Player Matchup

Shiva
Shiva
DamageArthur
Shiva
Level 159
God Stats
7W - 3L
1,591 SR
Queue Stats
145W - 86L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
WhiteWalter024
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,391 Elo+
Party 1
Olorun
Olorun
stereocheetah54
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 65L
1,524 Elo+
Party 1
Team Averages
Level 122
1,530 SR
1,507 Elo+

VS

Team Averages
Level 99
1,499 SR
1,408 Elo+
Bellona
Bellona
BlindLantern
Bellona
Level 62
God Stats
14W - 9L
1,500 SR
Queue Stats
352W - 539L
1,291 Elo+
Solo
Chang'e
Chang'e
LoisSenju
Chang'e
Level 112
God Stats
100W - 90L
1,461 SR
Queue Stats
953W - 1,069L
1,474 Elo+
Solo
Bastet
Bastet
PERSIANJ0315
Bastet
Level 123
God Stats
127W - 103L
1,537 SR
Queue Stats
606W - 673L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
15,412
701
22,802
22,162
35,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
WhiteWalter024
Danzaburou
20
4 / 6 / 5
14,633
665
12,241
17,086
5,888
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 3 / 7
14,258
648
15,906
18,868
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlindLantern
Bellona
18
3 / 4 / 7
13,284
604
12,319
23,669
29,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
LoisSenju
Chang'e
19
3 / 7 / 9
14,184
645
14,641
20,476
8,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
7 / 3 / 5
14,523
660
21,288
19,873
8,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
14
Kills
13
13
Deaths
14
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlindLantern
Bellona
3
4
7
1.63
W
7
4
6
2.5
L
Chang'e
LoisSenju
Chang'e
3
7
9
1.07
L
Bastet
7
3
5
3.17
W
Danzaburou
WhiteWalter024
Danzaburou
4
6
5
1.08
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,949
Damage
48,248
58,116
Taken
64,018
49,508
Mitigated
46,122
19,231
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlindLantern
Bellona
12,319
2,273
501
2,231
23,669
29,011
0
5,011
18,658
1,312
41,215
W
22,802
3,368
1,135
3,897
22,162
35,133
349
7,813
14,349
0
49,323
L
Chang'e
LoisSenju
Chang'e
14,641
489
3,576
7,735
20,476
8,791
505
4,708
15,768
53,551
0
L
Bastet
21,288
2,789
912
7,501
19,873
8,320
458
5,772
14,101
0
78,855
W
Danzaburou
WhiteWalter024
Danzaburou
12,241
4,879
0
3,299
17,086
5,888
1,025
2,708
14,378
0
60,571
W
15,906
7,989
1,724
9,176
18,868
8,487
1,360
5,230
13,638
59,814
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
41,991
258
Minions Killed
240
8
Camps Cleared
9
1,091,357
Distance Traveled
1,153,646
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,284
604
58
3
1
391,755
9
W
Shiva
15,412
701
46
2
3
410,958
7
L
Chang'e
14,184
645
93
4
0
337,098
7
L
Bastet
14,523
660
89
4
8
424,793
5
W
Danzaburou
14,633
665
91
4
2
312,084
1
W
Olorun
14,258
648
121
6
3
368,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role