Player Matchup

Cerberus
Cerberus
Crem76
Cerberus
Level 64
God Stats
7W - 3L
1,712 SR
Queue Stats
107W - 98L
1,452 Elo+
Party 2
Sol
Sol
DanishCanadian
Sol
Level 29
God Stats
2W - 2L
1,451 SR
Queue Stats
20W - 27L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
LightAj
Danzaburou
Level 101
God Stats
36W - 31L
1,678 SR
Queue Stats
300W - 331L
1,506 Elo+
Party 2
Bellona
Bellona
Skizko
Bellona
Level 63
God Stats
14W - 14L
1,469 SR
Queue Stats
53W - 73L
1,469 Elo+
Party 2
Da Ji
Da Ji
pouncer333
Da Ji
Level 68
God Stats
4W - 3L
1,615 SR
Queue Stats
57W - 64L
1,481 Elo+
Party 2
Team Averages
Level 65
1,585 SR
1,486 Elo+

VS

Team Averages
Level 38
1,419 SR
1,282 Elo+
Erlang Shen
Erlang Shen
DyingWolf115
Erlang Shen
Level 18
God Stats
2W - 4L
1,171 SR
Queue Stats
66W - 86L
1,218 Elo+
Party 1
Atlas
Atlas
JAX192
Atlas
Level 57
God Stats
3W - 4L
1,868 SR
Queue Stats
22W - 36L
1,373 Elo+
Solo
Bakasura
Bakasura
Notaydann
Bakasura
Level 42
God Stats
4W - 6L
1,224 SR
Queue Stats
147W - 169L
1,235 Elo+
Party 1
Susano
Susano
SayneSavage2
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 191L
1,310 Elo+
Party 1
Agni
Agni
YoungWeebmaster
Agni
Level 70
God Stats
1W - 3L
1,331 SR
Queue Stats
162W - 188L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crem76
Cerberus
12
2 / 1 / 8
7,830
559
3,199
8,287
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 4 / 3
7,603
543
4,016
9,420
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LightAj
Danzaburou
15
15 / 0 / 2
9,946
710
15,736
9,683
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Skizko
Bellona
13
2 / 3 / 1
8,186
585
5,122
9,873
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
15
4 / 1 / 3
9,017
644
4,609
9,822
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DyingWolf115
Erlang Shen
11
1 / 4 / 1
6,809
486
5,164
9,062
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
JAX192
Atlas
8
0 / 3 / 0
5,168
369
3,272
6,449
2,262
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Notaydann
Bakasura
14
3 / 2 / 0
7,554
540
5,455
11,405
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
6
0 / 9 / 1
4,810
344
939
7,506
1,775
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
5 / 7 / 0
7,479
534
12,876
10,574
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
25
Kills
9
9
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crem76
Cerberus
2
1
8
6
W
2
4
3
0.88
L
Erlang Shen
DyingWolf115
Erlang Shen
1
4
1
0.38
L
Atlas
JAX192
Atlas
0
3
0
0
W
Danzaburou
LightAj
Danzaburou
15
0
2
16
L
Bakasura
Notaydann
Bakasura
3
2
0
1.5
L
Susano
0
9
1
0.06
W
Bellona
Skizko
Bellona
2
3
1
0.83
L
5
7
0
0.71
W
Da Ji
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
27,706
47,085
Taken
44,996
22,622
Mitigated
17,257
18,851
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crem76
Cerberus
3,199
156
716
1,880
8,287
4,436
384
4,345
3,917
13,069
3,369
W
4,016
874
0
3,896
9,420
2,340
1,582
5,456
3,799
37,550
0
L
Erlang Shen
DyingWolf115
Erlang Shen
5,164
2,896
0
1,733
9,062
7,067
359
438
8,391
0
31,634
L
Atlas
JAX192
Atlas
3,272
1,596
0
291
6,449
2,262
0
258
6,191
12,918
0
W
Danzaburou
LightAj
Danzaburou
15,736
5,261
0
5,333
9,683
3,071
2,936
2,815
5,722
0
69,128
L
Bakasura
Notaydann
Bakasura
5,455
3,550
0
3,213
11,405
3,602
25
1,322
9,594
0
40,577
L
Susano
939
98
0
0
7,506
1,775
0
893
6,613
0
7,387
W
Bellona
Skizko
Bellona
5,122
2,832
0
2,359
9,873
9,480
637
48
9,265
0
43,312
L
12,876
1,718
0
983
10,574
2,551
81
4,191
6,383
47,944
0
W
Da Ji
4,609
1,564
0
4,667
9,822
3,295
231
3,484
6,126
0
59,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
31,820
432
Minions Killed
259
0
Camps Cleared
0
1,332,508
Distance Traveled
1,262,222
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,830
559
26
2
0
298,378
1
W
Sol
7,603
543
64
5
0
224,657
1
L
Erlang Shen
6,809
486
63
5
0
259,780
2
L
Atlas
5,168
369
19
1
0
209,419
3
W
Danzaburou
9,946
710
123
9
0
263,521
1
L
Bakasura
7,554
540
93
7
0
343,513
3
L
Susano
4,810
344
9
1
0
207,781
3
W
Bellona
8,186
585
110
8
0
249,433
4
L
Agni
7,479
534
75
5
0
241,729
2
W
Da Ji
9,017
644
109
8
0
296,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role