Player Matchup

Yemoja
Yemoja
Brkatos
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 68L
1,550 Elo+
Party 3
Discordia
Discordia
Murloc992
Discordia
Level 85
God Stats
3W - 7L
1,413 SR
Queue Stats
49W - 49L
1,572 Elo+
Party 1
Apollo
Apollo
N1RoXaS
Apollo
Level 54
God Stats
7W - 9L
1,462 SR
Queue Stats
48W - 47L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
PlakaTM
Heimdallr
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,553 Elo+
Party 1
Set
Set
XxWeirdlo273xX
Set
Level 98
God Stats
1W - 1L
1,720 SR
Queue Stats
55W - 46L
1,554 Elo+
Party 3
Team Averages
Level 76
1,519 SR
1,556 Elo+

VS

Team Averages
Level 142
1,491 SR
1,536 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Aeristo
He Bo
Level 160
God Stats
9W - 6L
1,573 SR
Queue Stats
241W - 218L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
MajorVengeance
Amaterasu
Level 158
God Stats
15W - 13L
1,507 SR
Queue Stats
252W - 225L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
The_Malteserman
Guan Yu
Level 127
God Stats
5W - 4L
1,376 SR
Queue Stats
205W - 195L
1,539 Elo+
Party 2
Cupid
Cupid
Tooleno
Cupid
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
290W - 269L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brkatos
Yemoja
10
0 / 4 / 7
7,167
478
4,414
14,017
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Murloc992
Discordia
12
2 / 6 / 1
7,160
477
5,360
7,664
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
N1RoXaS
Apollo
14
1 / 4 / 2
8,696
580
8,349
10,376
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PlakaTM
Heimdallr
13
5 / 5 / 1
8,534
569
10,486
12,859
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 3
6,811
454
4,429
13,480
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 3 / 6
7,824
522
6,548
11,264
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Aeristo
He Bo
17
12 / 2 / 3
10,525
702
15,477
5,790
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MajorVengeance
Amaterasu
16
5 / 0 / 4
9,987
666
7,898
15,206
11,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 3
9,564
638
7,744
9,362
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Tooleno
Cupid
15
2 / 3 / 2
9,255
617
4,610
9,938
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
27
27
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
6
1.67
W
He Bo
Aeristo
He Bo
12
2
3
6.75
L
Yemoja
Brkatos
Yemoja
0
4
7
0.88
W
Amaterasu
MajorVengeance
Amaterasu
5
0
4
7
L
Discordia
Murloc992
Discordia
2
6
1
0.42
L
Apollo
N1RoXaS
Apollo
1
4
2
0.5
L
Heimdallr
PlakaTM
Heimdallr
5
5
1
1.1
W
6
2
3
3.75
W
Cupid
Tooleno
Cupid
2
3
2
1
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
42,277
58,396
Taken
51,560
18,331
Mitigated
29,742
12,621
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,548
2,603
359
1,644
11,264
9,716
52
4,856
6,182
15,045
1,601
W
He Bo
Aeristo
He Bo
15,477
1,050
108
1,884
5,790
1,980
90
1,960
3,827
75,276
0
L
Yemoja
Brkatos
Yemoja
4,414
1,120
2,292
2,390
14,017
5,870
75
6,661
7,356
16,958
0
W
Amaterasu
MajorVengeance
Amaterasu
7,898
4,123
0
7,319
15,206
11,448
584
634
14,572
0
67,693
L
Discordia
Murloc992
Discordia
5,360
278
0
904
7,664
1,738
0
4,512
3,152
37,960
0
L
Apollo
N1RoXaS
Apollo
8,349
4,943
0
1,537
10,376
4,388
320
0
10,376
0
62,054
L
Heimdallr
PlakaTM
Heimdallr
10,486
4,072
0
2,296
12,859
3,173
361
4,710
8,149
0
58,228
W
7,744
1,554
175
4,586
9,362
4,099
0
1,023
8,339
0
69,513
W
Cupid
Tooleno
Cupid
4,610
2,131
95
4,179
9,938
2,499
476
1,301
8,636
0
68,330
L
4,429
1,947
0
3,202
13,480
3,162
120
5,720
7,760
0
29,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
47,155
385
Minions Killed
536
0
Camps Cleared
0
1,417,953
Distance Traveled
1,680,482
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,824
522
26
2
0
313,279
2
W
He Bo
10,525
702
125
8
0
325,332
0
L
Yemoja
7,167
478
23
2
0
264,928
9
W
Amaterasu
9,987
666
138
9
0
319,263
2
L
Discordia
7,160
477
68
5
0
289,876
0
L
Apollo
8,696
580
133
9
0
297,266
0
L
Heimdallr
8,534
569
108
7
0
276,346
1
W
Guan Yu
9,564
638
117
8
0
390,785
0
W
Cupid
9,255
617
130
9
0
331,823
6
L
Set
6,811
454
53
4
0
289,537
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role