Player Matchup

Ares
Ares
HannibalSmith409
Ares
Level 25
God Stats
83W - 63L
1,413 SR
Queue Stats
130W - 148L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Jayskamyers
Kukulkan
Level 53
God Stats
5W - 3L
1,680 SR
Queue Stats
131W - 126L
1,392 Elo+
Solo
Da Ji
Da Ji
KnightAstaroth
Da Ji
Level 85
God Stats
16W - 16L
1,397 SR
Queue Stats
152W - 170L
1,356 Elo+
Party 2
Cu Chulainn
Cu Chulainn
O_oMoMo-17_
Cu Chulainn
Level 64
God Stats
104W - 91L
1,641 SR
Queue Stats
1,131W - 1,382L
1,395 Elo+
Party 3
Zeus
Zeus
Teleportationist
Zeus
Level 43
God Stats
45W - 46L
1,501 SR
Queue Stats
572W - 689L
1,394 Elo+
Party 3
Team Averages
Level 54
1,526 SR
1,382 Elo+

VS

Team Averages
Level 56
1,575 SR
1,390 Elo+
Shiva
Shiva
EyesoGenie-_-
Shiva
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,298 Elo+
Party 1
Atlas
Atlas
HiddenRizz-
Atlas
Level 29
God Stats
25W - 38L
1,473 SR
Queue Stats
129W - 159L
1,387 Elo+
Party 1
Da Ji
Da Ji
RB42228
Da Ji
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 256L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Retr0_Davis
Cliodhna
Level 59
God Stats
1W - 3L
1,740 SR
Queue Stats
146W - 178L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
llKR3ll
Baron Samedi
Level 60
God Stats
21W - 15L
1,661 SR
Queue Stats
343W - 378L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 22
13,972
1,164
8,121
12,781
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Jayskamyers
Kukulkan
20
5 / 3 / 14
14,266
1,189
18,112
9,367
3,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 11
13,756
1,146
14,855
9,757
4,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
O_oMoMo-17_
Cu Chulainn
20
13 / 4 / 12
15,687
1,307
19,663
17,467
11,020
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 1 / 17
13,897
1,158
19,232
5,544
1,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 6
11,984
999
2,030
13,067
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 8
14,047
1,171
8,387
20,686
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
RB42228
Da Ji
18
2 / 7 / 7
12,305
1,025
9,931
15,470
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Retr0_Davis
Cliodhna
19
2 / 7 / 8
13,426
1,119
9,179
18,335
13,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
llKR3ll
Baron Samedi
19
4 / 6 / 8
14,217
1,185
16,355
19,619
9,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
30
Kills
13
13
Deaths
30
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
0
1
22
11
L
4
3
8
2.67
W
Kukulkan
Jayskamyers
Kukulkan
5
3
14
4
W
7
4
11
3.13
W
Cu Chulainn
O_oMoMo-17_
Cu Chulainn
13
4
12
4.75
L
Da Ji
RB42228
Da Ji
2
7
7
0.79
L
Cliodhna
Retr0_Davis
Cliodhna
2
7
8
0.86
W
5
1
17
13.5
L
Baron Samedi
llKR3ll
Baron Samedi
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,983
Damage
45,882
54,916
Taken
87,177
35,564
Mitigated
51,725
5,372
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,030
978
85
245
13,067
4,919
0
8,660
4,407
0
4,692
W
8,121
24
0
2,600
12,781
14,357
0
4,234
6,687
15,863
0
L
8,387
3,862
0
4,131
20,686
18,084
0
10,992
9,694
17,493
0
W
Kukulkan
Jayskamyers
Kukulkan
18,112
1,191
0
1,178
9,367
3,611
0
5,139
4,228
66,839
0
W
14,855
3,470
0
1,308
9,757
4,592
0
4,313
5,444
0
21,639
W
Cu Chulainn
O_oMoMo-17_
Cu Chulainn
19,663
8,482
15
271
17,467
11,020
0
7,798
9,669
0
36,986
L
Da Ji
RB42228
Da Ji
9,931
1,440
77
110
15,470
6,030
0
7,323
8,147
0
16,905
L
Cliodhna
Retr0_Davis
Cliodhna
9,179
1,782
47
585
18,335
13,607
0
7,710
10,625
0
47,890
W
19,232
2,248
0
0
5,544
1,984
0
3,258
2,286
29,759
0
L
Baron Samedi
llKR3ll
Baron Samedi
16,355
794
3,276
3,475
19,619
9,085
0
10,780
8,839
51,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,578
Gold Earned
65,979
228
Minions Killed
191
10
Camps Cleared
5
1,075,194
Distance Traveled
986,342
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,984
999
0
0
0
138,402
0
W
Ares
13,972
1,164
10
1
0
196,518
0
L
Atlas
14,047
1,171
24
2
1
198,694
0
W
Kukulkan
14,266
1,189
139
12
0
215,727
0
W
Da Ji
13,756
1,146
18
2
1
220,916
1
W
Cu Chulainn
15,687
1,307
36
3
8
224,205
0
L
Da Ji
12,305
1,025
17
1
0
196,381
0
L
Cliodhna
13,426
1,119
78
7
2
238,468
1
W
Zeus
13,897
1,158
25
2
1
217,828
0
L
Baron Samedi
14,217
1,185
72
6
2
214,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role