Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FrozenTestie
Amaterasu
Level 126
God Stats
2W - 2L
1,322 SR
Queue Stats
62W - 60L
1,533 Elo+
Party 1
Da Ji
Da Ji
MiPito
Da Ji
Level 145
God Stats
1W - 0L
1,718 SR
Queue Stats
14W - 16L
1,443 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,492 Elo+

VS

Team Averages
Level 76
1,545 SR
1,586 Elo+
Tiamat
Tiamat
ExcludedPuncake
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 218L
1,626 Elo+
Party 2
Xbalanque
Xbalanque
FloupyTBK
Xbalanque
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 54L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Heitzey
Gilgamesh
Level 25
God Stats
41W - 30L
1,635 SR
Queue Stats
507W - 371L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 4 / 8
12,420
731
8,487
10,475
3,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FrozenTestie
Amaterasu
17
4 / 5 / 9
12,219
719
10,613
23,376
14,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
MiPito
Da Ji
17
6 / 3 / 8
12,785
752
14,746
14,159
5,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,503
677
16,085
12,420
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
FloupyTBK
Xbalanque
15
1 / 5 / 8
11,003
647
7,469
10,445
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Heitzey
Gilgamesh
15
7 / 6 / 4
11,516
677
13,412
16,288
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
14
Kills
12
12
Deaths
14
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
8
2
L
4
3
7
2.5
L
Xbalanque
FloupyTBK
Xbalanque
1
5
8
1
W
Amaterasu
FrozenTestie
Amaterasu
4
5
9
1.7
L
Gilgamesh
Heitzey
Gilgamesh
7
6
4
1.5
W
Da Ji
MiPito
Da Ji
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,846
Damage
36,966
48,010
Taken
39,153
23,236
Mitigated
24,804
12,930
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,487
397
0
3,171
10,475
3,125
1,269
4,117
5,709
57,616
0
L
16,085
883
0
2,813
12,420
6,231
270
3,018
9,402
61,019
0
L
Xbalanque
FloupyTBK
Xbalanque
7,469
4,065
0
1,787
10,445
3,880
516
1,084
9,361
0
26,701
W
Amaterasu
FrozenTestie
Amaterasu
10,613
3,967
289
6,752
23,376
14,511
0
7,826
15,205
0
40,726
L
Gilgamesh
Heitzey
Gilgamesh
13,412
3,190
263
1,381
16,288
14,693
24
4,652
11,636
2,855
19,951
W
Da Ji
MiPito
Da Ji
14,746
4,492
0
2,718
14,159
5,600
1,180
6,451
7,490
0
43,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
34,022
193
Minions Killed
171
8
Camps Cleared
6
914,162
Distance Traveled
887,710
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,420
731
92
5
3
295,078
1
L
Tiamat
11,503
677
105
6
4
319,679
2
L
Xbalanque
11,003
647
44
3
1
270,815
0
W
Amaterasu
12,219
719
48
3
1
324,667
1
L
Gilgamesh
11,516
677
22
1
1
297,216
5
W
Da Ji
12,785
752
53
3
4
294,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role