Player Matchup

Zeus
Zeus
AutoLockMaster
Zeus
Level 27
God Stats
7W - 5L
1,685 SR
Queue Stats
86W - 90L
1,550 Elo+
Solo
Ullr
Ullr
EllaNoTeAmaXD
Ullr
Level 40
God Stats
10W - 4L
2,006 SR
Queue Stats
33W - 12L
1,711 Elo+
Solo
Awilix
Awilix
LoneGamerWolf
Awilix
Level 160
God Stats
1W - 3L
1,326 SR
Queue Stats
78W - 66L
1,470 Elo+
Party 2
Cerberus
Cerberus
YamiNoMusume
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,701 Elo+
Party 2
Ymir
Ymir
xoxSPIDERMANxox
Ymir
Level 18
God Stats
0W - 3L
1,271 SR
Queue Stats
58W - 58L
1,558 Elo+
Solo
Team Averages
Level 50
1,557 SR
1,598 Elo+

VS

Team Averages
Level 91
1,667 SR
1,590 Elo+
Danzaburou
Danzaburou
Gubbington
Danzaburou
Level 97
God Stats
7W - 2L
1,663 SR
Queue Stats
36W - 27L
1,555 Elo+
Party 1
Tyr
Tyr
KentuckyFriedDog
Tyr
Level 27
God Stats
7W - 3L
1,701 SR
Queue Stats
37W - 43L
1,543 Elo+
Party 1
Scylla
Scylla
TeslaCat
Scylla
Level 145
God Stats
3W - 1L
1,562 SR
Queue Stats
23W - 14L
1,676 Elo+
Party 1
Cerberus
Cerberus
TodWorksAJob
Cerberus
Level 29
God Stats
22W - 12L
1,624 SR
Queue Stats
304W - 220L
1,498 Elo+
Solo
Artemis
Artemis
diabloonyx
Artemis
Level 159
God Stats
2W - 1L
1,786 SR
Queue Stats
85W - 63L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
4,699
940
3,518
1,558
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 1
5,223
1,045
2,918
2,785
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,174
835
1,736
5,237
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YamiNoMusume
Cerberus
6
0 / 0 / 0
2,443
489
0
0
0
10
0 / 0 / 1
4,701
940
2,063
4,924
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gubbington
Danzaburou
10
0 / 0 / 3
4,916
983
3,570
3,563
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
4,535
907
806
2,669
1,906
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
TeslaCat
Scylla
10
1 / 1 / 1
4,828
966
2,385
2,999
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
TodWorksAJob
Cerberus
10
2 / 1 / 2
5,060
1,012
3,144
3,754
2,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
diabloonyx
Artemis
10
1 / 0 / 0
4,887
977
1,268
1,700
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
1
0
1
1.5
W
Danzaburou
Gubbington
Danzaburou
0
0
3
1.5
W
0
0
1
0.5
L
0
4
1
0.13
W
Scylla
TeslaCat
Scylla
1
1
1
1.5
W
Cerberus
TodWorksAJob
Cerberus
2
1
2
3
L
Cerberus
YamiNoMusume
Cerberus
0
0
0
0
W
Artemis
diabloonyx
Artemis
1
0
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,235
Damage
11,173
14,504
Taken
14,685
6,293
Mitigated
6,759
4,606
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,518
128
0
383
1,558
425
0
688
870
14,420
0
L
2,918
1,195
0
1,624
2,785
865
0
604
2,181
0
20,093
W
Danzaburou
Gubbington
Danzaburou
3,570
1,777
0
1,004
3,563
1,220
373
1,371
2,015
0
12,745
W
806
259
0
1,062
2,669
1,906
306
728
1,921
0
6,453
L
1,736
509
0
790
5,237
2,122
0
2,276
2,885
0
5,016
W
Scylla
TeslaCat
Scylla
2,385
636
0
750
2,999
843
273
821
2,001
15,529
0
W
Cerberus
TodWorksAJob
Cerberus
3,144
169
152
976
3,754
2,302
139
1,669
1,906
4,915
0
L
Cerberus
YamiNoMusume
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
diabloonyx
Artemis
1,268
257
0
886
1,700
488
82
582
1,064
0
15,030
L
2,063
169
0
1,809
4,924
2,881
0
1,747
3,039
8,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
24,226
101
Minions Killed
121
0
Camps Cleared
0
462,585
Distance Traveled
619,403
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,699
940
37
7
0
93,232
1
L
Ullr
5,223
1,045
45
9
0
120,607
2
W
Danzaburou
4,916
983
25
5
0
124,801
3
W
Tyr
4,535
907
14
3
0
125,606
1
L
Awilix
4,174
835
7
1
0
121,869
0
W
Scylla
4,828
966
36
7
0
110,148
0
W
Cerberus
5,060
1,012
9
2
0
118,454
0
L
Cerberus
2,443
489
0
0
0
0
0
W
Artemis
4,887
977
37
7
0
140,394
3
L
Ymir
4,701
940
12
2
0
126,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role