Player Matchup

Kuzenbo
Kuzenbo
MoonDawg69
Kuzenbo
Level 118
God Stats
4W - 1L
1,848 SR
Queue Stats
44W - 32L
1,612 Elo+
Party 3
Hercules
Hercules
NLE-OGRE
Hercules
Level 65
God Stats
3W - 1L
1,512 SR
Queue Stats
151W - 168L
1,359 Elo+
Party 4
Bastet
Bastet
PeterSmashinTail
Bastet
Level 98
God Stats
18W - 8L
1,746 SR
Queue Stats
29W - 18L
1,622 Elo+
Party 3
Anubis
Anubis
Smurf4
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,379 Elo+
Party 4
Skadi
Skadi
TouchMeTunon
Skadi
Level 64
God Stats
7W - 6L
1,631 SR
Queue Stats
39W - 26L
1,622 Elo+
Party 3
Team Averages
Level 72
1,647 SR
1,519 Elo+

VS

Team Averages
Level 52
1,507 SR
1,458 Elo+
Neith
Neith
CoopTheKing
Neith
Level 44
God Stats
38W - 28L
1,392 SR
Queue Stats
403W - 374L
1,377 Elo+
Party 1
Chang'e
Chang'e
Jamesy1024
Chang'e
Level 49
God Stats
1W - 2L
1,492 SR
Queue Stats
30W - 25L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
Scoobywho77
Sylvanus
Level 46
God Stats
15W - 14L
1,653 SR
Queue Stats
143W - 178L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Theflapjackk
Sun Wukong
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
472W - 458L
1,428 Elo+
Party 1
Loki
Loki
ehamp1
Loki
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 243L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MoonDawg69
Kuzenbo
17
3 / 3 / 8
12,708
530
10,383
21,208
29,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
NLE-OGRE
Hercules
17
2 / 6 / 5
11,421
476
11,545
21,927
21,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 9
14,247
594
22,665
23,032
9,774
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Smurf4
Anubis
19
4 / 8 / 9
13,138
547
14,888
15,260
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 4 / 8
13,834
576
22,219
15,821
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
10,591
441
15,150
20,268
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Jamesy1024
Chang'e
20
7 / 6 / 10
13,551
565
20,575
19,747
7,064
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Scoobywho77
Sylvanus
16
2 / 5 / 10
11,135
464
8,251
31,209
37,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Theflapjackk
Sun Wukong
20
13 / 2 / 4
13,820
576
16,653
23,592
20,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
ehamp1
Loki
19
2 / 5 / 13
11,749
490
9,348
16,841
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
24
Kills
25
25
Deaths
24
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
Chang'e
Jamesy1024
Chang'e
7
6
10
2
W
Kuzenbo
MoonDawg69
Kuzenbo
3
3
8
2.33
W
Hercules
NLE-OGRE
Hercules
2
6
5
0.75
W
9
4
9
3.38
L
Sylvanus
Scoobywho77
Sylvanus
2
5
10
1.4
W
Anubis
Smurf4
Anubis
4
8
9
1.06
L
Sun Wukong
Theflapjackk
Sun Wukong
13
2
4
7.5
W
6
4
8
2.5
L
Loki
ehamp1
Loki
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,700
Damage
69,977
97,248
Taken
111,657
71,845
Mitigated
77,732
25,769
Healing
35,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,150
5,698
0
5,198
20,268
6,968
1,071
6,337
13,742
0
70,646
L
Chang'e
Jamesy1024
Chang'e
20,575
1,123
4,847
6,712
19,747
7,064
0
5,633
13,988
94,099
0
W
Kuzenbo
MoonDawg69
Kuzenbo
10,383
2,423
967
2,775
21,208
29,171
1,024
7,916
13,080
33,970
3,441
W
Hercules
NLE-OGRE
Hercules
11,545
2,694
0
3,392
21,927
21,056
1,447
3,491
18,094
2,709
47,016
W
22,665
5,384
0
11,012
23,032
9,774
2,679
6,235
16,307
0
117,404
L
Sylvanus
Scoobywho77
Sylvanus
8,251
3,102
2,102
6,677
31,209
37,238
329
9,576
21,421
29,957
0
W
Anubis
Smurf4
Anubis
14,888
416
0
3,784
15,260
6,441
1,180
4,824
10,216
85,877
0
L
Sun Wukong
Theflapjackk
Sun Wukong
16,653
3,293
0
9,664
23,592
20,558
616
6,033
17,409
0
98,326
W
22,219
11,421
0
3,839
15,821
5,403
6,436
5,544
10,193
0
118,659
L
Loki
ehamp1
Loki
9,348
1,398
0
339
16,841
5,904
0
4,223
12,509
0
75,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,348
Gold Earned
60,846
611
Minions Killed
592
0
Camps Cleared
0
2,236,908
Distance Traveled
2,196,697
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,591
441
114
5
0
410,543
5
L
Chang'e
13,551
565
154
6
0
430,047
2
W
Kuzenbo
12,708
530
54
2
0
422,049
3
W
Hercules
11,421
476
85
4
0
472,793
3
W
Bastet
14,247
594
169
7
0
545,883
5
L
Sylvanus
11,135
464
39
2
0
407,744
5
W
Anubis
13,138
547
136
6
0
375,703
3
L
Sun Wukong
13,820
576
166
7
0
471,823
5
W
Skadi
13,834
576
167
7
0
420,480
4
L
Loki
11,749
490
119
5
0
476,540
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role