Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Silver II
URxNaCl
Loki
Silver II
Level 67
God Stats
17W - 29L
1,430 SR
Queue Stats
34W - 47L
1,511 MMR
Solo
Zeus
Zeus
Gold V
xDistanTz
Zeus
Gold V
Level 87
God Stats
1W - 1L
1,657 SR
Queue Stats
9W - 15L
1,540 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,529 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,549 SR
1,499 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
MilkyMooCows
Fenrir
Silver I
Level 124
God Stats
6W - 4L
1,609 SR
Queue Stats
61W - 53L
1,598 MMR
Party 1
Sylvanus
Sylvanus
Silver III
outtatowncurt
Sylvanus
Silver III
Level 141
God Stats
3W - 4L
1,538 SR
Queue Stats
30W - 38L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 3
6,225
623
5,315
11,214
10,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
URxNaCl
Loki
10
1 / 3 / 2
6,415
642
1,829
5,864
1,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
12
2 / 1 / 2
7,087
709
12,662
3,979
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AgniAchillesGebCthulhuCabrakan

VS

Bans
AtlasGilgameshCerberusOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 0 / 2
7,742
774
10,723
4,511
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
1 / 2 / 5
6,536
654
3,825
9,307
5,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
outtatowncurt
Sylvanus
11
1 / 2 / 5
7,398
740
2,121
11,970
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
3
0.63
W
Scylla
 
Scylla
6
0
2
7
W
Fenrir
1
2
5
1.75
L
Loki
URxNaCl
Loki
1
3
2
0.67
W
Sylvanus
outtatowncurt
Sylvanus
1
2
5
1.75
L
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
16,669
21,057
Taken
25,788
13,556
Mitigated
17,457
3,719
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,315
2,339
257
3,292
11,214
10,584
88
5,035
5,969
0
11,464
W
Scylla
 
Scylla
10,723
936
0
404
4,511
1,847
0
2,832
1,679
40,066
0
W
Fenrir
3,825
498
0
1,205
9,307
5,478
52
4,671
4,636
0
9,226
L
Loki
URxNaCl
Loki
1,829
534
0
0
5,864
1,846
0
4,600
1,005
0
16,704
W
Sylvanus
outtatowncurt
Sylvanus
2,121
622
2,287
3,676
11,970
10,132
76
5,242
6,728
8,722
0
L
Zeus
12,662
1,101
0
170
3,979
1,126
0
3,084
771
34,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,727
Gold Earned
21,676
106
Minions Killed
105
3
Camps Cleared
6
540,126
Distance Traveled
545,020
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,225
623
12
1
1
171,548
2
W
Scylla
7,742
774
71
7
2
186,628
1
W
Fenrir
6,536
654
11
1
3
195,268
3
L
Loki
6,415
642
23
2
2
191,941
0
W
Sylvanus
7,398
740
23
2
1
163,124
1
L
Zeus
7,087
709
71
7
0
176,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role