Player Matchup

Guan Yu
Guan Yu
Peanuts Hurt
Guan Yu
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
143W - 137L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
SirOggyBalls4th
Nu Wa
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 96L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
Supreme GodZz10
Cabrakan
Level 149
God Stats
15W - 12L
1,677 SR
Queue Stats
152W - 153L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
TEZ TICK ALL
Heimdallr
Level 51
God Stats
8W - 6L
1,428 SR
Queue Stats
121W - 129L
1,395 Elo+
Party 1
Artemis
Artemis
dj stokes 2001
Artemis
Level 8
God Stats
3W - 3L
1,542 SR
Queue Stats
32W - 47L
1,379 Elo+
Party 1
Team Averages
Level 79
1,487 SR
1,430 Elo+

VS

Team Averages
Level 86
1,455 SR
1,442 Elo+
Pele
Pele
Andramaloth
Pele
Level 118
God Stats
4W - 7L
1,577 SR
Queue Stats
96W - 86L
1,454 Elo+
Solo
Xing Tian
Xing Tian
Knûppler
Xing Tian
Level 48
God Stats
14W - 21L
1,384 SR
Queue Stats
107W - 126L
1,419 Elo+
Solo
Hel
Hel
Master B781
Hel
Level 103
God Stats
5W - 3L
1,232 SR
Queue Stats
348W - 402L
1,312 Elo+
Solo
Chaac
Chaac
lecteur455
Chaac
Level 67
God Stats
7W - 5L
1,392 SR
Queue Stats
14W - 9L
1,540 Elo+
Solo
Nu Wa
Nu Wa
rowinaR
Nu Wa
Level 94
God Stats
11W - 7L
1,688 SR
Queue Stats
39W - 40L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Peanuts Hurt
Guan Yu
20
14 / 1 / 31
17,362
827
31,262
33,061
44,050
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 3 / 18
16,709
796
29,634
17,448
10,067
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
20
18 / 1 / 27
19,298
919
32,572
26,509
47,520
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TEZ TICK ALL
Heimdallr
20
10 / 4 / 23
16,436
783
20,428
20,614
10,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 16
14,657
698
15,309
21,188
8,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 3
15,620
744
18,442
31,460
9,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Knûppler
Xing Tian
19
1 / 14 / 7
13,135
625
12,670
34,153
28,235
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 11 / 6
13,433
640
7,022
24,532
14,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chaac
20
7 / 9 / 2
15,104
719
21,232
39,320
21,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
rowinaR
Nu Wa
20
2 / 7 / 9
14,504
691
27,698
21,262
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
41
52
Kills
14
14
Deaths
52
115
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
L
Xing Tian
Knûppler
Xing Tian
1
14
7
0.32
L
0
11
6
0.27
W
Guan Yu
Peanuts Hurt
Guan Yu
14
1
31
29.5
W
5
3
18
4.67
W
Cabrakan
18
1
27
31.5
W
Heimdallr
TEZ TICK ALL
Heimdallr
10
4
23
5.38
W
5
5
16
2.6
L
Chaac
7
9
2
0.89
L
Nu Wa
rowinaR
Nu Wa
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,205
Damage
87,064
118,820
Taken
150,727
120,988
Mitigated
79,204
45,832
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,442
3,349
0
6,968
31,460
9,800
0
14,862
15,884
0
69,595
L
Xing Tian
Knûppler
Xing Tian
12,670
1,684
31
690
34,153
28,235
108
11,828
21,262
36,800
0
L
7,022
818
1,221
2,352
24,532
14,761
511
10,527
13,349
63,403
0
W
Guan Yu
Peanuts Hurt
Guan Yu
31,262
2,079
7,195
16,122
33,061
44,050
614
12,524
19,066
0
73,718
W
29,634
3,902
479
4,219
17,448
10,067
5,890
6,214
10,957
105,025
0
W
Cabrakan
32,572
2,636
0
7,543
26,509
47,520
763
9,745
16,412
57,339
0
W
Heimdallr
TEZ TICK ALL
Heimdallr
20,428
9,771
0
6,146
20,614
10,357
4,042
8,817
11,594
0
77,223
W
15,309
5,212
0
4,128
21,188
8,994
1,778
8,559
12,346
0
46,698
L
Chaac
21,232
4,468
405
9,857
39,320
21,059
0
13,451
25,115
0
74,824
L
Nu Wa
rowinaR
Nu Wa
27,698
7,110
321
1,537
21,262
5,349
80
10,609
9,761
92,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,462
Gold Earned
71,796
398
Minions Killed
384
0
Camps Cleared
0
1,923,733
Distance Traveled
1,875,884
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,620
744
82
4
0
358,363
2
L
Xing Tian
13,135
625
32
2
0
367,006
0
L
Hel
13,433
640
82
4
0
307,963
1
W
Guan Yu
17,362
827
82
4
0
369,639
2
W
Nu Wa
16,709
796
136
6
0
402,548
1
W
Cabrakan
19,298
919
46
2
0
408,918
0
W
Heimdallr
16,436
783
76
4
0
392,305
0
W
Artemis
14,657
698
58
3
0
350,323
0
L
Chaac
15,104
719
72
3
0
499,971
1
L
Nu Wa
14,504
691
116
6
0
342,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role