Player Matchup

Odin
Odin
AcerateCafe6561
Odin
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
131W - 121L
1,378 Elo+
Solo
Bakasura
Bakasura
JLZIKS
Bakasura
Level 28
God Stats
3W - 0L
1,808 SR
Queue Stats
8W - 8L
1,397 Elo+
Party 1
Janus
Janus
RazielOmen
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 74L
1,204 Elo+
Party 1
Danzaburou
Danzaburou
minecraft62001
Danzaburou
Level 84
God Stats
3W - 0L
1,771 SR
Queue Stats
109W - 147L
1,326 Elo+
Party 1
Atlas
Atlas
tisa2011
Atlas
Level 48
God Stats
31W - 17L
1,543 SR
Queue Stats
91W - 91L
1,387 Elo+
Party 1
Team Averages
Level 49
1,579 SR
1,338 Elo+

VS

Team Averages
Level 61
1,466 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
AFernandoBD
Nemesis
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 96L
1,206 Elo+
Solo
Ra
Ra
TheWaydn
Ra
Level 127
God Stats
4W - 8L
1,330 SR
Queue Stats
147W - 158L
1,397 Elo+
Party 3
Izanami
Izanami
TulioHRC
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
weslleyGAMER570
Gilgamesh
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,118
475
807
6,388
3,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
JLZIKS
Bakasura
13
4 / 2 / 2
8,095
540
6,699
11,918
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
11
0 / 7 / 3
6,733
449
4,025
7,067
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
minecraft62001
Danzaburou
13
5 / 1 / 5
8,954
597
8,958
8,365
3,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
tisa2011
Atlas
11
4 / 2 / 6
8,434
562
6,630
11,889
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
4 / 3 / 3
7,630
509
7,112
16,373
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
AFernandoBD
Nemesis
11
1 / 2 / 3
6,881
459
3,735
9,039
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
6 / 3 / 4
8,427
562
8,868
7,765
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TulioHRC
Izanami
6
0 / 5 / 0
5,118
341
1,744
4,222
728
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
weslleyGAMER570
Gilgamesh
6
0 / 1 / 0
5,542
369
1,895
3,262
1,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
11
13
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
3
3
1.83
L
Nemesis
AFernandoBD
Nemesis
1
2
3
1.25
W
1
1
0
1
W
Bakasura
JLZIKS
Bakasura
4
2
2
2.5
W
Janus
0
7
3
0.21
L
6
3
4
2.67
L
Izanami
TulioHRC
Izanami
0
5
0
0
W
Danzaburou
minecraft62001
Danzaburou
5
1
5
7.5
W
Atlas
tisa2011
Atlas
4
2
6
3.5
L
Gilgamesh
weslleyGAMER570
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,119
Damage
23,354
45,627
Taken
40,661
24,341
Mitigated
25,902
6,663
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,112
1,832
203
2,261
16,373
17,031
0
4,872
11,085
28,210
1,862
L
Nemesis
AFernandoBD
Nemesis
3,735
848
0
3,359
9,039
3,377
0
1,854
7,135
0
35,708
W
807
404
0
900
6,388
3,387
869
2,130
4,258
0
19,918
W
Bakasura
JLZIKS
Bakasura
6,699
5,190
0
2,156
11,918
4,433
0
4,975
6,943
0
35,100
W
Janus
4,025
809
0
225
7,067
1,842
1,450
3,868
3,199
35,164
0
L
8,868
728
725
2,633
7,765
3,465
739
3,543
4,027
59,053
0
L
Izanami
TulioHRC
Izanami
1,744
1,215
0
98
4,222
728
16
1,330
2,892
0
13,717
W
Danzaburou
minecraft62001
Danzaburou
8,958
4,036
0
2,473
8,365
3,121
4,318
3,235
5,130
0
48,632
W
Atlas
tisa2011
Atlas
6,630
2,275
0
909
11,889
11,558
548
3,815
8,074
23,530
0
L
Gilgamesh
weslleyGAMER570
Gilgamesh
1,895
614
0
63
3,262
1,301
0
0
3,132
0
12,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
33,598
300
Minions Killed
266
0
Camps Cleared
0
1,393,688
Distance Traveled
1,102,650
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,630
509
42
3
0
279,307
1
L
Nemesis
6,881
459
67
4
0
296,438
1
W
Odin
7,118
475
44
3
0
261,171
5
W
Bakasura
8,095
540
72
5
0
331,936
0
W
Janus
6,733
449
63
4
0
256,486
0
L
Ra
8,427
562
98
7
0
237,895
3
L
Izanami
5,118
341
27
2
0
138,992
0
W
Danzaburou
8,954
597
92
6
0
268,330
3
W
Atlas
8,434
562
29
2
0
275,765
4
L
Gilgamesh
5,542
369
32
2
0
150,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role