos
KazumiGisina
Thanatos
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 132L
1,906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 2 / 13
11,414
878
16,308
10,773
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
GrisLobo
Serqet
16
3 / 7 / 8
9,681
745
4,790
11,560
6,550
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Shrike69
Sun Wukong
17
8 / 4 / 13
10,813
832
13,423
15,610
13,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
Skyniu
Athena
15
3 / 7 / 14
10,399
800
5,165
16,702
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 14
12,194
938
20,353
27,515
14,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 6 / 13
10,238
788
15,514
13,604
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Chriket
Raijin
15
2 / 6 / 12
9,197
707
12,682
10,667
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
GARFIUS
Fenrir
16
1 / 5 / 18
9,455
727
6,731
15,743
12,001
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
Hxrt
Chiron
18
8 / 3 / 11
10,725
825
22,867
15,638
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
KazumiGisina
Thanatos
16
6 / 7 / 12
10,779
829
11,763
11,776
4,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
89
27
Kills
23
23
Deaths
27
62
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
13
6.25
L
Nu Wa
 
Nu Wa
6
6
13
2.08
L
Raijin
Chriket
Raijin
2
6
12
1.33
L
Fenrir
GARFIUS
Fenrir
1
5
18
2
W
Serqet
GrisLobo
Serqet
3
7
8
1
L
Chiron
Hxrt
Chiron
8
3
11
4.5
L
Thanatos
KazumiGisina
Thanatos
6
7
12
1.71
W
Sun Wukong
Shrike69
Sun Wukong
8
4
13
3.63
W
Athena
Skyniu
Athena
3
7
14
1.43
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,039
Damage
69,557
82,160
Taken
67,428
54,179
Mitigated
31,622
30,165
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,308
1,156
645
4,329
10,773
4,100
1,982
3,417
7,356
44,748
0
L
Nu Wa
 
Nu Wa
15,514
4,147
889
2,903
13,604
4,781
318
7,922
4,874
33,064
0
L
Raijin
Chriket
Raijin
12,682
1,842
801
1,992
10,667
4,074
408
6,614
4,053
18,606
0
L
Fenrir
GARFIUS
Fenrir
6,731
1,100
1,552
3,898
15,743
12,001
249
10,561
5,002
821
7,635
W
Serqet
GrisLobo
Serqet
4,790
236
500
192
11,560
6,550
165
4,504
7,056
0
5,167
L
Chiron
Hxrt
Chiron
22,867
6,165
2,933
5,633
15,638
6,076
955
10,748
4,662
0
47,121
L
Thanatos
KazumiGisina
Thanatos
11,763
2,283
672
5,486
11,776
4,690
0
5,981
5,717
0
19,862
W
Sun Wukong
Shrike69
Sun Wukong
13,423
2,406
1,673
3,056
15,610
13,930
173
4,373
11,237
0
16,749
W
Athena
Skyniu
Athena
5,165
1,620
1,247
1,461
16,702
14,751
63
6,779
9,923
8,542
0
W
20,353
816
4,290
12,772
27,515
14,848
111
9,742
17,773
59,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,501
Gold Earned
50,394
168
Minions Killed
133
0
Camps Cleared
0
1,123,994
Distance Traveled
1,178,695
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,414
878
63
5
0
227,475
1
L
Nu Wa
10,238
788
31
2
0
199,692
0
L
Raijin
9,197
707
19
1
0
205,516
1
L
Fenrir
9,455
727
10
1
0
273,045
0
W
Serqet
9,681
745
6
0
0
211,316
0
L
Chiron
10,725
825
54
4
0
255,552
1
L
Thanatos
10,779
829
19
1
0
244,890
0
W
Sun Wukong
10,813
832
9
1
0
246,599
0
W
Athena
10,399
800
11
1
0
203,022
0
W
Cthulhu
12,194
938
79
6
0
235,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role