Player Matchup

Scylla
Scylla
Ovicide
Scylla
Level 78
God Stats
1W - 0L
1,319 SR
Queue Stats
21W - 49L
1,316 Elo+
Party 1
Kuzenbo
Kuzenbo
SickGamma
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 1
Shiva
Shiva
Xshadowscout
Shiva
Level 103
God Stats
2W - 0L
1,665 SR
Queue Stats
3W - 2L
1,417 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,353 Elo+

VS

Team Averages
Level 65
1,472 SR
1,343 Elo+
Artemis
Artemis
DrayvenWestwind
Artemis
Level 108
God Stats
4W - 6L
1,469 SR
Queue Stats
176W - 267L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
ProTScope
Gilgamesh
Level 28
God Stats
3W - 4L
1,266 SR
Queue Stats
66W - 109L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
Soulcollector101
Nu Wa
Level 59
God Stats
7W - 6L
1,680 SR
Queue Stats
142W - 206L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ovicide
Scylla
20
12 / 2 / 10
14,528
807
22,572
13,595
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
SickGamma
Kuzenbo
18
2 / 0 / 19
13,360
742
6,347
15,700
24,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 2 / 13
13,620
757
19,276
23,516
21,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 0
11,934
663
12,359
18,670
6,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ProTScope
Gilgamesh
16
1 / 6 / 2
10,948
608
15,542
21,201
14,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 8 / 2
10,724
596
14,064
15,611
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
24
Kills
4
4
Deaths
24
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
W
Scylla
Ovicide
Scylla
12
2
10
8.5
L
Gilgamesh
ProTScope
Gilgamesh
1
6
2
0.33
W
Kuzenbo
SickGamma
Kuzenbo
2
0
19
11.5
L
0
8
2
0.13
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,195
Damage
41,965
52,811
Taken
55,482
52,394
Mitigated
26,367
14,687
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,359
6,118
134
2,273
18,670
6,212
0
9,923
8,470
0
51,070
W
Scylla
Ovicide
Scylla
22,572
3,205
0
8,377
13,595
5,630
884
3,357
10,238
73,813
0
L
Gilgamesh
ProTScope
Gilgamesh
15,542
3,609
180
1,975
21,201
14,879
0
11,707
9,242
0
40,925
W
Kuzenbo
SickGamma
Kuzenbo
6,347
2,633
363
2,570
15,700
24,996
615
5,375
10,325
18,935
0
L
14,064
2,984
193
1,217
15,611
5,276
0
10,335
4,978
50,813
0
W
19,276
3,281
281
3,096
23,516
21,768
565
5,934
17,582
13,991
51,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
33,606
227
Minions Killed
186
8
Camps Cleared
7
951,035
Distance Traveled
853,789
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,934
663
55
3
4
265,330
1
W
Scylla
14,528
807
128
7
4
300,918
1
L
Gilgamesh
10,948
608
51
3
1
313,763
1
W
Kuzenbo
13,360
742
28
2
1
322,326
2
L
Nu Wa
10,724
596
80
4
2
274,696
1
W
Shiva
13,620
757
71
4
3
327,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role