Player Matchup

Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AdAstra2
Ganesha
Level 28
God Stats
3W - 2L
1,363 SR
Queue Stats
30W - 16L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
COLDYCOLD
Baron Samedi
Level 42
God Stats
11W - 1L
1,758 SR
Queue Stats
93W - 74L
1,556 Elo+
Party 1
Mercury
Mercury
wiscrebel1488
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 140L
1,611 Elo+
Party 1
Team Averages
Level 62
1,524 SR
1,555 Elo+

VS

Team Averages
Level 80
1,479 SR
1,391 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AsteroidPen3414
Hachiman
Level 44
God Stats
1W - 3L
1,720 SR
Queue Stats
90W - 94L
1,366 Elo+
Party 3
Aphrodite
Aphrodite
Seenby
Aphrodite
Level 23
God Stats
1W - 3L
1,292 SR
Queue Stats
64W - 57L
1,369 Elo+
Party 3
Heimdallr
Heimdallr
raphaelmsn2222
Heimdallr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,341 Elo+
Party 2
Fenrir
Fenrir
willian10deabril
Fenrir
Level 100
God Stats
12W - 19L
1,384 SR
Queue Stats
168W - 173L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
9 / 0 / 5
10,154
597
13,157
6,433
2,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
 
Nike
16
4 / 3 / 3
9,923
584
7,120
12,567
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
AdAstra2
Ganesha
15
0 / 2 / 16
9,696
570
4,171
12,570
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
COLDYCOLD
Baron Samedi
17
7 / 0 / 6
10,722
631
9,332
7,437
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
15 / 1 / 4
12,638
743
17,389
13,801
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 7 / 0
7,007
412
4,872
10,178
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
0 / 6 / 2
6,689
393
4,108
12,484
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Seenby
Aphrodite
11
1 / 6 / 1
6,922
407
3,426
12,664
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
raphaelmsn2222
Heimdallr
13
2 / 7 / 1
7,881
464
8,217
11,182
4,022
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 1
7,046
414
5,506
16,479
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
35
Kills
5
6
Deaths
35
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
0
5
11.5
W
Nike
 
Nike
4
3
3
1.83
L
Chang'e
 
Chang'e
1
7
0
0.14
W
Ganesha
AdAstra2
Ganesha
0
2
16
4
L
Hachiman
0
6
2
0.17
W
Baron Samedi
COLDYCOLD
Baron Samedi
7
0
6
10
L
Aphrodite
Seenby
Aphrodite
1
6
1
0.25
L
Heimdallr
raphaelmsn2222
Heimdallr
2
7
1
0.36
L
1
9
1
0.17
W
Mercury
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
26,129
52,808
Taken
62,987
33,390
Mitigated
24,966
13,516
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,157
6,246
0
2,447
6,433
2,052
6,264
986
5,395
0
79,028
W
Nike
 
Nike
7,120
818
0
3,172
12,567
7,778
843
320
12,247
5,947
41,172
L
Chang'e
 
Chang'e
4,872
619
194
2,196
10,178
2,426
0
4,453
5,725
27,121
0
W
Ganesha
AdAstra2
Ganesha
4,171
856
374
2,381
12,570
14,875
1,332
1,666
10,890
20,009
0
L
Hachiman
4,108
1,619
0
1,693
12,484
2,341
0
3,165
9,319
0
30,452
W
Baron Samedi
COLDYCOLD
Baron Samedi
9,332
1,146
1,039
2,192
7,437
3,177
1,773
2,511
4,642
77,344
0
L
Aphrodite
Seenby
Aphrodite
3,426
420
2,249
3,406
12,664
12,027
359
2,276
10,352
20,841
0
L
Heimdallr
raphaelmsn2222
Heimdallr
8,217
4,142
139
469
11,182
4,022
872
638
9,990
0
44,648
L
5,506
1,223
0
2,665
16,479
4,150
0
3,528
12,881
0
32,769
W
Mercury
17,389
10,982
0
1,911
13,801
5,508
0
2,365
11,336
0
116,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
35,545
511
Minions Killed
268
0
Camps Cleared
0
1,673,747
Distance Traveled
1,352,657
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,154
597
117
7
0
279,046
6
W
Nike
9,923
584
98
6
0
340,968
4
L
Chang'e
7,007
412
44
3
0
212,088
2
W
Ganesha
9,696
570
7
0
0
273,884
5
L
Hachiman
6,689
393
59
3
0
299,934
1
W
Baron Samedi
10,722
631
128
8
0
327,672
7
L
Aphrodite
6,922
407
29
2
0
286,848
0
L
Heimdallr
7,881
464
79
5
0
250,077
1
L
Fenrir
7,046
414
57
3
0
303,710
2
W
Mercury
12,638
743
161
9
0
452,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role