Player Matchup

Olorun
Olorun
DannisFrijoles
Olorun
Level 75
God Stats
1W - 0L
1,717 SR
Queue Stats
71W - 62L
1,605 Elo+
Party 2
Zeus
Zeus
LilRambo1998
Zeus
Level 100
God Stats
2W - 2L
1,475 SR
Queue Stats
327W - 398L
1,440 Elo+
Party 1
Bastet
Bastet
SadaBabyy-
Bastet
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,801 Elo+
Party 2
Gilgamesh
Gilgamesh
funck66
Gilgamesh
Level 67
God Stats
82W - 71L
1,666 SR
Queue Stats
866W - 834L
1,422 Elo+
Solo
Izanami
Izanami
otakuGamingx
Izanami
Level 96
God Stats
10W - 8L
1,575 SR
Queue Stats
101W - 106L
1,435 Elo+
Party 1
Team Averages
Level 90
1,587 SR
1,541 Elo+

VS

Team Averages
Level 37
1,535 SR
1,455 Elo+
Ganesha
Ganesha
DJ Diabetez
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,399 Elo+
Solo
Sol
Sol
ElementalPixie11
Sol
Level 37
God Stats
1W - 1L
1,492 SR
Queue Stats
11W - 11L
1,455 Elo+
Party 3
Hades
Hades
RedCross4002
Hades
Level 6
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
SgtBaconMaster
Achilles
Level 90
God Stats
4W - 4L
1,642 SR
Queue Stats
33W - 30L
1,554 Elo+
Party 3
Loki
Loki
yaboiglizzy
Loki
Level 24
God Stats
27W - 33L
1,459 SR
Queue Stats
255W - 283L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,067
896
4,905
7,390
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 13
8,015
891
6,948
4,299
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
SadaBabyy-
Bastet
14
6 / 3 / 16
8,292
921
9,898
9,961
3,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
funck66
Gilgamesh
15
5 / 0 / 19
8,402
934
8,571
6,794
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
otakuGamingx
Izanami
16
12 / 1 / 13
9,371
1,041
14,577
7,053
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJ Diabetez
Ganesha
10
0 / 3 / 1
5,786
643
1,402
3,141
1,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 5 / 2
6,370
708
3,110
8,914
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 8 / 2
6,573
730
5,619
12,833
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
13
3 / 5 / 3
7,095
788
9,511
16,013
15,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
4 / 9 / 0
7,345
816
6,925
9,861
3,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
30
Kills
8
8
Deaths
30
68
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DJ Diabetez
Ganesha
0
3
1
0.17
W
3
3
7
2.17
L
0
5
2
0.2
W
4
1
13
10.5
L
1
8
2
0.25
W
Bastet
SadaBabyy-
Bastet
6
3
16
4.67
L
Achilles
3
5
3
0.9
W
Gilgamesh
funck66
Gilgamesh
5
0
19
14.5
W
Izanami
otakuGamingx
Izanami
12
1
13
18.5
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
26,567
35,497
Taken
50,762
14,662
Mitigated
29,479
7,927
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DJ Diabetez
Ganesha
1,402
150
167
190
3,141
1,014
0
868
2,100
3,777
0
W
4,905
2,010
241
911
7,390
3,149
1,706
897
6,330
24,261
0
L
3,110
1,197
0
1,947
8,914
3,077
0
1,658
7,086
13,460
2,410
W
6,948
1,483
0
292
4,299
1,255
274
998
3,237
23,147
0
L
5,619
262
232
1,770
12,833
7,002
0
1,951
10,580
11,095
0
W
Bastet
SadaBabyy-
Bastet
9,898
3,945
0
2,299
9,961
3,338
455
4,024
5,586
0
16,009
L
Achilles
9,511
2,499
153
2,569
16,013
15,352
0
4,723
10,723
0
18,530
W
Gilgamesh
funck66
Gilgamesh
8,571
2,171
0
1,164
6,794
4,195
473
1,196
5,314
0
19,383
W
Izanami
otakuGamingx
Izanami
14,577
9,533
0
3,020
7,053
2,725
1,408
2,195
4,720
0
38,913
L
6,925
1,736
0
132
9,861
3,034
0
1,565
7,752
0
10,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
33,169
187
Minions Killed
78
0
Camps Cleared
0
1,025,462
Distance Traveled
735,138
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,786
643
0
0
0
55,415
1
W
Olorun
8,067
896
54
6
0
190,827
3
L
Sol
6,370
708
34
4
0
160,266
5
W
Zeus
8,015
891
37
4
0
193,183
2
L
Hades
6,573
730
14
2
0
156,802
0
W
Bastet
8,292
921
19
2
0
217,799
0
L
Achilles
7,095
788
22
2
0
185,548
0
W
Gilgamesh
8,402
934
24
3
0
220,811
0
W
Izanami
9,371
1,041
53
6
0
202,842
1
L
Loki
7,345
816
8
1
0
177,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role