Player Matchup

Eset
Eset
Abkaal
Eset
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,208 Elo+
Party 1
Atlas
Atlas
Anacros
Atlas
Level 68
God Stats
1W - 2L
1,348 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Neith
Neith
LordBeleth
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,208 Elo+

VS

Team Averages
Level 94
1,690 SR
1,403 Elo+
Cliodhna
Cliodhna
Ghost251
Cliodhna
Level 126
God Stats
3W - 7L
1,452 SR
Queue Stats
41W - 50L
1,395 Elo+
Solo
He Bo
He Bo
NexXCrOXxMaNceR
He Bo
Level 87
God Stats
2W - 2L
1,914 SR
Queue Stats
74W - 93L
1,427 Elo+
Party 2
Medusa
Medusa
xzwfy
Medusa
Level 69
God Stats
4W - 3L
1,703 SR
Queue Stats
79W - 97L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Abkaal
Eset
14
6 / 8 / 5
9,743
749
9,148
11,722
4,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Anacros
Atlas
12
4 / 3 / 6
9,626
740
9,233
15,794
19,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
4 / 8 / 5
9,159
705
9,636
11,143
3,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ghost251
Cliodhna
15
8 / 3 / 11
10,587
814
14,079
10,994
3,907
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 4 / 12
10,082
776
12,665
11,896
4,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
xzwfy
Medusa
15
7 / 8 / 9
10,692
822
7,699
12,069
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
19
19
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Eset
Abkaal
Eset
6
8
5
1.06
L
Atlas
Anacros
Atlas
4
3
6
2.33
W
Cliodhna
Ghost251
Cliodhna
8
3
11
4.5
L
Neith
4
8
5
0.81
W
4
4
12
2.5
W
Medusa
xzwfy
Medusa
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
34,443
38,659
Taken
34,959
26,813
Mitigated
13,095
4,349
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Abkaal
Eset
9,148
852
74
1,566
11,722
4,186
684
3,542
8,180
32,363
0
L
Atlas
Anacros
Atlas
9,233
3,524
0
1,444
15,794
19,189
302
6,820
8,974
15,398
0
W
Cliodhna
Ghost251
Cliodhna
14,079
1,664
0
692
10,994
3,907
1,058
6,096
4,898
0
28,186
L
Neith
9,636
4,068
0
1,265
11,143
3,438
1,075
2,418
8,725
0
20,869
W
12,665
854
0
5,608
11,896
4,434
829
6,352
5,544
37,791
0
W
Medusa
xzwfy
Medusa
7,699
2,697
0
1,316
12,069
4,754
0
6,281
5,788
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
31,361
107
Minions Killed
143
2
Camps Cleared
6
613,394
Distance Traveled
664,724
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,743
749
76
6
0
190,657
1
L
Atlas
9,626
740
5
0
0
231,548
1
W
Cliodhna
10,587
814
34
3
0
231,226
3
L
Neith
9,159
705
26
2
2
191,189
2
W
He Bo
10,082
776
60
5
2
230,546
4
W
Medusa
10,692
822
49
4
4
202,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role