Player Matchup

Persephone
Persephone
Platinum III
IshtarsPunáni
Persephone
Platinum III
Level 160
God Stats
16W - 8L
1,719 SR
Queue Stats
21W - 14L
1,759 MMR
Party 1
Nike
Nike
Platinum IV
Namakaa
Nike
Platinum IV
Level 156
God Stats
3W - 1L
1,804 SR
Queue Stats
38W - 19L
1,761 MMR
Party 1
Charybdis
Charybdis
Platinum III
Objsimple
Charybdis
Platinum III
Level 159
God Stats
8W - 6L
1,706 SR
Queue Stats
172W - 84L
1,812 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,743 SR
1,777 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,690 SR
1,620 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
ThiccyB
Terra
Silver I
Level 123
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 6L
1,666 MMR
Solo
Sol
Sol
Gold I
WarlChyld
Sol
Gold I
Level 147
God Stats
2W - 2L
1,772 SR
Queue Stats
33W - 39L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IshtarsPunáni
Persephone
14
8 / 5 / 10
9,927
902
13,608
9,245
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Namakaa
Nike
15
5 / 1 / 13
9,403
855
12,750
12,766
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Objsimple
Charybdis
15
8 / 1 / 9
10,118
920
15,077
8,490
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SobekThothAh Muzen CabBastetFenrir

VS

Bans
AresAchillesMedusaGuan YuKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 9 / 3
6,979
634
6,831
17,379
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
ThiccyB
Terra
12
4 / 5 / 3
9,126
830
5,839
17,237
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 3
8,233
748
8,313
11,348
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
7
7
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
9
3
0.28
W
Persephone
IshtarsPunáni
Persephone
8
5
10
2.6
W
Nike
Namakaa
Nike
5
1
13
11.5
W
Charybdis
Objsimple
Charybdis
8
1
9
12.5
L
Terra
ThiccyB
Terra
4
5
3
1.1
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
20,983
30,501
Taken
45,964
15,100
Mitigated
33,679
6,575
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,831
1,250
184
1,889
17,379
11,831
0
5,691
11,297
0
13,947
W
Persephone
IshtarsPunáni
Persephone
13,608
48
0
3,227
9,245
3,137
111
5,845
3,272
32,058
0
W
Nike
Namakaa
Nike
12,750
2,449
0
2,375
12,766
8,880
37
4,978
7,544
3,812
26,471
W
Charybdis
Objsimple
Charybdis
15,077
8,284
0
973
8,490
3,083
1,914
3,841
4,538
0
50,137
L
Terra
ThiccyB
Terra
5,839
977
1,250
5,734
17,237
18,187
0
5,728
11,129
11,685
0
L
8,313
1,653
0
2,305
11,348
3,661
0
3,088
8,023
30,142
1,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
24,338
136
Minions Killed
89
8
Camps Cleared
2
617,076
Distance Traveled
565,771
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,979
634
11
1
0
190,938
4
W
Persephone
9,927
902
38
3
2
209,763
2
W
Nike
9,403
855
36
3
2
216,186
7
W
Charybdis
10,118
920
62
6
4
191,127
3
L
Terra
9,126
830
10
1
0
201,980
1
L
Sol
8,233
748
68
6
2
172,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role