Player Matchup

Serqet
Serqet
Gold III
Crimsonhunts
Serqet
Gold III
Level 125
God Stats
9W - 5L
1,576 SR
Queue Stats
63W - 69L
1,427 MMR
Party 2
Achilles
Achilles
Gold IV
God Tier NRG
Achilles
Gold IV
Level 155
God Stats
11W - 10L
1,497 SR
Queue Stats
904W - 890L
1,431 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
LordeSaviour
Sun Wukong
Gold III
Level 158
God Stats
0W - 1L
1,720 SR
Queue Stats
231W - 225L
1,425 MMR
Party 3
Chiron
Chiron
Gold V
MedasRain
Chiron
Gold V
Level 128
God Stats
6W - 5L
1,882 SR
Queue Stats
231W - 225L
1,425 MMR
Party 3
Persephone
Persephone
Bronze III
SunBreathingForm
Persephone
Bronze III
Level 129
God Stats
1W - 3L
1,551 SR
Queue Stats
35W - 34L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,645 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,625 SR
1,456 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
Arielwz
King Arthur
Silver III
Level 108
God Stats
3W - 6L
1,779 SR
Queue Stats
13W - 11L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Phat Shizno
Morgan Le Fay
Gold II
Level 158
God Stats
37W - 55L
1,463 SR
Queue Stats
719W - 718L
1,417 MMR
Party 1
Ares
Ares
Silver I
RARPK
Ares
Silver I
Level 125
God Stats
4W - 3L
1,874 SR
Queue Stats
27W - 33L
1,448 MMR
Solo
Loki
Loki
Gold III
Reaper5024
Loki
Gold III
Level 159
God Stats
11W - 4L
1,508 SR
Queue Stats
169W - 165L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
4 / 3 / 10
11,858
456
11,554
24,805
26,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
God Tier NRG
Achilles
20
7 / 5 / 7
13,440
517
18,302
21,365
19,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LordeSaviour
Sun Wukong
20
0 / 9 / 5
12,424
478
8,238
25,168
28,506
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
MedasRain
Chiron
20
5 / 7 / 3
13,144
506
19,641
22,154
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
SunBreathingForm
Persephone
18
6 / 6 / 7
12,906
496
16,694
15,585
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
IzanamiCliodhnaGilgamesh

VS

Bans
BastetKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 4 / 7
17,158
660
20,351
20,289
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Arielwz
King Arthur
20
6 / 2 / 12
15,472
595
24,464
28,051
36,565
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Phat Shizno
Morgan Le Fay
20
6 / 9 / 8
14,745
567
17,178
24,862
12,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
RARPK
Ares
19
3 / 3 / 13
14,590
561
10,204
24,587
29,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
7 / 4 / 5
16,143
621
12,223
19,429
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
22
Kills
30
30
Deaths
22
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
4
7
2.88
W
King Arthur
Arielwz
King Arthur
6
2
12
6
L
Serqet
4
3
10
3
L
Achilles
God Tier NRG
Achilles
7
5
7
2.1
L
Sun Wukong
LordeSaviour
Sun Wukong
0
9
5
0.28
L
Chiron
MedasRain
Chiron
5
7
3
0.93
W
Morgan Le Fay
Phat Shizno
Morgan Le Fay
6
9
8
1.11
W
Ares
RARPK
Ares
3
3
13
3.17
W
7
4
5
2.38
L
Persephone
SunBreathingForm
Persephone
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,429
Damage
84,420
109,077
Taken
117,218
90,028
Mitigated
95,473
24,117
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,351
11,323
0
9,012
20,289
9,980
10,431
2,154
18,023
0
137,296
W
King Arthur
Arielwz
King Arthur
24,464
4,770
0
6,293
28,051
36,565
172
4,490
23,234
0
102,297
L
Serqet
11,554
2,649
386
3,431
24,805
26,952
0
10,112
14,693
137
23,041
L
Achilles
God Tier NRG
Achilles
18,302
6,296
0
4,751
21,365
19,427
0
6,374
14,991
0
95,217
L
Sun Wukong
LordeSaviour
Sun Wukong
8,238
1,120
0
5,751
25,168
28,506
835
4,303
20,865
979
90,647
L
Chiron
MedasRain
Chiron
19,641
5,183
875
6,183
22,154
9,262
468
3,815
18,303
0
128,195
W
Morgan Le Fay
Phat Shizno
Morgan Le Fay
17,178
2,236
400
7,600
24,862
12,286
1,237
4,766
19,531
96,101
0
W
Ares
RARPK
Ares
10,204
459
0
3,941
24,587
29,228
1,572
5,874
18,362
45,517
0
W
12,223
2,082
0
7,920
19,429
7,414
3,896
4,163
14,467
0
145,998
L
Persephone
SunBreathingForm
Persephone
16,694
199
111
2,629
15,585
5,881
0
4,522
11,057
86,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,772
Gold Earned
78,108
654
Minions Killed
725
0
Camps Cleared
0
2,482,635
Distance Traveled
2,602,339
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,158
660
205
8
0
461,075
4
W
King Arthur
15,472
595
173
7
0
567,157
4
L
Serqet
11,858
456
26
1
0
521,654
5
L
Achilles
13,440
517
123
5
0
546,081
4
L
Sun Wukong
12,424
478
169
7
0
477,022
2
L
Chiron
13,144
506
207
8
0
437,300
9
W
Morgan Le Fay
14,745
567
116
4
0
489,182
13
W
Ares
14,590
561
50
2
0
529,324
2
W
Loki
16,143
621
181
7
0
555,601
6
L
Persephone
12,906
496
129
5
0
500,578
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role