Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Btwist
Hercules
Level 103
God Stats
1W - 2L
1,353 SR
Queue Stats
56W - 47L
1,496 Elo+
Party 3
Hades
Hades
GB HENMAN
Hades
Level 154
God Stats
13W - 7L
1,871 SR
Queue Stats
665W - 697L
1,492 Elo+
Solo
Medusa
Medusa
greensourlime
Medusa
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 125L
1,596 Elo+
Party 1
Team Averages
Level 131
1,545 SR
1,517 Elo+

VS

Team Averages
Level 131
1,436 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FürstBismarck
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
SadNoodle
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,449 Elo+
Solo
Ra
Ra
Strussla
Ra
Level 158
God Stats
5W - 8L
1,181 SR
Queue Stats
460W - 455L
1,504 Elo+
Solo
Skadi
Skadi
baumkobold
Skadi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 1 / 13
12,475
780
18,669
13,299
6,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
 
Terra
19
2 / 1 / 24
11,294
706
10,204
21,682
23,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Btwist
Hercules
20
8 / 3 / 15
13,258
829
15,564
34,964
32,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
GB HENMAN
Hades
17
3 / 6 / 16
11,062
691
21,058
22,795
14,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 2 / 15
12,446
778
21,024
12,655
5,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 5 / 8
10,582
661
15,220
16,516
8,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
16
3 / 6 / 7
9,699
606
6,459
15,484
8,130
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SadNoodle
Cthulhu
18
1 / 4 / 10
10,721
670
19,610
22,842
26,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 7
11,199
700
18,835
15,669
11,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
16
3 / 10 / 9
10,347
647
22,846
20,139
9,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
30
Kills
13
13
Deaths
30
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
13
15.5
W
Terra
 
Terra
2
1
24
14
L
Danzaburou
 
Danzaburou
2
5
8
1.2
W
Hercules
Btwist
Hercules
8
3
15
5.17
L
Bakasura
3
6
7
1.08
W
Hades
GB HENMAN
Hades
3
6
16
1.83
L
Cthulhu
SadNoodle
Cthulhu
1
4
10
1.5
L
4
5
7
1.5
L
Skadi
3
10
9
0.75
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,519
Damage
82,970
105,395
Taken
90,650
82,478
Mitigated
63,928
71,644
Healing
32,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,669
10,582
1,534
5,062
13,299
6,205
2,863
5,603
7,696
0
47,785
W
Terra
 
Terra
10,204
497
16,291
12,201
21,682
23,885
117
9,067
12,326
16,481
0
L
Danzaburou
 
Danzaburou
15,220
3,683
1,383
2,661
16,516
8,534
645
6,707
9,809
0
36,186
W
Hercules
Btwist
Hercules
15,564
3,854
2,237
18,642
34,964
32,799
1,104
10,305
24,135
0
22,237
L
Bakasura
6,459
4,305
1,824
1,827
15,484
8,130
0
5,090
10,197
0
7,166
W
Hades
GB HENMAN
Hades
21,058
303
3,011
6,816
22,795
14,024
783
7,812
14,287
39,687
0
L
Cthulhu
SadNoodle
Cthulhu
19,610
755
1,768
2,999
22,842
26,080
0
5,539
17,055
35,265
0
L
18,835
400
10,491
5,449
15,669
11,628
88
4,559
10,987
45,292
0
L
Skadi
22,846
10,672
1,118
2,985
20,139
9,556
772
8,527
11,340
0
30,891
W
21,024
9,057
2,634
3,216
12,655
5,565
1,933
5,658
6,997
0
47,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,535
Gold Earned
52,548
186
Minions Killed
159
0
Camps Cleared
0
1,439,516
Distance Traveled
1,357,524
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,475
780
58
4
0
280,129
0
W
Terra
11,294
706
10
1
0
318,437
0
L
Danzaburou
10,582
661
35
2
0
252,446
0
W
Hercules
13,258
829
8
1
0
265,601
1
L
Bakasura
9,699
606
18
1
0
292,054
0
W
Hades
11,062
691
46
3
0
273,292
1
L
Cthulhu
10,721
670
27
2
0
290,142
1
L
Ra
11,199
700
61
4
0
292,535
0
L
Skadi
10,347
647
18
1
0
230,347
2
W
Medusa
12,446
778
64
4
0
302,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role