Player Matchup

Heimdallr
Heimdallr
LittleSparrow97
Heimdallr
Level 106
God Stats
3W - 3L
1,381 SR
Queue Stats
98W - 140L
1,301 Elo+
Party 2
Anubis
Anubis
POLOmoreno9043
Anubis
Level 107
God Stats
16W - 11L
1,230 SR
Queue Stats
139W - 193L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
jd_hartwig
Kuzenbo
Level 104
God Stats
15W - 21L
1,441 SR
Queue Stats
76W - 120L
1,284 Elo+
Party 2
Team Averages
Level 106
1,351 SR
1,317 Elo+

VS

Team Averages
Level 43
1,443 SR
1,336 Elo+
Gilgamesh
Gilgamesh
Colinization18
Gilgamesh
Level 47
God Stats
8W - 10L
1,442 SR
Queue Stats
163W - 227L
1,325 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JuiceMaGooze
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 43L
1,192 Elo+
Party 1
Bacchus
Bacchus
Krabnuts
Bacchus
Level 65
God Stats
6W - 10L
1,387 SR
Queue Stats
96W - 105L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LittleSparrow97
Heimdallr
16
7 / 2 / 5
11,282
705
24,179
11,570
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 6
11,199
700
12,503
9,920
6,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
jd_hartwig
Kuzenbo
14
2 / 1 / 7
10,593
662
5,005
10,903
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colinization18
Gilgamesh
14
1 / 3 / 4
9,093
568
6,946
22,010
22,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
JuiceMaGooze
Ah Muzen Cab
12
1 / 4 / 2
8,950
559
7,480
11,396
4,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Krabnuts
Bacchus
14
3 / 6 / 2
9,511
594
6,201
16,926
23,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
5
5
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Colinization18
Gilgamesh
1
3
4
1
L
Ah Muzen Cab
JuiceMaGooze
Ah Muzen Cab
1
4
2
0.5
L
Bacchus
Krabnuts
Bacchus
3
6
2
0.67
W
Heimdallr
LittleSparrow97
Heimdallr
7
2
5
4.75
W
4
2
6
3.5
W
Kuzenbo
jd_hartwig
Kuzenbo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,687
Damage
20,627
32,393
Taken
50,332
28,369
Mitigated
50,024
7,193
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Colinization18
Gilgamesh
6,946
1,354
0
472
22,010
22,998
0
6,165
15,844
0
24,880
L
Ah Muzen Cab
JuiceMaGooze
Ah Muzen Cab
7,480
2,929
0
1,550
11,396
4,011
428
4,384
7,012
0
30,515
L
Bacchus
Krabnuts
Bacchus
6,201
400
0
876
16,926
23,015
0
7,415
9,511
20,127
0
W
Heimdallr
LittleSparrow97
Heimdallr
24,179
10,449
0
1,144
11,570
5,494
1,097
1,769
9,801
0
60,960
W
12,503
583
292
3,135
9,920
6,074
352
2,690
7,230
46,409
0
W
Kuzenbo
jd_hartwig
Kuzenbo
5,005
1,696
807
1,815
10,903
16,801
540
2,668
8,235
12,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
27,554
179
Minions Killed
111
6
Camps Cleared
4
807,605
Distance Traveled
812,656
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,093
568
43
3
1
345,105
0
L
Ah Muzen Cab
8,950
559
39
2
0
197,492
0
L
Bacchus
9,511
594
29
2
3
270,059
2
W
Heimdallr
11,282
705
87
5
2
282,585
0
W
Anubis
11,199
700
72
5
4
219,784
3
W
Kuzenbo
10,593
662
20
1
0
305,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role