Player Matchup

Shiva
Shiva
CodeGreaze
Shiva
Level 43
God Stats
12W - 6L
1,755 SR
Queue Stats
125W - 133L
1,600 Elo+
Solo
Raijin
Raijin
Deathtonetworks
Raijin
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 84L
1,424 Elo+
Party 1
Atlas
Atlas
dani710
Atlas
Level 124
God Stats
1W - 1L
1,311 SR
Queue Stats
27W - 26L
1,392 Elo+
Party 1
Kali
Kali
javito28801
Kali
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 187L
1,473 Elo+
Party 1
Medusa
Medusa
totiprogamer
Medusa
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 13L
1,202 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,418 Elo+

VS

Team Averages
Level 73
1,517 SR
1,515 Elo+
Thanatos
Thanatos
Bodileur
Thanatos
Level 22
God Stats
7W - 9L
1,383 SR
Queue Stats
87W - 80L
1,536 Elo+
Party 3
Izanami
Izanami
Naektergal
Izanami
Level 106
God Stats
54W - 46L
1,570 SR
Queue Stats
227W - 209L
1,486 Elo+
Party 3
Khepri
Khepri
TuzlukMB
Khepri
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
10W - 13L
1,482 Elo+
Party 2
Bellona
Bellona
ataricengiz
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
stalker343
Poseidon
Level 98
God Stats
5W - 8L
1,593 SR
Queue Stats
133W - 145L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
13 / 1 / 3
11,712
651
14,902
11,900
9,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 4
9,933
552
6,447
9,938
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
dani710
Atlas
15
2 / 3 / 17
9,785
544
7,808
15,706
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 0 / 6
10,154
564
8,891
11,831
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
18
9 / 2 / 6
10,885
605
16,393
18,578
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bodileur
Thanatos
14
4 / 6 / 3
9,116
506
10,866
19,154
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Naektergal
Izanami
12
1 / 6 / 2
7,989
444
7,062
12,802
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
TuzlukMB
Khepri
12
1 / 3 / 3
7,120
396
4,290
9,822
4,416
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ataricengiz
Bellona
10
0 / 6 / 0
6,782
377
1,617
11,346
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
stalker343
Poseidon
12
3 / 9 / 1
8,300
461
10,737
14,271
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
30
Kills
9
9
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bodileur
Thanatos
4
6
3
0.92
W
Shiva
13
1
3
14.5
W
3
3
4
1.67
L
Izanami
Naektergal
Izanami
1
6
2
0.33
L
Khepri
TuzlukMB
Khepri
1
3
3
0.83
L
Bellona
ataricengiz
Bellona
0
6
0
0
W
Atlas
dani710
Atlas
2
3
17
3.5
W
3
0
6
6
L
Poseidon
stalker343
Poseidon
3
9
1
0.39
W
Medusa
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
34,572
67,953
Taken
67,395
43,036
Mitigated
24,886
20,364
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bodileur
Thanatos
10,866
2,579
0
14,475
19,154
5,975
0
2,200
16,819
0
58,700
W
Shiva
14,902
3,571
361
1,378
11,900
9,951
1,363
3,024
8,767
4,758
65,373
W
6,447
1,160
0
1,591
9,938
3,504
1,957
2,644
7,068
66,434
0
L
Izanami
Naektergal
Izanami
7,062
3,690
0
2,574
12,802
3,318
0
2,868
9,918
0
52,890
L
Khepri
TuzlukMB
Khepri
4,290
33
0
293
9,822
4,416
0
2,842
6,890
17,554
0
L
Bellona
ataricengiz
Bellona
1,617
0
0
18
11,346
7,890
0
1,825
9,487
4,956
12,504
W
Atlas
dani710
Atlas
7,808
1,991
0
1,787
15,706
17,394
284
4,533
10,829
23,771
0
W
8,891
2,930
0
5,784
11,831
5,816
1,398
940
10,829
0
78,531
L
Poseidon
stalker343
Poseidon
10,737
909
0
590
14,271
3,287
0
5,087
8,972
49,382
74
W
Medusa
16,393
8,756
0
9,463
18,578
6,371
346
3,843
14,537
0
95,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
39,307
558
Minions Killed
358
0
Camps Cleared
0
1,889,129
Distance Traveled
1,673,292
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,116
506
106
6
0
355,603
6
W
Shiva
11,712
651
146
8
0
393,115
1
W
Raijin
9,933
552
148
8
0
343,942
1
L
Izanami
7,989
444
94
5
0
322,851
2
L
Khepri
7,120
396
20
1
0
392,818
10
L
Bellona
6,782
377
42
2
0
277,585
1
W
Atlas
9,785
544
22
1
0
387,650
1
W
Kali
10,154
564
106
6
0
422,750
0
L
Poseidon
8,300
461
96
5
0
324,435
0
W
Medusa
10,885
605
136
8
0
341,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role