Player Matchup

Medusa
Medusa
ImmortalRanaTTV
Medusa
Level 144
God Stats
32W - 40L
1,463 SR
Queue Stats
324W - 362L
1,387 Elo+
Party 1
Neith
Neith
ItsAvarice
Neith
Level 118
God Stats
12W - 13L
1,234 SR
Queue Stats
670W - 705L
1,488 Elo+
Party 1
Thor
Thor
SloppyMoistMeat
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,197 Elo+
Party 2
He Bo
He Bo
ginsengxoxo
He Bo
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,123 Elo+
Party 2
Ymir
Ymir
nightryder55555
Ymir
Level 87
God Stats
60W - 59L
1,393 SR
Queue Stats
70W - 80L
1,257 Elo+
Solo
Team Averages
Level 85
1,418 SR
1,290 Elo+

VS

Team Averages
Level 78
1,507 SR
1,436 Elo+
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LifeOfSorrow
Thanatos
Level 46
God Stats
3W - 2L
1,213 SR
Queue Stats
114W - 177L
1,307 Elo+
Party 3
Hera
Hera
MYGUY101
Hera
Level 146
God Stats
18W - 7L
1,715 SR
Queue Stats
113W - 112L
1,480 Elo+
Solo
Bacchus
Bacchus
Spirxlina
Bacchus
Level 50
God Stats
4W - 8L
1,415 SR
Queue Stats
126W - 155L
1,408 Elo+
Solo
Chaac
Chaac
YaMothasPeePee
Chaac
Level 106
God Stats
28W - 10L
1,691 SR
Queue Stats
121W - 154L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,113
474
5,063
8,896
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
15
2 / 5 / 1
8,820
588
9,990
9,642
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 2 / 3
6,436
429
2,231
10,000
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 6 / 0
7,163
478
5,874
7,736
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 5 / 1
6,657
444
3,384
12,551
6,936
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 3
7,543
503
5,780
6,677
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
LifeOfSorrow
Thanatos
13
2 / 4 / 4
7,624
508
4,659
10,656
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
15
8 / 0 / 0
8,956
597
7,739
7,855
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spirxlina
Bacchus
13
3 / 1 / 7
8,434
562
6,498
9,491
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 1
8,832
589
7,463
14,518
10,371
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
22
22
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
3
2.75
L
1
4
2
0.5
L
Neith
2
5
1
0.5
W
Thanatos
LifeOfSorrow
Thanatos
2
4
4
1
W
Hera
8
0
0
8
L
0
2
3
0.75
W
Bacchus
Spirxlina
Bacchus
3
1
7
6.5
W
5
1
1
5.5
L
3
6
0
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
32,139
48,825
Taken
49,197
17,766
Mitigated
29,097
7,793
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,780
3,755
0
1,800
6,677
2,227
430
2,134
4,523
0
46,387
L
5,063
1,912
0
1,232
8,896
2,446
0
4,084
4,812
0
44,175
L
Neith
9,990
4,039
0
2,770
9,642
3,758
706
1,371
8,271
0
67,418
W
Thanatos
LifeOfSorrow
Thanatos
4,659
1,349
0
6,957
10,656
4,224
0
2,632
7,912
0
45,612
W
Hera
7,739
2,441
0
2,634
7,855
2,442
974
2,156
5,647
57,512
0
L
2,231
872
0
2,090
10,000
2,853
0
1,727
8,273
0
31,336
W
Bacchus
Spirxlina
Bacchus
6,498
584
305
3,430
9,491
9,833
210
1,863
7,592
31,153
0
W
7,463
1,132
0
6,274
14,518
10,371
914
404
14,092
0
53,524
L
5,874
710
0
151
7,736
1,773
0
3,426
4,310
31,157
0
L
3,384
385
0
1,550
12,551
6,936
0
3,629
8,922
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
41,389
362
Minions Killed
435
0
Camps Cleared
0
1,309,878
Distance Traveled
1,454,497
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,543
503
88
6
0
285,341
2
L
Medusa
7,113
474
87
6
0
270,571
1
L
Neith
8,820
588
124
8
0
227,808
4
W
Thanatos
7,624
508
71
5
0
287,502
0
W
Hera
8,956
597
118
8
0
293,637
6
L
Thor
6,436
429
48
3
0
282,286
0
W
Bacchus
8,434
562
46
3
0
300,694
1
W
Chaac
8,832
589
112
7
0
287,323
1
L
He Bo
7,163
478
71
5
0
269,861
0
L
Ymir
6,657
444
32
2
0
259,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role