Player Matchup

Guan Yu
Guan Yu
AdamBraz
Guan Yu
Level 67
God Stats
5W - 8L
1,378 SR
Queue Stats
205W - 209L
1,460 Elo+
Party 1
Izanami
Izanami
Charlie_Oleary12
Izanami
Level 27
God Stats
4W - 11L
1,548 SR
Queue Stats
48W - 64L
1,262 Elo+
Party 1
Loki
Loki
ForeverAn0oB
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,473 Elo+
Party 2
Tyr
Tyr
Jesseisdenaam
Tyr
Level 39
God Stats
0W - 1L
1,263 SR
Queue Stats
93W - 93L
1,528 Elo+
Party 2
Raijin
Raijin
Mikey04
Raijin
Level 29
God Stats
2W - 4L
1,464 SR
Queue Stats
47W - 40L
1,420 Elo+
Party 1
Team Averages
Level 37
1,431 SR
1,429 Elo+

VS

Team Averages
Level 87
1,475 SR
1,385 Elo+
Ao Kuang
Ao Kuang
ForcedGame
Ao Kuang
Level 119
God Stats
3W - 0L
1,765 SR
Queue Stats
147W - 157L
1,487 Elo+
Party 3
Odin
Odin
Nethernaut
Odin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,241 Elo+
Solo
Janus
Janus
Spellsmith
Janus
Level 141
God Stats
10W - 10L
1,265 SR
Queue Stats
69W - 65L
1,270 Elo+
Solo
Ymir
Ymir
Vasot
Ymir
Level 5
God Stats
1W - 2L
1,334 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
sinann055
Heimdallr
Level 63
God Stats
24W - 21L
1,512 SR
Queue Stats
128W - 140L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdamBraz
Guan Yu
11
2 / 7 / 2
8,055
403
4,831
21,601
22,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 3
8,591
430
7,461
14,174
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 9 / 0
7,947
397
5,055
17,644
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 7 / 2
8,417
421
6,733
20,768
11,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Mikey04
Raijin
12
1 / 11 / 0
8,027
401
5,119
13,209
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ForcedGame
Ao Kuang
19
12 / 2 / 6
12,487
624
15,787
21,930
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 2 / 11
10,105
505
5,290
16,899
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
17
10 / 0 / 8
11,391
570
13,933
10,843
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Vasot
Ymir
17
9 / 0 / 11
11,652
583
10,910
13,442
19,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
sinann055
Heimdallr
16
8 / 3 / 8
10,958
548
21,485
17,950
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
6
Kills
39
39
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AdamBraz
Guan Yu
2
7
2
0.43
L
1
5
3
0.5
W
Ao Kuang
ForcedGame
Ao Kuang
12
2
6
7.5
L
2
9
0
0.22
L
0
7
2
0.14
L
Raijin
Mikey04
Raijin
1
11
0
0.09
W
0
2
11
2.75
W
Janus
10
0
8
14
W
Ymir
Vasot
Ymir
9
0
11
14.5
W
Heimdallr
sinann055
Heimdallr
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
67,405
87,396
Taken
81,064
47,382
Mitigated
58,466
13,330
Healing
32,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AdamBraz
Guan Yu
4,831
145
484
2,575
21,601
22,854
20
7,773
13,660
0
28,456
L
7,461
4,650
0
3,226
14,174
4,114
91
5,437
8,631
0
59,423
W
Ao Kuang
ForcedGame
Ao Kuang
15,787
4,420
0
9,434
21,930
9,366
1,900
3,041
18,889
108,169
0
L
5,055
1,233
0
3,704
17,644
4,343
658
5,880
11,607
0
39,193
L
6,733
425
95
2,867
20,768
11,559
1,690
10,942
9,754
7,555
39,829
L
Raijin
Mikey04
Raijin
5,119
223
0
379
13,209
4,512
0
9,690
3,375
38,595
0
W
5,290
694
781
5,640
16,899
17,688
335
2,773
14,126
0
33,271
W
Janus
13,933
904
318
4,591
10,843
4,353
963
1,203
9,640
67,703
3,716
W
Ymir
Vasot
Ymir
10,910
1,572
0
3,822
13,442
19,574
639
3,397
10,045
55,426
0
W
Heimdallr
sinann055
Heimdallr
21,485
12,587
0
8,389
17,950
7,485
3,022
1,853
16,097
0
87,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
56,593
379
Minions Killed
514
0
Camps Cleared
0
1,873,996
Distance Traveled
2,036,981
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,055
403
45
2
0
484,187
5
L
Izanami
8,591
430
105
5
0
367,841
0
W
Ao Kuang
12,487
624
134
7
0
419,296
0
L
Loki
7,947
397
62
3
0
347,355
1
L
Tyr
8,417
421
98
5
0
378,303
5
L
Raijin
8,027
401
69
3
0
296,310
1
W
Odin
10,105
505
58
3
0
410,377
4
W
Janus
11,391
570
114
6
0
440,692
10
W
Ymir
11,652
583
102
5
0
397,556
6
W
Heimdallr
10,958
548
106
5
0
369,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role