Player Matchup

Anubis
Anubis
Adios Amigos420
Anubis
Level 47
God Stats
9W - 10L
1,425 SR
Queue Stats
67W - 84L
1,351 Elo+
Party 1
Shiva
Shiva
Austism x96
Shiva
Level 13
God Stats
12W - 18L
1,449 SR
Queue Stats
18W - 28L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
GOOD_OROCHI
Ah Puch
Level 136
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 125L
1,419 Elo+
Solo
Chaac
Chaac
Gunzo34
Chaac
Level 39
God Stats
46W - 42L
1,461 SR
Queue Stats
803W - 924L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Monster10102255
Tsukuyomi
Level 47
God Stats
16W - 20L
1,454 SR
Queue Stats
201W - 296L
1,359 Elo+
Solo
Team Averages
Level 56
1,458 SR
1,385 Elo+

VS

Team Averages
Level 69
1,506 SR
1,387 Elo+
Shiva
Shiva
Chasse_emerson
Shiva
Level 101
God Stats
47W - 74L
1,453 SR
Queue Stats
378W - 453L
1,402 Elo+
Solo
King Arthur
King Arthur
Death_Finder94
King Arthur
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 204L
1,310 Elo+
Solo
Kukulkan
Kukulkan
Ehvaa
Kukulkan
Level 86
God Stats
125W - 128L
1,472 SR
Queue Stats
314W - 351L
1,355 Elo+
Solo
Susano
Susano
breaksong1975
Susano
Level 57
God Stats
13W - 17L
1,202 SR
Queue Stats
65W - 92L
1,328 Elo+
Solo
Bellona
Bellona
taxyehh
Bellona
Level 66
God Stats
12W - 3L
1,903 SR
Queue Stats
56W - 37L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 12
15,150
1,082
19,488
29,061
10,855
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 5 / 16
17,545
1,253
23,240
34,006
39,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
GOOD_OROCHI
Ah Puch
20
7 / 2 / 16
18,209
1,301
29,140
8,584
3,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Gunzo34
Chaac
20
1 / 7 / 15
14,759
1,054
17,521
25,671
29,202
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Monster10102255
Tsukuyomi
20
10 / 17 / 14
17,818
1,273
27,838
30,898
11,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 24
17,808
1,272
27,688
25,665
18,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Death_Finder94
King Arthur
20
5 / 5 / 26
16,935
1,210
16,458
26,886
34,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Ehvaa
Kukulkan
20
6 / 1 / 25
16,607
1,186
29,772
14,908
6,398
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 9 / 17
17,093
1,221
21,718
23,875
8,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
taxyehh
Bellona
20
12 / 5 / 20
17,665
1,262
24,385
31,720
20,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
156
29
Kills
44
44
Deaths
29
73
Assists
112
Player
Kills
Deaths
Assists
KDA
L
3
13
12
0.69
L
8
5
16
3.2
W
11
9
24
2.56
W
King Arthur
Death_Finder94
King Arthur
5
5
26
3.6
W
Kukulkan
Ehvaa
Kukulkan
6
1
25
18.5
L
Ah Puch
GOOD_OROCHI
Ah Puch
7
2
16
7.5
L
Chaac
Gunzo34
Chaac
1
7
15
1.21
L
Tsukuyomi
Monster10102255
Tsukuyomi
10
17
14
1
W
10
9
17
2.06
W
Bellona
taxyehh
Bellona
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,227
Damage
120,021
128,220
Taken
123,054
94,511
Mitigated
88,532
17,874
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,488
304
0
3,613
29,061
10,855
0
10,900
18,161
29,069
0
L
23,240
2,900
43
6,066
34,006
39,512
0
11,418
22,588
197
59,539
W
27,688
8,026
702
1,664
25,665
18,549
0
9,932
15,733
0
47,167
W
King Arthur
Death_Finder94
King Arthur
16,458
1,563
0
0
26,886
34,273
0
9,841
17,045
8,476
27,250
W
Kukulkan
Ehvaa
Kukulkan
29,772
5,284
218
3,709
14,908
6,398
0
5,700
9,208
61,929
0
L
Ah Puch
GOOD_OROCHI
Ah Puch
29,140
1,096
579
2,605
8,584
3,614
0
1,626
6,958
73,516
0
L
Chaac
Gunzo34
Chaac
17,521
6,468
0
4,721
25,671
29,202
0
7,260
18,411
0
31,698
L
Tsukuyomi
Monster10102255
Tsukuyomi
27,838
7,543
0
247
30,898
11,328
0
6,340
24,558
0
56,599
W
21,718
4,934
0
244
23,875
8,661
0
10,298
13,577
0
36,078
W
Bellona
taxyehh
Bellona
24,385
4,878
0
0
31,720
20,651
0
13,054
18,666
9,366
33,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,481
Gold Earned
86,108
269
Minions Killed
261
11
Camps Cleared
6
1,216,586
Distance Traveled
1,465,626
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,150
1,082
31
2
0
170,669
0
L
Shiva
17,545
1,253
76
5
1
274,661
0
W
Shiva
17,808
1,272
71
5
2
316,924
0
W
King Arthur
16,935
1,210
37
3
1
298,779
0
W
Kukulkan
16,607
1,186
82
6
0
275,198
1
L
Ah Puch
18,209
1,301
84
6
7
273,000
0
L
Chaac
14,759
1,054
28
2
1
261,983
1
L
Tsukuyomi
17,818
1,273
50
4
2
236,273
0
W
Susano
17,093
1,221
25
2
1
281,809
0
W
Bellona
17,665
1,262
46
3
2
292,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role