Player Matchup

Fenrir
Fenrir
Childlikee
Fenrir
Level 29
God Stats
2W - 0L
1,885 SR
Queue Stats
122W - 72L
1,681 Elo+
Party 1
Agni
Agni
MRoyalss
Agni
Level 26
God Stats
3W - 1L
1,619 SR
Queue Stats
115W - 63L
1,684 Elo+
Party 1
Hou Yi
Hou Yi
Montgomery7
Hou Yi
Level 123
God Stats
2W - 0L
1,772 SR
Queue Stats
129W - 54L
1,695 Elo+
Party 1
Team Averages
Level 59
1,759 SR
1,686 Elo+

VS

Team Averages
Level 64
1,500 SR
1,510 Elo+
Shiva
Shiva
NovaZide
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,529 Elo+
Solo
Thoth
Thoth
captdrop
Thoth
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jeuse
Kumbhakarna
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Childlikee
Fenrir
12
3 / 3 / 10
8,713
871
3,789
9,743
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
2 / 1 / 10
7,754
775
8,179
4,930
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
9 / 1 / 5
8,803
880
13,608
5,714
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NovaZide
Shiva
9
0 / 5 / 3
6,153
615
2,974
10,759
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
captdrop
Thoth
13
4 / 6 / 1
8,593
859
8,117
8,872
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
jeuse
Kumbhakarna
10
1 / 3 / 4
7,465
747
4,300
12,758
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Childlikee
Fenrir
3
3
10
2.67
W
Agni
2
1
10
7
W
Hou Yi
9
1
5
11.5
L
Shiva
NovaZide
Shiva
0
5
3
0.3
L
Thoth
captdrop
Thoth
4
6
1
0.75
L
Kumbhakarna
jeuse
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
15,391
20,387
Taken
32,389
9,512
Mitigated
16,684
2,532
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Childlikee
Fenrir
3,789
664
0
1,805
9,743
6,460
618
6,264
3,267
0
11,388
W
Agni
8,179
258
0
193
4,930
1,280
242
3,281
1,649
27,347
0
W
Hou Yi
13,608
6,538
0
534
5,714
1,772
1,511
3,267
2,305
0
39,284
L
Shiva
NovaZide
Shiva
2,974
414
82
1,134
10,759
5,112
0
2,154
8,605
0
12,884
L
Thoth
captdrop
Thoth
8,117
119
0
990
8,872
3,163
0
3,324
5,548
36,334
0
L
Kumbhakarna
jeuse
Kumbhakarna
4,300
708
0
2,662
12,758
8,409
0
2,970
9,788
10,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
22,211
122
Minions Killed
98
7
Camps Cleared
3
562,939
Distance Traveled
464,696
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,713
871
16
2
2
185,433
2
W
Agni
7,754
775
45
5
1
202,448
3
W
Hou Yi
8,803
880
61
6
4
175,058
3
L
Shiva
6,153
615
22
2
1
141,737
4
L
Thoth
8,593
859
70
7
1
150,364
2
L
Kumbhakarna
7,465
747
6
1
1
172,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role