Player Matchup

Osiris
Osiris
MoyaBear
Osiris
Level 31
God Stats
3W - 4L
1,450 SR
Queue Stats
31W - 21L
1,521 Elo+
Party 1
Kali
Kali
NMNRiles1404
Kali
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Night Assalant
Merlin
Level 148
God Stats
1W - 0L
1,393 SR
Queue Stats
30W - 22L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
blueskywolf
Sun Wukong
Level 22
God Stats
2W - 2L
1,665 SR
Queue Stats
16W - 9L
1,552 Elo+
Party 1
Skadi
Skadi
openrange91
Skadi
Level 112
God Stats
29W - 15L
1,679 SR
Queue Stats
42W - 31L
1,549 Elo+
Party 1
Team Averages
Level 70
1,537 SR
1,526 Elo+

VS

Team Averages
Level 57
1,351 SR
1,306 Elo+
Chernobog
Chernobog
Absinthe_Rider
Chernobog
Level 29
God Stats
21W - 54L
1,223 SR
Queue Stats
43W - 107L
1,229 Elo+
Party 3
Kukulkan
Kukulkan
DRKLotus_Ace
Kukulkan
Level 61
God Stats
1W - 2L
1,626 SR
Queue Stats
73W - 218L
1,235 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jesusauce1
Ah Muzen Cab
Level 104
God Stats
7W - 13L
1,392 SR
Queue Stats
171W - 209L
1,426 Elo+
Party 2
Khepri
Khepri
LadyLotus_Ace
Khepri
Level 57
God Stats
1W - 2L
1,156 SR
Queue Stats
36W - 86L
1,235 Elo+
Party 3
Nu Wa
Nu Wa
vinakitty
Nu Wa
Level 35
God Stats
51W - 61L
1,356 SR
Queue Stats
142W - 180L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MoyaBear
Osiris
19
5 / 1 / 19
12,790
1,066
11,480
12,275
9,857
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 1 / 13
14,106
1,176
9,499
13,690
5,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 1 / 12
15,546
1,296
26,958
9,869
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
blueskywolf
Sun Wukong
20
5 / 1 / 19
13,391
1,116
14,217
16,039
9,901
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 0 / 24
14,779
1,232
25,543
9,900
3,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Absinthe_Rider
Chernobog
17
1 / 9 / 2
12,063
1,005
10,129
18,492
6,569
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DRKLotus_Ace
Kukulkan
17
0 / 10 / 2
11,126
927
7,725
17,954
12,149
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Jesusauce1
Ah Muzen Cab
17
0 / 7 / 3
11,719
977
16,342
20,787
7,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 9 / 1
10,767
897
1,961
20,065
22,067
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
vinakitty
Nu Wa
17
3 / 8 / 0
12,341
1,028
17,947
15,696
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
12
43
Kills
4
4
Deaths
43
87
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Absinthe_Rider
Chernobog
1
9
2
0.22
L
Kukulkan
DRKLotus_Ace
Kukulkan
0
10
2
0.1
L
Ah Muzen Cab
Jesusauce1
Ah Muzen Cab
0
7
3
0.21
L
0
9
1
0.06
W
Osiris
MoyaBear
Osiris
5
1
19
14.5
W
7
1
13
13.5
W
20
1
12
26
W
Sun Wukong
blueskywolf
Sun Wukong
5
1
19
14.5
W
6
0
24
18
L
Nu Wa
vinakitty
Nu Wa
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,697
Damage
54,104
61,773
Taken
92,994
33,240
Mitigated
53,147
14,217
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Absinthe_Rider
Chernobog
10,129
4,605
0
0
18,492
6,569
0
8,390
10,102
0
44,116
L
Kukulkan
DRKLotus_Ace
Kukulkan
7,725
905
0
0
17,954
12,149
0
4,073
13,881
21,279
0
L
Ah Muzen Cab
Jesusauce1
Ah Muzen Cab
16,342
3,965
89
3,269
20,787
7,173
0
6,894
13,893
0
52,916
L
1,961
225
0
660
20,065
22,067
0
3,523
16,542
9,445
0
W
Osiris
MoyaBear
Osiris
11,480
4,843
0
0
12,275
9,857
0
4,293
7,855
447
21,870
W
9,499
4,468
0
3,340
13,690
5,637
0
7,157
6,295
0
22,262
W
26,958
1,070
0
3,310
9,869
4,210
0
3,781
5,888
55,632
0
W
Sun Wukong
blueskywolf
Sun Wukong
14,217
3,483
273
3,055
16,039
9,901
0
7,042
8,764
0
27,510
W
25,543
10,762
0
4,239
9,900
3,635
0
4,454
5,338
0
79,784
L
Nu Wa
vinakitty
Nu Wa
17,947
3,967
29
371
15,696
5,189
0
4,470
11,226
33,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,612
Gold Earned
58,016
302
Minions Killed
214
15
Camps Cleared
3
1,160,991
Distance Traveled
936,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,063
1,005
52
4
0
201,705
0
L
Kukulkan
11,126
927
25
2
0
203,062
0
L
Ah Muzen Cab
11,719
977
97
8
2
206,972
0
L
Khepri
10,767
897
7
1
0
142,626
1
W
Osiris
12,790
1,066
28
2
7
251,974
0
W
Kali
14,106
1,176
24
2
6
244,508
0
W
Merlin
15,546
1,296
81
7
1
206,595
0
W
Sun Wukong
13,391
1,116
24
2
0
231,567
0
W
Skadi
14,779
1,232
145
12
1
226,347
0
L
Nu Wa
12,341
1,028
33
3
1
182,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role